Mercurial > sdl-ios-xcode
annotate docs/html/sdlcondwait.html @ 118:7c47e511459d
Fix noise when starting audio under DX5 (thanks Jesse!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Jul 2001 21:25:22 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CondWait</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CondBroadcast" | |
17 HREF="sdlcondbroadcast.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CondWaitTimeout" | |
20 HREF="sdlcondwaittimeout.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlcondbroadcast.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlcondwaittimeout.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLCONDWAIT" | |
71 >SDL_CondWait</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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76 NAME="AEN7815" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_CondWait -- Wait on a condition variable</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN7818" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN7819" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h" | |
98 #include "SDL_thread.h"</PRE | |
99 ><P | |
100 ><CODE | |
101 ><CODE | |
102 CLASS="FUNCDEF" | |
103 >int <B | |
104 CLASS="FSFUNC" | |
105 >SDL_CondWait</B | |
106 ></CODE | |
107 >(SDL_cond *cond, SDL_mutex *mut);</CODE | |
108 ></P | |
109 ><P | |
110 ></P | |
111 ></DIV | |
112 ></DIV | |
113 ><DIV | |
114 CLASS="REFSECT1" | |
115 ><A | |
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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116 NAME="AEN7825" |
0 | 117 ></A |
118 ><H2 | |
119 >Description</H2 | |
120 ><P | |
121 >Wait on the condition variable <TT | |
122 CLASS="PARAMETER" | |
123 ><I | |
124 >cond</I | |
125 ></TT | |
126 > and unlock the provided mutex. The mutex must the locked before entering this function. Returns <SPAN | |
127 CLASS="RETURNVALUE" | |
128 >0</SPAN | |
129 > when it is signalled, or <SPAN | |
130 CLASS="RETURNVALUE" | |
131 >-1</SPAN | |
132 > on an error.</P | |
133 ></DIV | |
134 ><DIV | |
135 CLASS="REFSECT1" | |
136 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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137 NAME="AEN7831" |
0 | 138 ></A |
139 ><H2 | |
140 >See Also</H2 | |
141 ><P | |
142 ><A | |
143 HREF="sdlcondwaittimeout.html" | |
144 ><TT | |
145 CLASS="FUNCTION" | |
146 >SDL_CondWaitTimeout</TT | |
147 ></A | |
148 >, | |
149 <A | |
150 HREF="sdlcondsignal.html" | |
151 ><TT | |
152 CLASS="FUNCTION" | |
153 >SDL_CondSignal</TT | |
154 ></A | |
155 >, | |
156 <A | |
157 HREF="sdlmutexp.html" | |
158 ><TT | |
159 CLASS="FUNCTION" | |
160 >SDL_mutexP</TT | |
161 ></A | |
162 ></P | |
163 ></DIV | |
164 ><DIV | |
165 CLASS="NAVFOOTER" | |
166 ><HR | |
167 ALIGN="LEFT" | |
168 WIDTH="100%"><TABLE | |
169 WIDTH="100%" | |
170 BORDER="0" | |
171 CELLPADDING="0" | |
172 CELLSPACING="0" | |
173 ><TR | |
174 ><TD | |
175 WIDTH="33%" | |
176 ALIGN="left" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="sdlcondbroadcast.html" | |
180 >Prev</A | |
181 ></TD | |
182 ><TD | |
183 WIDTH="34%" | |
184 ALIGN="center" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="index.html" | |
188 >Home</A | |
189 ></TD | |
190 ><TD | |
191 WIDTH="33%" | |
192 ALIGN="right" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="sdlcondwaittimeout.html" | |
196 >Next</A | |
197 ></TD | |
198 ></TR | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 >SDL_CondBroadcast</TD | |
205 ><TD | |
206 WIDTH="34%" | |
207 ALIGN="center" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="thread.html" | |
211 >Up</A | |
212 ></TD | |
213 ><TD | |
214 WIDTH="33%" | |
215 ALIGN="right" | |
216 VALIGN="top" | |
217 >SDL_CondWaitTimeout</TD | |
218 ></TR | |
219 ></TABLE | |
220 ></DIV | |
221 ></BODY | |
222 ></HTML | |
223 > |