annotate test/COPYING @ 3473:7bdc10624cba

This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:14:21 +0000
parents e8157fcb3114
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 The test programs in this directory tree are for demonstrating and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 testing the functionality of the SDL library, and are placed in the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 public domain.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 October 28, 1997
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 --
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
8 Sam Lantinga (slouken@libsdl.org)