Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gamma.c @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | b7197d7e8566 |
children | 4b594623401b |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2162
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 #include "../SDL_sysvideo.h" |
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24 #include "SDL_x11video.h" |
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25 |
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26 /* The size of *all* SDL gamma ramps */ |
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27 #define SDL_GammaRampSize (3 * 256 * sizeof(Uint16)) |
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28 |
2213 | 29 static int numCmaps = 0; |
30 | |
31 typedef struct | |
32 { | |
33 Display *display; | |
34 int scrNum; | |
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35 Colormap colormap; |
2213 | 36 Visual visual; |
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37 Uint16 *ramp; |
2213 | 38 } cmapTableEntry; |
39 | |
40 cmapTableEntry *cmapTable = NULL; | |
41 | |
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42 /* To reduce the overhead as much as possible lets do as little as |
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43 possible. When we do have to create a colormap keep track of it and |
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44 reuse it. We're going to do this for both DirectColor and |
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45 PseudoColor colormaps. */ |
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46 |
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47 Colormap |
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48 X11_LookupColormap(Display * display, int scrNum, VisualID vid) |
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49 { |
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50 int i; |
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51 |
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52 for (i = 0; i < numCmaps; i++) { |
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53 if (cmapTable[i].display == display && |
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54 cmapTable[i].scrNum == scrNum && |
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55 cmapTable[i].visual.visualid == vid) { |
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56 return cmapTable[i].colormap; |
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57 } |
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58 } |
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59 |
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60 return 0; |
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61 } |
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62 |
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63 |
2213 | 64 void |
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65 X11_TrackColormap(Display * display, int scrNum, Colormap colormap, |
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66 Visual * visual, XColor * ramp) |
2213 | 67 { |
68 int i; | |
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69 Uint16 *newramp; |
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70 int ncolors; |
2213 | 71 |
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72 /* search the table to find out if we already have this one. We |
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73 only want one entry for each display, screen number, visualid, |
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74 and colormap combination */ |
2213 | 75 for (i = 0; i < numCmaps; i++) { |
76 if (cmapTable[i].display == display && | |
77 cmapTable[i].scrNum == scrNum && | |
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78 cmapTable[i].visual.visualid == visual->visualid && |
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79 cmapTable[i].colormap == colormap) { |
2213 | 80 return; |
81 } | |
82 } | |
83 | |
84 /* increase the table by one entry. If the table is NULL create the | |
85 first entrty */ | |
2221 | 86 cmapTable = |
87 SDL_realloc(cmapTable, (numCmaps + 1) * sizeof(cmapTableEntry)); | |
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88 if (NULL == cmapTable) { |
2213 | 89 SDL_SetError("Out of memory in X11_TrackColormap()"); |
90 return; | |
91 } | |
92 | |
93 cmapTable[numCmaps].display = display; | |
94 cmapTable[numCmaps].scrNum = scrNum; | |
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95 cmapTable[numCmaps].colormap = colormap; |
2213 | 96 SDL_memcpy(&cmapTable[numCmaps].visual, visual, sizeof(Visual)); |
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97 cmapTable[numCmaps].ramp = NULL; |
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98 |
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99 if (ramp != NULL) { |
3052 | 100 newramp = SDL_malloc(SDL_GammaRampSize); |
101 if (NULL == newramp) { | |
102 SDL_SetError("Out of memory in X11_TrackColormap()"); | |
103 return; | |
104 } | |
105 SDL_memset(newramp, 0, SDL_GammaRampSize); | |
106 cmapTable[numCmaps].ramp = newramp; | |
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107 |
3052 | 108 ncolors = cmapTable[numCmaps].visual.map_entries; |
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109 |
3052 | 110 for (i = 0; i < ncolors; i++) { |
111 newramp[(0 * 256) + i] = ramp[i].red; | |
112 newramp[(1 * 256) + i] = ramp[i].green; | |
113 newramp[(2 * 256) + i] = ramp[i].blue; | |
114 } | |
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115 } |
2213 | 116 |
117 numCmaps++; | |
118 } | |
119 | |
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120 /* The problem is that you have to have at least one DirectColor |
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121 colormap before you can set the gamma ramps or read the gamma |
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122 ramps. If the application has created a DirectColor window then the |
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123 cmapTable will have at least one colormap in it and everything is |
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124 cool. If not, then we just fail */ |
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125 |
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126 int |
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127 X11_SetDisplayGammaRamp(_THIS, Uint16 * ramp) |
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128 { |
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129 Visual *visual; |
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130 Display *display; |
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131 Colormap colormap; |
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132 XColor *colorcells; |
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133 int ncolors; |
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134 int rmask, gmask, bmask; |
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135 int rshift, gshift, bshift; |
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136 int i; |
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137 int j; |
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138 |
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139 for (j = 0; j < numCmaps; j++) { |
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140 if (cmapTable[j].visual.class == DirectColor) { |
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141 display = cmapTable[j].display; |
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142 colormap = cmapTable[j].colormap; |
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143 ncolors = cmapTable[j].visual.map_entries; |
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144 visual = &cmapTable[j].visual; |
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145 |
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146 colorcells = SDL_malloc(ncolors * sizeof(XColor)); |
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147 if (NULL == colorcells) { |
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148 SDL_SetError("out of memory in X11_SetDisplayGammaRamp"); |
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149 return -1; |
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150 } |
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151 /* remember the new ramp */ |
3052 | 152 if (cmapTable[j].ramp == NULL) { |
153 Uint16 *newramp = SDL_malloc(SDL_GammaRampSize); | |
154 if (NULL == newramp) { | |
155 SDL_SetError("Out of memory in X11_TrackColormap()"); | |
156 return -1; | |
157 } | |
158 cmapTable[j].ramp = newramp; | |
159 } | |
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160 SDL_memcpy(cmapTable[j].ramp, ramp, SDL_GammaRampSize); |
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161 |
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162 rshift = 0; |
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163 rmask = visual->red_mask; |
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164 while (0 == (rmask & 1)) { |
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165 rshift++; |
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166 rmask >>= 1; |
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167 } |
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168 |
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169 /* printf("rmask = %4x rshift = %4d\n", rmask, rshift); */ |
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170 |
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171 gshift = 0; |
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172 gmask = visual->green_mask; |
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173 while (0 == (gmask & 1)) { |
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174 gshift++; |
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175 gmask >>= 1; |
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176 } |
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177 |
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178 /* printf("gmask = %4x gshift = %4d\n", gmask, gshift); */ |
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179 |
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180 bshift = 0; |
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181 bmask = visual->blue_mask; |
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182 while (0 == (bmask & 1)) { |
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183 bshift++; |
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184 bmask >>= 1; |
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185 } |
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186 |
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187 /* printf("bmask = %4x bshift = %4d\n", bmask, bshift); */ |
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188 |
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189 /* build the color table pixel values */ |
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190 for (i = 0; i < ncolors; i++) { |
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191 Uint32 rbits = (rmask * i) / (ncolors - 1); |
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192 Uint32 gbits = (gmask * i) / (ncolors - 1); |
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193 Uint32 bbits = (bmask * i) / (ncolors - 1); |
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194 |
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195 Uint32 pix = |
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196 (rbits << rshift) | (gbits << gshift) | (bbits << bshift); |
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197 |
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198 colorcells[i].pixel = pix; |
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199 |
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200 colorcells[i].flags = DoRed | DoGreen | DoBlue; |
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201 |
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202 colorcells[i].red = ramp[(0 * 256) + i]; |
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203 colorcells[i].green = ramp[(1 * 256) + i]; |
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204 colorcells[i].blue = ramp[(2 * 256) + i]; |
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205 } |
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206 |
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207 XStoreColors(display, colormap, colorcells, ncolors); |
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208 XFlush(display); |
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209 SDL_free(colorcells); |
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210 } |
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211 } |
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212 |
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213 return 0; |
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214 } |
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215 |
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216 int |
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217 X11_GetDisplayGammaRamp(_THIS, Uint16 * ramp) |
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218 { |
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219 int i; |
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220 |
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221 /* find the first DirectColor colormap and use it to get the gamma |
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222 ramp */ |
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223 |
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224 for (i = 0; i < numCmaps; i++) { |
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225 if (cmapTable[i].visual.class == DirectColor) { |
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226 SDL_memcpy(ramp, cmapTable[i].ramp, SDL_GammaRampSize); |
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227 return 0; |
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228 } |
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229 } |
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230 |
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231 return -1; |
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232 } |