Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_win32window.h @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 94b634c56455 |
children | 64ce267332c6 |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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6 modify it under the terms of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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7 License as published by the Free Software Foundation; either |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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10 This library is distributed in the hope that it will be useful, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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13 Lesser General Public License for more details. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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14 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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15 You should have received a copy of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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16 License along with this library; if not, write to the Free Software |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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18 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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19 Sam Lantinga |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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20 slouken@libsdl.org |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_win32window_h |
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25 #define _SDL_win32window_h |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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26 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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27 typedef struct |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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28 { |
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29 SDL_WindowID windowID; |
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30 HWND hwnd; |
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Implemented Windows OpenGL support
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31 HDC hdc; |
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32 WNDPROC wndproc; |
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Initial work on X11 window code in.
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33 SDL_bool created; |
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34 int mouse_pressed; |
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35 struct SDL_VideoData *videodata; |
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36 } SDL_WindowData; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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37 |
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38 extern int WIN_CreateWindow(_THIS, SDL_Window * window); |
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39 extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); |
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40 extern void WIN_SetWindowTitle(_THIS, SDL_Window * window); |
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Added support for translucent icons on Windows
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41 extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon); |
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42 extern void WIN_SetWindowPosition(_THIS, SDL_Window * window); |
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43 extern void WIN_SetWindowSize(_THIS, SDL_Window * window); |
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44 extern void WIN_ShowWindow(_THIS, SDL_Window * window); |
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45 extern void WIN_HideWindow(_THIS, SDL_Window * window); |
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46 extern void WIN_RaiseWindow(_THIS, SDL_Window * window); |
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47 extern void WIN_MaximizeWindow(_THIS, SDL_Window * window); |
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48 extern void WIN_MinimizeWindow(_THIS, SDL_Window * window); |
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49 extern void WIN_RestoreWindow(_THIS, SDL_Window * window); |
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50 extern void WIN_SetWindowGrab(_THIS, SDL_Window * window); |
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51 extern void WIN_DestroyWindow(_THIS, SDL_Window * window); |
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52 extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window, |
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53 struct SDL_SysWMinfo *info); |
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54 |
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55 #endif /* _SDL_win32window_h */ |
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56 |
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57 /* vi: set ts=4 sw=4 expandtab: */ |