Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.cc @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 99210400e8b9 |
children | b530ef003506 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the BeOS version of SDL YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_sysyuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 extern "C" |
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31 { |
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32 |
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33 /* The functions used to manipulate software video overlays */ |
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34 static struct private_yuvhwfuncs be_yuvfuncs = { |
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35 BE_LockYUVOverlay, |
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36 BE_UnlockYUVOverlay, |
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37 BE_DisplayYUVOverlay, |
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38 BE_FreeYUVOverlay |
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39 }; |
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40 |
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41 BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs) |
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42 { |
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43 BBitmap *bbitmap; |
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44 bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); |
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45 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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46 delete bbitmap; |
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47 return 0; |
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48 } |
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49 overlay_restrictions r; |
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50 bbitmap->GetOverlayRestrictions(&r); |
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51 uint32 width = bounds.IntegerWidth() + 1; |
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52 uint32 height = bounds.IntegerHeight() + 1; |
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53 uint32 width_padding = 0; |
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54 uint32 height_padding = 0; |
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55 if ((r.source.horizontal_alignment != 0) || |
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56 (r.source.vertical_alignment != 0)) { |
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57 delete bbitmap; |
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58 return 0; |
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59 } |
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60 if (r.source.width_alignment != 0) { |
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61 uint32 aligned_width = r.source.width_alignment + 1; |
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62 if (width % aligned_width > 0) { |
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63 width_padding = aligned_width - width % aligned_width; |
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64 } |
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65 } |
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66 if (r.source.height_alignment != 0) { |
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67 uint32 aligned_height = r.source.height_alignment + 1; |
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68 if (height % aligned_height > 0) { |
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69 fprintf(stderr, "GetOverlayBitmap failed height alignment\n"); |
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70 fprintf(stderr, "- height = %lu, aligned_height = %lu\n", |
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71 height, aligned_height); |
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72 delete bbitmap; |
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73 return 0; |
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74 } |
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75 } |
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76 if ((r.source.min_width > width) || |
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77 (r.source.min_height > height) || |
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78 (r.source.max_width < width) || (r.source.max_height < height)) { |
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79 fprintf(stderr, "GetOverlayBitmap failed bounds tests\n"); |
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80 delete bbitmap; |
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81 return 0; |
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82 } |
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83 if ((width_padding != 0) || (height_padding != 0)) { |
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84 delete bbitmap; |
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85 bounds.Set(bounds.left, bounds.top, |
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86 bounds.right + width_padding, |
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87 bounds.bottom + height_padding); |
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88 bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); |
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89 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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90 fprintf(stderr, "GetOverlayBitmap failed late\n"); |
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91 delete bbitmap; |
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92 return 0; |
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93 } |
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94 } |
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95 return bbitmap; |
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96 } |
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97 |
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98 // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] |
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99 // See also http://www.fourcc.org/indexyuv.htm |
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100 enum color_space convert_color_space(Uint32 format) |
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101 { |
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102 switch (format) { |
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103 case SDL_YV12_OVERLAY: |
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104 return B_YUV9; |
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105 case SDL_IYUV_OVERLAY: |
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106 return B_YUV12; |
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107 case SDL_YUY2_OVERLAY: |
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108 return B_YCbCr422; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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109 case SDL_UYVY_OVERLAY: |
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110 return B_YUV422; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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111 case SDL_YVYU_OVERLAY: // not supported on beos? |
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112 return B_NO_COLOR_SPACE; |
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113 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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114 return B_NO_COLOR_SPACE; |
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115 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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116 } |
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117 |
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118 // See SDL_video.h |
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119 int count_planes(Uint32 format) |
756
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120 { |
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121 switch (format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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122 case SDL_YV12_OVERLAY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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123 case SDL_IYUV_OVERLAY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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124 return 3; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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125 case SDL_YUY2_OVERLAY: |
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126 case SDL_UYVY_OVERLAY: |
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127 case SDL_YVYU_OVERLAY: |
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128 return 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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129 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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130 return 0; |
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131 } |
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132 } |
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133 |
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134 SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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135 Uint32 format, SDL_Surface * display) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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136 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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137 SDL_Overlay *overlay; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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138 struct private_yuvhwdata *hwdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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139 BBitmap *bbitmap; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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140 int planes; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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141 BRect bounds; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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142 color_space cs; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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143 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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144 /* find the appropriate BeOS colorspace descriptor */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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145 cs = convert_color_space(format); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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146 if (cs == B_NO_COLOR_SPACE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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147 return NULL; |
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148 } |
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149 |
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150 /* count planes */ |
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151 planes = count_planes(format); |
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152 if (planes == 0) { |
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153 return NULL; |
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154 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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155 /* TODO: figure out planar modes, if anyone cares */ |
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156 if (planes == 3) { |
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157 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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158 } |
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159 |
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160 /* Create the overlay structure */ |
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161 overlay = (SDL_Overlay *) SDL_calloc(1, sizeof(SDL_Overlay)); |
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162 |
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163 if (overlay == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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164 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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165 return NULL; |
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166 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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167 |
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168 /* Fill in the basic members */ |
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169 overlay->format = format; |
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170 overlay->w = width; |
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171 overlay->h = height; |
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172 overlay->hwdata = NULL; |
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173 |
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174 /* Set up the YUV surface function structure */ |
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175 overlay->hwfuncs = &be_yuvfuncs; |
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176 |
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177 /* Create the pixel data and lookup tables */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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178 hwdata = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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179 (struct private_yuvhwdata *) SDL_calloc(1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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180 sizeof(struct |
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181 private_yuvhwdata)); |
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182 |
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183 if (hwdata == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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184 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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185 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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186 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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187 } |
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188 |
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189 overlay->hwdata = hwdata; |
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190 overlay->hwdata->display = display; |
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191 overlay->hwdata->bview = NULL; |
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192 overlay->hwdata->bbitmap = NULL; |
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193 overlay->hwdata->locked = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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194 |
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195 /* Create the BBitmap framebuffer */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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196 bounds.top = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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197 bounds.left = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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198 bounds.right = width - 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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199 bounds.bottom = height - 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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200 |
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201 BView *bview = |
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202 new BView(bounds, "overlay", B_FOLLOW_NONE, B_WILL_DRAW); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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203 if (!bview) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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204 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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205 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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206 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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207 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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208 overlay->hwdata->bview = bview; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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209 overlay->hwdata->first_display = true; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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210 bview->Hide(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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211 |
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212 bbitmap = BE_GetOverlayBitmap(bounds, cs); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 if (!bbitmap) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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214 overlay->hwdata->bbitmap = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
215 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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216 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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217 } |
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218 overlay->hwdata->bbitmap = bbitmap; |
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219 |
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220 overlay->planes = planes; |
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221 overlay->pitches = |
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222 (Uint16 *) SDL_calloc(overlay->planes, sizeof(Uint16)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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223 overlay->pixels = |
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224 (Uint8 **) SDL_calloc(overlay->planes, sizeof(Uint8 *)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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225 if (!overlay->pitches || !overlay->pixels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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226 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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227 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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228 return (NULL); |
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229 } |
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230 |
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231 overlay->pitches[0] = bbitmap->BytesPerRow(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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232 overlay->pixels[0] = (Uint8 *) bbitmap->Bits(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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233 overlay->hw_overlay = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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234 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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235 if (SDL_Win->LockWithTimeout(1000000) != B_OK) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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236 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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237 return (NULL); |
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238 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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239 BView *view = SDL_Win->View(); |
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240 view->AddChild(bview); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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241 rgb_color key; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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242 bview->SetViewOverlay(bbitmap, bounds, bview->Bounds(), &key, |
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243 B_FOLLOW_ALL, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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244 B_OVERLAY_FILTER_HORIZONTAL | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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245 B_OVERLAY_FILTER_VERTICAL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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246 bview->SetViewColor(key); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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247 bview->Flush(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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248 SDL_Win->Unlock(); |
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249 |
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250 current_overlay = overlay; |
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251 |
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252 return overlay; |
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253 } |
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254 |
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255 int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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256 { |
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257 if (overlay == NULL) { |
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258 return 0; |
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259 } |
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260 |
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261 overlay->hwdata->locked = 1; |
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262 return 0; |
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263 } |
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264 |
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265 void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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266 { |
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267 if (overlay == NULL) { |
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268 return; |
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269 } |
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270 |
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271 overlay->hwdata->locked = 0; |
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272 } |
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273 |
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274 int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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275 SDL_Rect * dst) |
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276 { |
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277 if ((overlay == NULL) || (overlay->hwdata == NULL) |
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278 || (overlay->hwdata->bview == NULL) || (SDL_Win->View() == NULL)) { |
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279 return -1; |
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280 } |
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281 if (SDL_Win->LockWithTimeout(50000) != B_OK) { |
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282 return 0; |
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283 } |
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284 BView *bview = overlay->hwdata->bview; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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285 if (SDL_Win->IsFullScreen()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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286 int left, top; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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287 SDL_Win->GetXYOffset(left, top); |
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288 bview->MoveTo(left + dst->x, top + dst->y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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289 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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290 bview->MoveTo(dst->x, dst->y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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291 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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292 bview->ResizeTo(dst->w, dst->h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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293 bview->Flush(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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294 if (overlay->hwdata->first_display) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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295 bview->Show(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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296 overlay->hwdata->first_display = false; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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297 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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298 SDL_Win->Unlock(); |
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299 |
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300 return 0; |
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301 } |
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302 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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303 void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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304 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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305 if (overlay == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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306 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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307 } |
756
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308 |
1895
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309 if (overlay->hwdata == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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310 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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311 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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312 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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313 current_overlay = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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314 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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315 delete overlay->hwdata->bbitmap; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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316 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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317 SDL_free(overlay->hwdata); |
756
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|
318 } |
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|
319 |
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320 }; // extern "C" |
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321 |
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322 /* vi: set ts=4 sw=4 expandtab: */ |