Mercurial > sdl-ios-xcode
annotate src/video/SDL_blendrect.c @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 3a9636c83849 |
children | 0267b8b1595c |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_draw.h" |
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26 |
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27 static int |
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28 SDL_BlendRect_RGB555(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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29 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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30 { |
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31 unsigned inva = 0xff - a; |
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32 |
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33 switch (blendMode) { |
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34 case SDL_BLENDMODE_BLEND: |
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35 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); |
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36 break; |
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37 case SDL_BLENDMODE_ADD: |
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38 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); |
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39 break; |
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40 case SDL_BLENDMODE_MOD: |
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41 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); |
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42 break; |
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43 default: |
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44 FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); |
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45 break; |
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46 } |
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47 return 0; |
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48 } |
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49 |
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50 static int |
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51 SDL_BlendRect_RGB565(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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52 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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53 { |
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54 unsigned inva = 0xff - a; |
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55 |
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56 switch (blendMode) { |
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57 case SDL_BLENDMODE_BLEND: |
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58 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); |
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59 break; |
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60 case SDL_BLENDMODE_ADD: |
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61 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); |
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62 break; |
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63 case SDL_BLENDMODE_MOD: |
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64 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); |
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65 break; |
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66 default: |
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67 FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); |
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68 break; |
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69 } |
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70 return 0; |
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71 } |
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72 |
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73 static int |
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74 SDL_BlendRect_RGB888(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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75 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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76 { |
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77 unsigned inva = 0xff - a; |
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78 |
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79 switch (blendMode) { |
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80 case SDL_BLENDMODE_BLEND: |
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81 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); |
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82 break; |
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83 case SDL_BLENDMODE_ADD: |
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84 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); |
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85 break; |
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86 case SDL_BLENDMODE_MOD: |
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87 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); |
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88 break; |
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89 default: |
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90 FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); |
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91 break; |
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92 } |
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93 return 0; |
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94 } |
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95 |
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96 static int |
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97 SDL_BlendRect_ARGB8888(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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98 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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99 { |
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100 unsigned inva = 0xff - a; |
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101 |
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102 switch (blendMode) { |
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103 case SDL_BLENDMODE_BLEND: |
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104 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); |
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105 break; |
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106 case SDL_BLENDMODE_ADD: |
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107 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); |
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108 break; |
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109 case SDL_BLENDMODE_MOD: |
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110 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888); |
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111 break; |
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112 default: |
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113 FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); |
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114 break; |
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115 } |
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116 return 0; |
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117 } |
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118 |
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119 static int |
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120 SDL_BlendRect_RGB(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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121 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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122 { |
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123 SDL_PixelFormat *fmt = dst->format; |
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124 unsigned inva = 0xff - a; |
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125 |
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126 switch (fmt->BytesPerPixel) { |
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127 case 2: |
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128 switch (blendMode) { |
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129 case SDL_BLENDMODE_BLEND: |
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130 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); |
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131 break; |
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132 case SDL_BLENDMODE_ADD: |
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133 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); |
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134 break; |
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135 case SDL_BLENDMODE_MOD: |
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136 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); |
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137 break; |
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138 default: |
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139 FILLRECT(Uint16, DRAW_SETPIXEL_RGB); |
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140 break; |
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141 } |
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142 return 0; |
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143 case 4: |
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144 switch (blendMode) { |
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145 case SDL_BLENDMODE_BLEND: |
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146 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); |
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147 break; |
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148 case SDL_BLENDMODE_ADD: |
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149 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); |
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150 break; |
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151 case SDL_BLENDMODE_MOD: |
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152 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); |
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153 break; |
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154 default: |
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155 FILLRECT(Uint32, DRAW_SETPIXEL_RGB); |
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156 break; |
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157 } |
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158 return 0; |
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159 default: |
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160 SDL_Unsupported(); |
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161 return -1; |
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162 } |
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163 } |
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164 |
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165 static int |
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166 SDL_BlendRect_RGBA(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, |
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167 Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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168 { |
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169 SDL_PixelFormat *fmt = dst->format; |
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170 unsigned inva = 0xff - a; |
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171 |
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172 switch (fmt->BytesPerPixel) { |
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173 case 4: |
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174 switch (blendMode) { |
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175 case SDL_BLENDMODE_BLEND: |
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176 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); |
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177 break; |
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178 case SDL_BLENDMODE_ADD: |
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179 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); |
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180 break; |
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181 case SDL_BLENDMODE_MOD: |
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182 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); |
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183 break; |
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184 default: |
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185 FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); |
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186 break; |
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187 } |
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188 return 0; |
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189 default: |
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190 SDL_Unsupported(); |
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191 return -1; |
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192 } |
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193 } |
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194 |
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195 int |
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196 SDL_BlendRect(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r, |
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197 Uint8 g, Uint8 b, Uint8 a) |
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198 { |
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199 SDL_PixelFormat *fmt = dst->format; |
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200 |
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201 /* This function doesn't work on surfaces < 8 bpp */ |
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202 if (fmt->BitsPerPixel < 8) { |
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203 SDL_SetError("SDL_BlendRect(): Unsupported surface format"); |
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204 return (-1); |
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205 } |
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206 |
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207 /* If 'dstrect' == NULL, then fill the whole surface */ |
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208 if (dstrect) { |
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209 /* Perform clipping */ |
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210 if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) { |
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211 return (0); |
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212 } |
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213 } else { |
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214 dstrect = &dst->clip_rect; |
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215 } |
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216 |
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217 if ((blendMode == SDL_BLENDMODE_BLEND) |
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218 || (blendMode == SDL_BLENDMODE_ADD)) { |
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219 r = DRAW_MUL(r, a); |
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220 g = DRAW_MUL(g, a); |
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221 b = DRAW_MUL(b, a); |
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222 } |
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223 |
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224 switch (fmt->BitsPerPixel) { |
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225 case 15: |
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226 switch (fmt->Rmask) { |
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227 case 0x7C00: |
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228 return SDL_BlendRect_RGB555(dst, dstrect, blendMode, r, g, b, a); |
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229 } |
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230 break; |
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231 case 16: |
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232 switch (fmt->Rmask) { |
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233 case 0xF800: |
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234 return SDL_BlendRect_RGB565(dst, dstrect, blendMode, r, g, b, a); |
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235 } |
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236 break; |
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237 case 32: |
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238 switch (fmt->Rmask) { |
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239 case 0x00FF0000: |
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240 if (!fmt->Amask) { |
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241 return SDL_BlendRect_RGB888(dst, dstrect, blendMode, r, g, b, |
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242 a); |
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243 } else { |
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244 return SDL_BlendRect_ARGB8888(dst, dstrect, blendMode, r, g, |
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245 b, a); |
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246 } |
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Date: Sat, 20 Dec 2008 23:25:19 +0100
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247 break; |
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248 } |
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249 default: |
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250 break; |
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251 } |
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252 |
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253 if (!fmt->Amask) { |
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254 return SDL_BlendRect_RGB(dst, dstrect, blendMode, r, g, b, a); |
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255 } else { |
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256 return SDL_BlendRect_RGBA(dst, dstrect, blendMode, r, g, b, a); |
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257 } |
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Added stubs for software implementations of blending fills and line drawing
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258 } |
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Added stubs for software implementations of blending fills and line drawing
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259 |
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260 /* vi: set ts=4 sw=4 expandtab: */ |