Mercurial > sdl-ios-xcode
annotate include/SDL_mutex.h @ 3001:7b031c55aebc
Fixed bug #669
Generate a full set of SDLKey mappings when setting up the keyboard layout
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jan 2009 06:28:50 +0000 |
parents | 99210400e8b9 |
children | d3baf5ac4e37 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_mutex_h | |
24 #define _SDL_mutex_h | |
25 | |
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26 /** |
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27 * \file SDL_mutex.h |
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28 * |
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29 * Functions to provide thread synchronization primitives |
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30 */ |
0 | 31 |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
0 | 34 |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
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38 /* *INDENT-OFF* */ |
0 | 39 extern "C" { |
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40 /* *INDENT-ON* */ |
0 | 41 #endif |
42 | |
43 /* Synchronization functions which can time out return this value | |
44 if they time out. | |
45 */ | |
46 #define SDL_MUTEX_TIMEDOUT 1 | |
47 | |
48 /* This is the timeout value which corresponds to never time out */ | |
49 #define SDL_MUTEX_MAXWAIT (~(Uint32)0) | |
50 | |
51 | |
52 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
53 /* Mutex functions */ | |
54 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
55 | |
56 /* The SDL mutex structure, defined in SDL_mutex.c */ | |
57 struct SDL_mutex; | |
58 typedef struct SDL_mutex SDL_mutex; | |
59 | |
60 /* Create a mutex, initialized unlocked */ | |
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61 extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
0 | 62 |
63 /* Lock the mutex (Returns 0, or -1 on error) */ | |
64 #define SDL_LockMutex(m) SDL_mutexP(m) | |
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65 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex); |
0 | 66 |
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67 /* Unlock the mutex (Returns 0, or -1 on error) |
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68 It is an error to unlock a mutex that has not been locked by |
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69 the current thread, and doing so results in undefined behavior. |
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70 */ |
0 | 71 #define SDL_UnlockMutex(m) SDL_mutexV(m) |
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72 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex); |
0 | 73 |
74 /* Destroy a mutex */ | |
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75 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
0 | 76 |
77 | |
78 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
79 /* Semaphore functions */ | |
80 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
81 | |
82 /* The SDL semaphore structure, defined in SDL_sem.c */ | |
83 struct SDL_semaphore; | |
84 typedef struct SDL_semaphore SDL_sem; | |
85 | |
86 /* Create a semaphore, initialized with value, returns NULL on failure. */ | |
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87 extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
0 | 88 |
89 /* Destroy a semaphore */ | |
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90 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
0 | 91 |
92 /* This function suspends the calling thread until the semaphore pointed | |
93 * to by sem has a positive count. It then atomically decreases the semaphore | |
94 * count. | |
95 */ | |
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96 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
0 | 97 |
98 /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds, | |
99 SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. | |
100 */ | |
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101 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
0 | 102 |
103 /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if | |
104 the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in | |
105 the allotted time, and -1 on error. | |
106 On some platforms this function is implemented by looping with a delay | |
107 of 1 ms, and so should be avoided if possible. | |
108 */ | |
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109 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
0 | 110 |
111 /* Atomically increases the semaphore's count (not blocking), returns 0, | |
112 or -1 on error. | |
113 */ | |
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114 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
0 | 115 |
116 /* Returns the current count of the semaphore */ | |
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117 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
0 | 118 |
119 | |
120 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
121 /* Condition variable functions */ | |
122 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
123 | |
124 /* The SDL condition variable structure, defined in SDL_cond.c */ | |
125 struct SDL_cond; | |
126 typedef struct SDL_cond SDL_cond; | |
127 | |
128 /* Create a condition variable */ | |
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129 extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
0 | 130 |
131 /* Destroy a condition variable */ | |
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132 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
0 | 133 |
134 /* Restart one of the threads that are waiting on the condition variable, | |
135 returns 0 or -1 on error. | |
136 */ | |
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137 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
0 | 138 |
139 /* Restart all threads that are waiting on the condition variable, | |
140 returns 0 or -1 on error. | |
141 */ | |
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142 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
0 | 143 |
144 /* Wait on the condition variable, unlocking the provided mutex. | |
145 The mutex must be locked before entering this function! | |
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146 The mutex is re-locked once the condition variable is signaled. |
0 | 147 Returns 0 when it is signaled, or -1 on error. |
148 */ | |
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149 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mut); |
0 | 150 |
151 /* Waits for at most 'ms' milliseconds, and returns 0 if the condition | |
152 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not | |
153 signaled in the allotted time, and -1 on error. | |
154 On some platforms this function is implemented by looping with a delay | |
155 of 1 ms, and so should be avoided if possible. | |
156 */ | |
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157 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
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158 SDL_mutex * mutex, Uint32 ms); |
0 | 159 |
160 /* Ends C function definitions when using C++ */ | |
161 #ifdef __cplusplus | |
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162 /* *INDENT-OFF* */ |
0 | 163 } |
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164 /* *INDENT-ON* */ |
0 | 165 #endif |
166 #include "close_code.h" | |
167 | |
168 #endif /* _SDL_mutex_h */ | |
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169 |
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170 /* vi: set ts=4 sw=4 expandtab: */ |