Mercurial > sdl-ios-xcode
annotate src/audio/paudio/SDL_paudio.c @ 1682:7ae8018b2e5d SDL-1.3
Default palette entries to white, instead of black.
More palettized video mode support...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 16 Jun 2006 06:00:31 +0000 |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.c by Sam Lantinga | |
23 */ | |
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24 #include "SDL_config.h" |
0 | 25 |
26 /* Allow access to a raw mixing buffer */ | |
27 | |
28 #include <errno.h> | |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <sys/time.h> | |
32 #include <sys/ioctl.h> | |
33 #include <sys/stat.h> | |
34 | |
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35 #include "SDL_timer.h" |
0 | 36 #include "SDL_audio.h" |
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37 #include "../SDL_audiomem.h" |
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38 #include "../SDL_audio_c.h" |
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39 #include "../SDL_audiodev_c.h" |
0 | 40 #include "SDL_paudio.h" |
41 | |
42 #define DEBUG_AUDIO 1 | |
43 | |
44 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well. | |
45 * I guess nobody ever uses audio... Shame over AIX header files. */ | |
46 #include <sys/machine.h> | |
47 #undef BIG_ENDIAN | |
48 #include <sys/audio.h> | |
49 | |
50 /* The tag name used by paud audio */ | |
51 #define Paud_DRIVER_NAME "paud" | |
52 | |
53 /* Open the audio device for playback, and don't block if busy */ | |
54 /* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */ | |
55 #define OPEN_FLAGS O_WRONLY | |
56 | |
57 /* Audio driver functions */ | |
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58 static int Paud_OpenAudio(_THIS, SDL_AudioSpec * spec); |
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59 static void Paud_WaitAudio(_THIS); |
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60 static void Paud_PlayAudio(_THIS); |
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61 static Uint8 *Paud_GetAudioBuf(_THIS); |
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62 static void Paud_CloseAudio(_THIS); |
0 | 63 |
64 /* Audio driver bootstrap functions */ | |
65 | |
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66 static int |
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67 Audio_Available(void) |
0 | 68 { |
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69 int fd; |
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70 int available; |
0 | 71 |
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72 available = 0; |
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73 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
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74 if (fd >= 0) { |
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75 available = 1; |
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76 close(fd); |
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77 } |
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78 return (available); |
0 | 79 } |
80 | |
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81 static void |
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82 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 83 { |
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84 SDL_free(device->hidden); |
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85 SDL_free(device); |
0 | 86 } |
87 | |
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88 static SDL_AudioDevice * |
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89 Audio_CreateDevice(int devindex) |
0 | 90 { |
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91 SDL_AudioDevice *this; |
0 | 92 |
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93 /* Initialize all variables that we clean on shutdown */ |
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94 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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95 if (this) { |
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96 SDL_memset(this, 0, (sizeof *this)); |
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97 this->hidden = (struct SDL_PrivateAudioData *) |
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98 SDL_malloc((sizeof *this->hidden)); |
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99 } |
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100 if ((this == NULL) || (this->hidden == NULL)) { |
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101 SDL_OutOfMemory(); |
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102 if (this) { |
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103 SDL_free(this); |
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104 } |
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105 return (0); |
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106 } |
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107 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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108 audio_fd = -1; |
0 | 109 |
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110 /* Set the function pointers */ |
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111 this->OpenAudio = Paud_OpenAudio; |
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112 this->WaitAudio = Paud_WaitAudio; |
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113 this->PlayAudio = Paud_PlayAudio; |
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114 this->GetAudioBuf = Paud_GetAudioBuf; |
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115 this->CloseAudio = Paud_CloseAudio; |
0 | 116 |
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117 this->free = Audio_DeleteDevice; |
0 | 118 |
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119 return this; |
0 | 120 } |
121 | |
122 AudioBootStrap Paud_bootstrap = { | |
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123 Paud_DRIVER_NAME, "AIX Paudio", |
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124 Audio_Available, Audio_CreateDevice |
0 | 125 }; |
126 | |
127 /* This function waits until it is possible to write a full sound buffer */ | |
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128 static void |
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129 Paud_WaitAudio(_THIS) |
0 | 130 { |
131 fd_set fdset; | |
132 | |
133 /* See if we need to use timed audio synchronization */ | |
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134 if (frame_ticks) { |
0 | 135 /* Use timer for general audio synchronization */ |
136 Sint32 ticks; | |
137 | |
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138 ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
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139 if (ticks > 0) { |
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140 SDL_Delay(ticks); |
0 | 141 } |
142 } else { | |
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143 audio_buffer paud_bufinfo; |
0 | 144 |
145 /* Use select() for audio synchronization */ | |
146 struct timeval timeout; | |
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147 FD_ZERO(&fdset); |
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148 FD_SET(audio_fd, &fdset); |
0 | 149 |
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150 if (ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
0 | 151 #ifdef DEBUG_AUDIO |
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152 fprintf(stderr, "Couldn't get audio buffer information\n"); |
0 | 153 #endif |
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154 timeout.tv_sec = 10; |
0 | 155 timeout.tv_usec = 0; |
156 } else { | |
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157 long ms_in_buf = paud_bufinfo.write_buf_time; |
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158 timeout.tv_sec = ms_in_buf / 1000; |
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159 ms_in_buf = ms_in_buf - timeout.tv_sec * 1000; |
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160 timeout.tv_usec = ms_in_buf * 1000; |
0 | 161 #ifdef DEBUG_AUDIO |
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162 fprintf(stderr, |
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163 "Waiting for write_buf_time=%ld,%ld\n", |
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164 timeout.tv_sec, timeout.tv_usec); |
0 | 165 #endif |
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166 } |
0 | 167 |
168 #ifdef DEBUG_AUDIO | |
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169 fprintf(stderr, "Waiting for audio to get ready\n"); |
0 | 170 #endif |
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171 if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { |
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172 const char *message = |
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173 "Audio timeout - buggy audio driver? (disabled)"; |
0 | 174 /* |
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175 * In general we should never print to the screen, |
0 | 176 * but in this case we have no other way of letting |
177 * the user know what happened. | |
178 */ | |
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179 fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message); |
0 | 180 this->enabled = 0; |
181 /* Don't try to close - may hang */ | |
182 audio_fd = -1; | |
183 #ifdef DEBUG_AUDIO | |
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184 fprintf(stderr, "Done disabling audio\n"); |
0 | 185 #endif |
186 } | |
187 #ifdef DEBUG_AUDIO | |
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188 fprintf(stderr, "Ready!\n"); |
0 | 189 #endif |
190 } | |
191 } | |
192 | |
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193 static void |
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194 Paud_PlayAudio(_THIS) |
0 | 195 { |
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196 int written; |
0 | 197 |
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198 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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199 do { |
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200 written = write(audio_fd, mixbuf, mixlen); |
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201 if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) { |
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202 SDL_Delay(1); /* Let a little CPU time go by */ |
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203 } |
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204 } |
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205 while ((written < 0) && |
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206 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR))); |
0 | 207 |
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208 /* If timer synchronization is enabled, set the next write frame */ |
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209 if (frame_ticks) { |
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210 next_frame += frame_ticks; |
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211 } |
0 | 212 |
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213 /* If we couldn't write, assume fatal error for now */ |
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214 if (written < 0) { |
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215 this->enabled = 0; |
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216 } |
0 | 217 #ifdef DEBUG_AUDIO |
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218 fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
0 | 219 #endif |
220 } | |
221 | |
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222 static Uint8 * |
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223 Paud_GetAudioBuf(_THIS) |
0 | 224 { |
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225 return mixbuf; |
0 | 226 } |
227 | |
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228 static void |
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229 Paud_CloseAudio(_THIS) |
0 | 230 { |
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231 if (mixbuf != NULL) { |
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232 SDL_FreeAudioMem(mixbuf); |
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233 mixbuf = NULL; |
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234 } |
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235 if (audio_fd >= 0) { |
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236 close(audio_fd); |
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237 audio_fd = -1; |
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238 } |
0 | 239 } |
240 | |
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241 static int |
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242 Paud_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 243 { |
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244 char audiodev[1024]; |
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245 int format; |
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246 int bytes_per_sample; |
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247 Uint16 test_format; |
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248 audio_init paud_init; |
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249 audio_buffer paud_bufinfo; |
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250 audio_status paud_status; |
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251 audio_control paud_control; |
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252 audio_change paud_change; |
0 | 253 |
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254 /* Reset the timer synchronization flag */ |
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255 frame_ticks = 0.0; |
0 | 256 |
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257 /* Open the audio device */ |
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258 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
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259 if (audio_fd < 0) { |
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260 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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261 return -1; |
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262 } |
0 | 263 |
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264 /* |
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265 * We can't set the buffer size - just ask the device for the maximum |
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266 * that we can have. |
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267 */ |
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268 if (ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
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269 SDL_SetError("Couldn't get audio buffer information"); |
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270 return -1; |
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271 } |
0 | 272 |
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273 mixbuf = NULL; |
0 | 274 |
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275 if (spec->channels > 1) |
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276 spec->channels = 2; |
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277 else |
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278 spec->channels = 1; |
0 | 279 |
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280 /* |
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281 * Fields in the audio_init structure: |
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282 * |
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283 * Ignored by us: |
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284 * |
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285 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only? |
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286 * paud.slot_number; * slot number of the adapter |
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287 * paud.device_id; * adapter identification number |
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288 * |
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289 * Input: |
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290 * |
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291 * paud.srate; * the sampling rate in Hz |
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292 * paud.bits_per_sample; * 8, 16, 32, ... |
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293 * paud.bsize; * block size for this rate |
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294 * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX |
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295 * paud.channels; * 1=mono, 2=stereo |
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296 * paud.flags; * FIXED - fixed length data |
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297 * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only) |
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298 * * TWOS_COMPLEMENT - 2's complement data |
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299 * * SIGNED - signed? comment seems wrong in sys/audio.h |
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300 * * BIG_ENDIAN |
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301 * paud.operation; * PLAY, RECORD |
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302 * |
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303 * Output: |
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304 * |
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305 * paud.flags; * PITCH - pitch is supported |
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306 * * INPUT - input is supported |
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307 * * OUTPUT - output is supported |
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308 * * MONITOR - monitor is supported |
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309 * * VOLUME - volume is supported |
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310 * * VOLUME_DELAY - volume delay is supported |
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311 * * BALANCE - balance is supported |
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312 * * BALANCE_DELAY - balance delay is supported |
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313 * * TREBLE - treble control is supported |
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314 * * BASS - bass control is supported |
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315 * * BESTFIT_PROVIDED - best fit returned |
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316 * * LOAD_CODE - DSP load needed |
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317 * paud.rc; * NO_PLAY - DSP code can't do play requests |
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318 * * NO_RECORD - DSP code can't do record requests |
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319 * * INVALID_REQUEST - request was invalid |
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320 * * CONFLICT - conflict with open's flags |
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321 * * OVERLOADED - out of DSP MIPS or memory |
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322 * paud.position_resolution; * smallest increment for position |
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323 */ |
0 | 324 |
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325 paud_init.srate = spec->freq; |
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326 paud_init.mode = PCM; |
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327 paud_init.operation = PLAY; |
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328 paud_init.channels = spec->channels; |
0 | 329 |
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330 /* Try for a closest match on audio format */ |
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331 format = 0; |
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332 for (test_format = SDL_FirstAudioFormat(spec->format); |
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333 !format && test_format;) { |
0 | 334 #ifdef DEBUG_AUDIO |
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335 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
0 | 336 #endif |
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337 switch (test_format) { |
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338 case AUDIO_U8: |
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339 bytes_per_sample = 1; |
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340 paud_init.bits_per_sample = 8; |
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341 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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342 format = 1; |
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343 break; |
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344 case AUDIO_S8: |
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345 bytes_per_sample = 1; |
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346 paud_init.bits_per_sample = 8; |
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347 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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348 format = 1; |
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349 break; |
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350 case AUDIO_S16LSB: |
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351 bytes_per_sample = 2; |
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352 paud_init.bits_per_sample = 16; |
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353 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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354 format = 1; |
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355 break; |
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356 case AUDIO_S16MSB: |
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357 bytes_per_sample = 2; |
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358 paud_init.bits_per_sample = 16; |
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359 paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED; |
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360 format = 1; |
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361 break; |
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362 case AUDIO_U16LSB: |
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363 bytes_per_sample = 2; |
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364 paud_init.bits_per_sample = 16; |
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365 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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366 format = 1; |
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367 break; |
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368 case AUDIO_U16MSB: |
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369 bytes_per_sample = 2; |
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370 paud_init.bits_per_sample = 16; |
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371 paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED; |
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372 format = 1; |
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373 break; |
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374 default: |
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375 break; |
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376 } |
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377 if (!format) { |
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378 test_format = SDL_NextAudioFormat(); |
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379 } |
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380 } |
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381 if (format == 0) { |
0 | 382 #ifdef DEBUG_AUDIO |
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383 fprintf(stderr, "Couldn't find any hardware audio formats\n"); |
0 | 384 #endif |
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385 SDL_SetError("Couldn't find any hardware audio formats"); |
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386 return -1; |
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387 } |
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388 spec->format = test_format; |
0 | 389 |
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390 /* |
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391 * We know the buffer size and the max number of subsequent writes |
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392 * that can be pending. If more than one can pend, allow the application |
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393 * to do something like double buffering between our write buffer and |
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394 * the device's own buffer that we are filling with write() anyway. |
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395 * |
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396 * We calculate spec->samples like this because SDL_CalculateAudioSpec() |
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397 * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2) |
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398 * into spec->size in return. |
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399 */ |
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400 if (paud_bufinfo.request_buf_cap == 1) { |
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401 spec->samples = paud_bufinfo.write_buf_cap |
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402 / bytes_per_sample / spec->channels; |
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403 } else { |
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404 spec->samples = paud_bufinfo.write_buf_cap |
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405 / bytes_per_sample / spec->channels / 2; |
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406 } |
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407 paud_init.bsize = bytes_per_sample * spec->channels; |
0 | 408 |
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409 SDL_CalculateAudioSpec(spec); |
0 | 410 |
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411 /* |
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412 * The AIX paud device init can't modify the values of the audio_init |
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413 * structure that we pass to it. So we don't need any recalculation |
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414 * of this stuff and no reinit call as in linux dsp and dma code. |
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415 * |
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416 * /dev/paud supports all of the encoding formats, so we don't need |
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417 * to do anything like reopening the device, either. |
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418 */ |
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419 if (ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0) { |
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420 switch (paud_init.rc) { |
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421 case 1: |
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422 SDL_SetError |
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423 ("Couldn't set audio format: DSP can't do play requests"); |
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424 return -1; |
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425 break; |
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426 case 2: |
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427 SDL_SetError |
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428 ("Couldn't set audio format: DSP can't do record requests"); |
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429 return -1; |
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430 break; |
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431 case 4: |
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432 SDL_SetError("Couldn't set audio format: request was invalid"); |
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433 return -1; |
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434 break; |
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435 case 5: |
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436 SDL_SetError |
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437 ("Couldn't set audio format: conflict with open's flags"); |
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438 return -1; |
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439 break; |
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440 case 6: |
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441 SDL_SetError |
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442 ("Couldn't set audio format: out of DSP MIPS or memory"); |
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443 return -1; |
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444 break; |
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445 default: |
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446 SDL_SetError |
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447 ("Couldn't set audio format: not documented in sys/audio.h"); |
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448 return -1; |
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449 break; |
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450 } |
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451 } |
0 | 452 |
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453 /* Allocate mixing buffer */ |
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454 mixlen = spec->size; |
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455 mixbuf = (Uint8 *) SDL_AllocAudioMem(mixlen); |
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456 if (mixbuf == NULL) { |
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457 return -1; |
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458 } |
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459 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 460 |
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461 /* |
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462 * Set some paramters: full volume, first speaker that we can find. |
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463 * Ignore the other settings for now. |
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464 */ |
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465 paud_change.input = AUDIO_IGNORE; /* the new input source */ |
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466 paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */ |
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467 paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */ |
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468 paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */ |
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469 paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */ |
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470 paud_change.balance = 0x3fffffff; /* the new balance */ |
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471 paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */ |
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472 paud_change.treble = AUDIO_IGNORE; /* the new treble state */ |
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473 paud_change.bass = AUDIO_IGNORE; /* the new bass state */ |
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474 paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */ |
0 | 475 |
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476 paud_control.ioctl_request = AUDIO_CHANGE; |
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477 paud_control.request_info = (char *) &paud_change; |
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478 if (ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0) { |
0 | 479 #ifdef DEBUG_AUDIO |
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480 fprintf(stderr, "Can't change audio display settings\n"); |
0 | 481 #endif |
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482 } |
0 | 483 |
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484 /* |
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485 * Tell the device to expect data. Actual start will wait for |
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486 * the first write() call. |
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487 */ |
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488 paud_control.ioctl_request = AUDIO_START; |
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489 paud_control.position = 0; |
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490 if (ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0) { |
0 | 491 #ifdef DEBUG_AUDIO |
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492 fprintf(stderr, "Can't start audio play\n"); |
0 | 493 #endif |
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494 SDL_SetError("Can't start audio play"); |
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495 return -1; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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496 } |
0 | 497 |
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498 /* Check to see if we need to use select() workaround */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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499 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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500 char *workaround; |
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501 workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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502 if (workaround) { |
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503 frame_ticks = (float) (spec->samples * 1000) / spec->freq; |
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504 next_frame = SDL_GetTicks() + frame_ticks; |
0 | 505 } |
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506 } |
0 | 507 |
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|
508 /* Get the parent process id (we're the parent of the audio thread) */ |
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509 parent = getpid(); |
0 | 510 |
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|
511 /* We're ready to rock and roll. :-) */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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512 return 0; |
0 | 513 } |
514 | |
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515 /* vi: set ts=4 sw=4 expandtab: */ |