Mercurial > sdl-ios-xcode
annotate test/checkkeys.c @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | 572a73d71b5f |
children |
rev | line source |
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0 | 1 |
2 /* Simple program: Loop, watching keystrokes | |
3 Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to | |
4 pump the event loop and catch keystrokes. | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 | |
11 #include "SDL.h" | |
12 | |
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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14 static void |
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15 quit(int rc) |
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16 { |
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17 SDL_Quit(); |
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18 exit(rc); |
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19 } |
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20 |
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21 static void |
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22 print_modifiers(void) |
0 | 23 { |
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24 int mod; |
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25 printf(" modifiers:"); |
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26 mod = SDL_GetModState(); |
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27 if (!mod) { |
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28 printf(" (none)"); |
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29 return; |
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30 } |
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31 if (mod & KMOD_LSHIFT) |
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32 printf(" LSHIFT"); |
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33 if (mod & KMOD_RSHIFT) |
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34 printf(" RSHIFT"); |
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35 if (mod & KMOD_LCTRL) |
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36 printf(" LCTRL"); |
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37 if (mod & KMOD_RCTRL) |
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38 printf(" RCTRL"); |
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39 if (mod & KMOD_LALT) |
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40 printf(" LALT"); |
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41 if (mod & KMOD_RALT) |
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42 printf(" RALT"); |
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43 if (mod & KMOD_LGUI) |
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44 printf(" LGUI"); |
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45 if (mod & KMOD_RGUI) |
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46 printf(" RGUI"); |
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47 if (mod & KMOD_NUM) |
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48 printf(" NUM"); |
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49 if (mod & KMOD_CAPS) |
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50 printf(" CAPS"); |
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51 if (mod & KMOD_MODE) |
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52 printf(" MODE"); |
0 | 53 } |
54 | |
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55 static void |
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56 PrintKey(SDL_Keysym * sym, SDL_bool pressed, SDL_bool repeat) |
0 | 57 { |
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58 /* Print the keycode, name and state */ |
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59 if (sym->sym) { |
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Show integer scancode, since that's how it's defined in the header.
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60 printf("Key %s: scancode %d = %s, keycode 0x%08X = %s ", |
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Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
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61 pressed ? "pressed " : "released", |
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62 sym->scancode, |
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63 SDL_GetScancodeName(sym->scancode), |
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64 sym->sym, SDL_GetKeyName(sym->sym)); |
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65 } else { |
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66 printf("Unknown Key (scancode %d = %s) %s ", |
2307 | 67 sym->scancode, |
68 SDL_GetScancodeName(sym->scancode), | |
69 pressed ? "pressed" : "released"); | |
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70 } |
0 | 71 |
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72 /* Print the translated character, if one exists */ |
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73 if (sym->unicode) { |
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74 /* Is it a control-character? */ |
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75 if (sym->unicode < ' ') { |
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76 printf(" (^%c)", sym->unicode + '@'); |
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77 } else { |
0 | 78 #ifdef UNICODE |
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79 printf(" (%c)", sym->unicode); |
0 | 80 #else |
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81 /* This is a Latin-1 program, so only show 8-bits */ |
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82 if (!(sym->unicode & 0xFF00)) |
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83 printf(" (%c)", sym->unicode); |
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84 else |
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85 printf(" (0x%X)", sym->unicode); |
0 | 86 #endif |
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87 } |
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88 } |
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89 print_modifiers(); |
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90 if (repeat) { |
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91 printf(" (repeat)"); |
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92 } |
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93 printf("\n"); |
0 | 94 } |
95 | |
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96 static void |
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97 PrintText(char *text) |
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98 { |
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99 printf("Text: %s\n", text); |
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100 } |
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101 |
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102 int |
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103 main(int argc, char *argv[]) |
0 | 104 { |
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105 SDL_Event event; |
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106 int done; |
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107 Uint32 videoflags; |
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109 /* Initialize SDL */ |
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110 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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111 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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112 return (1); |
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113 } |
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115 videoflags = SDL_SWSURFACE; |
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116 while (argc > 1) { |
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117 --argc; |
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118 if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) { |
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119 videoflags |= SDL_FULLSCREEN; |
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120 } else { |
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121 fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); |
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122 quit(1); |
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123 } |
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124 } |
473 | 125 |
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126 /* Set 640x480 video mode */ |
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127 if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) { |
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128 fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", |
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129 SDL_GetError()); |
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130 quit(2); |
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131 } |
0 | 132 |
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133 /* Watch keystrokes */ |
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134 done = 0; |
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135 while (!done) { |
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136 /* Check for events */ |
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137 SDL_WaitEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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138 switch (event.type) { |
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139 case SDL_KEYDOWN: |
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140 case SDL_KEYUP: |
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Added support for keyboard repeat (only tested on Windows so far)
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141 PrintKey(&event.key.keysym, event.key.state, event.key.repeat); |
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142 break; |
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Minimal implementation of textinput events for x11. It only works for latin-1.
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143 case SDL_TEXTINPUT: |
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Minimal implementation of textinput events for x11. It only works for latin-1.
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144 PrintText(event.text.text); |
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145 break; |
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146 case SDL_MOUSEBUTTONDOWN: |
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147 /* Any button press quits the app... */ |
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148 case SDL_QUIT: |
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149 done = 1; |
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150 break; |
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151 default: |
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152 break; |
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153 } |
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154 } |
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Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
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155 |
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156 SDL_Quit(); |
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157 return (0); |
0 | 158 } |