annotate src/video/bwindow/SDL_sysmouse_c.h @ 5275:7aba0406c273

Frank Zago to sdl The following patch fixes some of the bitrot for the Nintendo DS port. The support is still basic at the moment, but it allows to run the "general" test under the current head of tree (parent: 5269:11bd1585efb5 tip). Most of the patch is mine, but I integrated a couple changes that John Magnotti posted on Feb 1st.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 11:36:56 -0800
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2011 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #include "SDL_lowvideo.h"
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25
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26 /* Functions to be exported */
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27 extern void BE_FreeWMCursor(_THIS, WMcursor * cursor);
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28 extern WMcursor *BE_CreateWMCursor(_THIS,
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29 Uint8 * data, Uint8 * mask, int w, int h,
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30 int hot_x, int hot_y);
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31 extern int BE_ShowWMCursor(_THIS, WMcursor * cursor);
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32 extern void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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33 /* vi: set ts=4 sw=4 expandtab: */