Mercurial > sdl-ios-xcode
annotate src/render/software/SDL_blendline.h @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | b530ef003506 |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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1 /* |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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2 SDL - Simple DirectMedia Layer |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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4 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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5 This library is free software; you can redistribute it and/or |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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7 License as published by the Free Software Foundation; either |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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8 version 2.1 of the License, or (at your option) any later version. |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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9 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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10 This library is distributed in the hope that it will be useful, |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Lesser General Public License for more details. |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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14 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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15 You should have received a copy of the GNU Lesser General Public |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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18 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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19 Sam Lantinga |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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21 */ |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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22 #include "SDL_config.h" |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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23 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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24 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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25 extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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26 extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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27 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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28 /* vi: set ts=4 sw=4 expandtab: */ |