annotate src/video/vgl/SDL_vglvideo.h @ 1424:7a610f25c12f

Updated MacOS Classic MPW build
author Sam Lantinga <slouken@libsdl.org>
date Fri, 24 Feb 2006 09:57:14 +0000
parents d910939febfa
children 782fd950bd46 a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #ifndef _SDL_vglvideo_h
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25 #define _SDL_vglvideo_h
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27 #include <sys/fbio.h>
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28 #include <sys/consio.h>
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29 #include <vgl.h>
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31 #include "SDL_mouse.h"
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32 #include "SDL_mutex.h"
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33 #include "../SDL_sysvideo.h"
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34
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35 /* Hidden "this" pointer for the video functions */
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36 #define _THIS SDL_VideoDevice *this
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38 typedef struct {
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39 int ModeId;
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40 int Depth;
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41 int Rmask;
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42 int Gmask;
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43 int Bmask;
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44 VGLBitmap ModeInfo;
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45 } VGLMode;
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46
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47 /* Private display data */
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48 struct SDL_PrivateVideoData {
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49 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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50 int SDL_nummodes[NUM_MODELISTS];
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51 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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52 SDL_mutex *hw_lock;
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53 VGLMode *VGLCurMode;
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54 int flip_page;
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55 byte *flip_address[2];
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56 };
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57 /* Old variable names */
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58 #define SDL_nummodes (this->hidden->SDL_nummodes)
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59 #define SDL_modelist (this->hidden->SDL_modelist)
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60 #define hw_lock (this->hidden->hw_lock)
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61 #define VGLCurMode (this->hidden->VGLCurMode)
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62 #define flip_page (this->hidden->flip_page)
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63 #define flip_address (this->hidden->flip_address)
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64
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65 #endif /* _SDL_vglvideo_h */