Mercurial > sdl-ios-xcode
annotate docs/html/sdllistmodes.html @ 96:799bea5504e2
Fixed blocking open bug when using blocking audio writes
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Mon, 09 Jul 2001 15:46:41 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ListModes</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_VideoDriverName" | |
17 HREF="sdlvideodrivername.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_VideoModeOK" | |
20 HREF="sdlvideomodeok.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlvideodrivername.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlvideomodeok.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLLISTMODES" | |
71 >SDL_ListModes</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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76 NAME="AEN754" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_ListModes -- Returns a pointer to an array of available screen dimensions for | |
81 the given format and video flags</DIV | |
82 ><DIV | |
83 CLASS="REFSYNOPSISDIV" | |
84 ><A | |
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55f1f1b3e27d
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parents:
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diff
changeset
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85 NAME="AEN757" |
0 | 86 ></A |
87 ><H2 | |
88 >Synopsis</H2 | |
89 ><DIV | |
90 CLASS="FUNCSYNOPSIS" | |
91 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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92 NAME="AEN758" |
0 | 93 ></A |
94 ><P | |
95 ></P | |
96 ><PRE | |
97 CLASS="FUNCSYNOPSISINFO" | |
98 >#include "SDL.h"</PRE | |
99 ><P | |
100 ><CODE | |
101 ><CODE | |
102 CLASS="FUNCDEF" | |
103 >SDL_Rect **<B | |
104 CLASS="FSFUNC" | |
105 >SDL_ListModes</B | |
106 ></CODE | |
107 >(SDL_PixelFormat *format, Uint32 flags);</CODE | |
108 ></P | |
109 ><P | |
110 ></P | |
111 ></DIV | |
112 ></DIV | |
113 ><DIV | |
114 CLASS="REFSECT1" | |
115 ><A | |
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55f1f1b3e27d
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parents:
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diff
changeset
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116 NAME="AEN764" |
0 | 117 ></A |
118 ><H2 | |
119 >Description</H2 | |
120 ><P | |
121 >Return a pointer to an array of available screen dimensions for the given | |
122 format and video flags, sorted largest to smallest. Returns | |
123 <TT | |
124 CLASS="LITERAL" | |
125 >NULL</TT | |
126 > if there are no dimensions available for a particular | |
127 format, or <SPAN | |
128 CLASS="RETURNVALUE" | |
129 >-1</SPAN | |
130 > if any dimension is okay for | |
131 the given format.</P | |
132 ><P | |
133 >If <TT | |
134 CLASS="PARAMETER" | |
135 ><I | |
136 >format</I | |
137 ></TT | |
138 > is <TT | |
139 CLASS="LITERAL" | |
140 >NULL</TT | |
141 >, the mode list | |
142 will be for the format returned by <A | |
143 HREF="sdlgetvideoinfo.html" | |
144 >SDL_GetVideoInfo()</A | |
145 >-><TT | |
146 CLASS="STRUCTFIELD" | |
147 ><I | |
148 >vfmt</I | |
149 ></TT | |
150 >. The <TT | |
151 CLASS="PARAMETER" | |
152 ><I | |
153 >flag</I | |
154 ></TT | |
155 > parameter is an OR'd combination of <A | |
156 HREF="sdlsurface.html" | |
157 >surface</A | |
158 > flags. The flags are the same as those used <A | |
159 HREF="sdlsetvideomode.html" | |
160 ><TT | |
161 CLASS="FUNCTION" | |
162 >SDL_SetVideoMode</TT | |
163 ></A | |
164 > and they play a strong role in deciding what modes are valid. For instance, if you pass <TT | |
165 CLASS="LITERAL" | |
166 >SDL_HWSURFACE</TT | |
167 > as a flag only modes that support hardware video surfaces will be returned.</P | |
168 ></DIV | |
169 ><DIV | |
170 CLASS="REFSECT1" | |
171 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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172 NAME="AEN779" |
0 | 173 ></A |
174 ><H2 | |
175 >Example</H2 | |
176 ><PRE | |
177 CLASS="PROGRAMLISTING" | |
178 >SDL_Rect **modes; | |
179 int i; | |
180 . | |
181 . | |
182 . | |
183 | |
184 /* Get available fullscreen/hardware modes */ | |
185 modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | |
186 | |
187 /* Check is there are any modes available */ | |
188 if(modes == (SDL_Rect **)0){ | |
189 printf("No modes available!\n"); | |
190 exit(-1); | |
191 } | |
192 | |
193 /* Check if or resolution is restricted */ | |
194 if(modes == (SDL_Rect **)-1){ | |
195 printf("All resolutions available.\n"); | |
196 } | |
197 else{ | |
198 /* Print valid modes */ | |
199 printf("Available Modes\n"); | |
200 for(i=0;modes[i];++i) | |
201 printf(" %d x %d\n", modes[i]->w, modes[i]->h); | |
202 } | |
203 . | |
204 .</PRE | |
205 ></DIV | |
206 ><DIV | |
207 CLASS="REFSECT1" | |
208 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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209 NAME="AEN782" |
0 | 210 ></A |
211 ><H2 | |
212 >See Also</H2 | |
213 ><P | |
214 ><A | |
215 HREF="sdlsetvideomode.html" | |
216 ><TT | |
217 CLASS="FUNCTION" | |
218 >SDL_SetVideoMode</TT | |
219 ></A | |
220 >, | |
221 <A | |
222 HREF="sdlgetvideoinfo.html" | |
223 ><TT | |
224 CLASS="FUNCTION" | |
225 >SDL_GetVideoInfo</TT | |
226 ></A | |
227 >, | |
228 <A | |
229 HREF="sdlrect.html" | |
230 ><SPAN | |
231 CLASS="STRUCTNAME" | |
232 >SDL_Rect</SPAN | |
233 ></A | |
234 >, | |
235 <A | |
236 HREF="sdlpixelformat.html" | |
237 ><SPAN | |
238 CLASS="STRUCTNAME" | |
239 >SDL_PixelFormat</SPAN | |
240 ></A | |
241 ></P | |
242 ></DIV | |
243 ><DIV | |
244 CLASS="NAVFOOTER" | |
245 ><HR | |
246 ALIGN="LEFT" | |
247 WIDTH="100%"><TABLE | |
248 WIDTH="100%" | |
249 BORDER="0" | |
250 CELLPADDING="0" | |
251 CELLSPACING="0" | |
252 ><TR | |
253 ><TD | |
254 WIDTH="33%" | |
255 ALIGN="left" | |
256 VALIGN="top" | |
257 ><A | |
258 HREF="sdlvideodrivername.html" | |
259 >Prev</A | |
260 ></TD | |
261 ><TD | |
262 WIDTH="34%" | |
263 ALIGN="center" | |
264 VALIGN="top" | |
265 ><A | |
266 HREF="index.html" | |
267 >Home</A | |
268 ></TD | |
269 ><TD | |
270 WIDTH="33%" | |
271 ALIGN="right" | |
272 VALIGN="top" | |
273 ><A | |
274 HREF="sdlvideomodeok.html" | |
275 >Next</A | |
276 ></TD | |
277 ></TR | |
278 ><TR | |
279 ><TD | |
280 WIDTH="33%" | |
281 ALIGN="left" | |
282 VALIGN="top" | |
283 >SDL_VideoDriverName</TD | |
284 ><TD | |
285 WIDTH="34%" | |
286 ALIGN="center" | |
287 VALIGN="top" | |
288 ><A | |
289 HREF="video.html" | |
290 >Up</A | |
291 ></TD | |
292 ><TD | |
293 WIDTH="33%" | |
294 ALIGN="right" | |
295 VALIGN="top" | |
296 >SDL_VideoModeOK</TD | |
297 ></TR | |
298 ></TABLE | |
299 ></DIV | |
300 ></BODY | |
301 ></HTML | |
302 > |