Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_A.c @ 4423:7953336267c2
Disable error checks for reset actuators and set autocenter.
Reset actuators and set autocenter might not actually be supported on all
implementations. We'll just disable error checking since they aren't
critical to neither opening the joystick nor the haptic subsystem.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Sun, 28 Feb 2010 09:23:23 +0000 |
parents | f7b03b6838cb |
children | 6a65c1fc07af |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to perform alpha blended blitting */ | |
28 | |
29 /* N->1 blending with per-surface alpha */ | |
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30 static void |
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31 BlitNto1SurfaceAlpha(SDL_BlitInfo * info) |
0 | 32 { |
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33 int width = info->dst_w; |
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34 int height = info->dst_h; |
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35 Uint8 *src = info->src; |
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36 int srcskip = info->src_skip; |
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37 Uint8 *dst = info->dst; |
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38 int dstskip = info->dst_skip; |
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39 Uint8 *palmap = info->table; |
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40 SDL_PixelFormat *srcfmt = info->src_fmt; |
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41 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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42 int srcbpp = srcfmt->BytesPerPixel; |
0 | 43 |
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44 const unsigned A = info->a; |
0 | 45 |
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46 while (height--) { |
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47 /* *INDENT-OFF* */ |
0 | 48 DUFFS_LOOP4( |
49 { | |
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50 Uint32 Pixel; |
0 | 51 unsigned sR; |
52 unsigned sG; | |
53 unsigned sB; | |
54 unsigned dR; | |
55 unsigned dG; | |
56 unsigned dB; | |
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57 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
0 | 58 dR = dstfmt->palette->colors[*dst].r; |
59 dG = dstfmt->palette->colors[*dst].g; | |
60 dB = dstfmt->palette->colors[*dst].b; | |
61 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
62 dR &= 0xff; | |
63 dG &= 0xff; | |
64 dB &= 0xff; | |
65 /* Pack RGB into 8bit pixel */ | |
66 if ( palmap == NULL ) { | |
67 *dst =((dR>>5)<<(3+2))| | |
68 ((dG>>5)<<(2))| | |
69 ((dB>>6)<<(0)); | |
70 } else { | |
71 *dst = palmap[((dR>>5)<<(3+2))| | |
72 ((dG>>5)<<(2)) | | |
73 ((dB>>6)<<(0))]; | |
74 } | |
75 dst++; | |
76 src += srcbpp; | |
77 }, | |
78 width); | |
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79 /* *INDENT-ON* */ |
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80 src += srcskip; |
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81 dst += dstskip; |
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82 } |
0 | 83 } |
84 | |
85 /* N->1 blending with pixel alpha */ | |
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86 static void |
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87 BlitNto1PixelAlpha(SDL_BlitInfo * info) |
0 | 88 { |
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89 int width = info->dst_w; |
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90 int height = info->dst_h; |
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91 Uint8 *src = info->src; |
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92 int srcskip = info->src_skip; |
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93 Uint8 *dst = info->dst; |
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94 int dstskip = info->dst_skip; |
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95 Uint8 *palmap = info->table; |
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96 SDL_PixelFormat *srcfmt = info->src_fmt; |
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97 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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98 int srcbpp = srcfmt->BytesPerPixel; |
0 | 99 |
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100 /* FIXME: fix alpha bit field expansion here too? */ |
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101 while (height--) { |
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102 /* *INDENT-OFF* */ |
0 | 103 DUFFS_LOOP4( |
104 { | |
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105 Uint32 Pixel; |
0 | 106 unsigned sR; |
107 unsigned sG; | |
108 unsigned sB; | |
109 unsigned sA; | |
110 unsigned dR; | |
111 unsigned dG; | |
112 unsigned dB; | |
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113 DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); |
0 | 114 dR = dstfmt->palette->colors[*dst].r; |
115 dG = dstfmt->palette->colors[*dst].g; | |
116 dB = dstfmt->palette->colors[*dst].b; | |
117 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); | |
118 dR &= 0xff; | |
119 dG &= 0xff; | |
120 dB &= 0xff; | |
121 /* Pack RGB into 8bit pixel */ | |
122 if ( palmap == NULL ) { | |
123 *dst =((dR>>5)<<(3+2))| | |
124 ((dG>>5)<<(2))| | |
125 ((dB>>6)<<(0)); | |
126 } else { | |
127 *dst = palmap[((dR>>5)<<(3+2))| | |
128 ((dG>>5)<<(2)) | | |
129 ((dB>>6)<<(0)) ]; | |
130 } | |
131 dst++; | |
132 src += srcbpp; | |
133 }, | |
134 width); | |
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135 /* *INDENT-ON* */ |
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136 src += srcskip; |
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137 dst += dstskip; |
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138 } |
0 | 139 } |
140 | |
141 /* colorkeyed N->1 blending with per-surface alpha */ | |
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142 static void |
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143 BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info) |
0 | 144 { |
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145 int width = info->dst_w; |
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146 int height = info->dst_h; |
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147 Uint8 *src = info->src; |
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148 int srcskip = info->src_skip; |
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149 Uint8 *dst = info->dst; |
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150 int dstskip = info->dst_skip; |
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151 Uint8 *palmap = info->table; |
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152 SDL_PixelFormat *srcfmt = info->src_fmt; |
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153 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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154 int srcbpp = srcfmt->BytesPerPixel; |
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155 Uint32 ckey = info->colorkey; |
0 | 156 |
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157 const int A = info->a; |
0 | 158 |
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159 while (height--) { |
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160 /* *INDENT-OFF* */ |
0 | 161 DUFFS_LOOP( |
162 { | |
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163 Uint32 Pixel; |
0 | 164 unsigned sR; |
165 unsigned sG; | |
166 unsigned sB; | |
167 unsigned dR; | |
168 unsigned dG; | |
169 unsigned dB; | |
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170 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
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171 if ( Pixel != ckey ) { |
0 | 172 dR = dstfmt->palette->colors[*dst].r; |
173 dG = dstfmt->palette->colors[*dst].g; | |
174 dB = dstfmt->palette->colors[*dst].b; | |
175 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
176 dR &= 0xff; | |
177 dG &= 0xff; | |
178 dB &= 0xff; | |
179 /* Pack RGB into 8bit pixel */ | |
180 if ( palmap == NULL ) { | |
181 *dst =((dR>>5)<<(3+2))| | |
182 ((dG>>5)<<(2)) | | |
183 ((dB>>6)<<(0)); | |
184 } else { | |
185 *dst = palmap[((dR>>5)<<(3+2))| | |
186 ((dG>>5)<<(2)) | | |
187 ((dB>>6)<<(0)) ]; | |
188 } | |
189 } | |
190 dst++; | |
191 src += srcbpp; | |
192 }, | |
193 width); | |
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194 /* *INDENT-ON* */ |
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195 src += srcskip; |
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196 dst += dstskip; |
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197 } |
0 | 198 } |
199 | |
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200 #ifdef __MMX__ |
1542 | 201 |
202 /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ | |
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203 static void |
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204 BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info) |
1542 | 205 { |
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206 int width = info->dst_w; |
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207 int height = info->dst_h; |
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208 Uint32 *srcp = (Uint32 *) info->src; |
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209 int srcskip = info->src_skip >> 2; |
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210 Uint32 *dstp = (Uint32 *) info->dst; |
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211 int dstskip = info->dst_skip >> 2; |
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212 Uint32 dalpha = info->dst_fmt->Amask; |
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213 |
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214 __m64 src1, src2, dst1, dst2, lmask, hmask, dsta; |
1542 | 215 |
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216 hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */ |
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217 lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */ |
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218 dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ |
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219 |
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220 while (height--) { |
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221 int n = width; |
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222 if (n & 1) { |
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223 Uint32 s = *srcp++; |
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224 Uint32 d = *dstp; |
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225 *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) |
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226 + (s & d & 0x00010101)) | dalpha; |
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227 n--; |
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228 } |
1542 | 229 |
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230 for (n >>= 1; n > 0; --n) { |
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231 dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ |
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232 dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ |
1542 | 233 |
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234 src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ |
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235 src2 = src1; /* 2 x src -> src2(ARGBARGB) */ |
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236 |
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237 dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */ |
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238 src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */ |
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239 src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */ |
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240 src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */ |
1542 | 241 |
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242 dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */ |
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243 dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */ |
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244 dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */ |
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245 dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */ |
1542 | 246 |
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247 *(__m64 *) dstp = dst1; /* dst1 -> 2 x dst pixels */ |
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248 dstp += 2; |
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249 srcp += 2; |
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250 } |
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251 |
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252 srcp += srcskip; |
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253 dstp += dstskip; |
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254 } |
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255 _mm_empty(); |
1542 | 256 } |
257 | |
258 /* fast RGB888->(A)RGB888 blending with surface alpha */ | |
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259 static void |
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260 BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 261 { |
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262 SDL_PixelFormat *df = info->dst_fmt; |
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263 Uint32 chanmask = df->Rmask | df->Gmask | df->Bmask; |
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264 unsigned alpha = info->a; |
1542 | 265 |
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266 if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { |
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267 /* only call a128 version when R,G,B occupy lower bits */ |
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268 BlitRGBtoRGBSurfaceAlpha128MMX(info); |
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269 } else { |
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270 int width = info->dst_w; |
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271 int height = info->dst_h; |
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272 Uint32 *srcp = (Uint32 *) info->src; |
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273 int srcskip = info->src_skip >> 2; |
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274 Uint32 *dstp = (Uint32 *) info->dst; |
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275 int dstskip = info->dst_skip >> 2; |
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276 Uint32 dalpha = df->Amask; |
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277 Uint32 amult; |
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278 |
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279 __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta; |
1542 | 280 |
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281 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
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282 /* form the alpha mult */ |
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283 amult = alpha | (alpha << 8); |
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284 amult = amult | (amult << 16); |
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285 chanmask = |
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286 (0xff << df->Rshift) | (0xff << df-> |
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287 Gshift) | (0xff << df->Bshift); |
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288 mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */ |
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289 mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */ |
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290 /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */ |
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291 dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ |
1542 | 292 |
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293 while (height--) { |
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294 int n = width; |
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295 if (n & 1) { |
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296 /* One Pixel Blend */ |
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297 src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB) */ |
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298 src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */ |
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299 |
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300 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */ |
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301 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ |
1542 | 302 |
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303 src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */ |
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304 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ |
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305 src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ |
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306 dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */ |
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307 |
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308 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ |
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309 dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ |
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310 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ |
1542 | 311 |
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312 ++srcp; |
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313 ++dstp; |
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314 |
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315 n--; |
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316 } |
1542 | 317 |
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318 for (n >>= 1; n > 0; --n) { |
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319 /* Two Pixels Blend */ |
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320 src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ |
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321 src2 = src1; /* 2 x src -> src2(ARGBARGB) */ |
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322 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */ |
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323 src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */ |
1542 | 324 |
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325 dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ |
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326 dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ |
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327 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */ |
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328 dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */ |
1542 | 329 |
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330 src1 = _mm_sub_pi16(src1, dst1); /* src1 - dst1 -> src1 */ |
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331 src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */ |
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332 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */ |
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333 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */ |
1542 | 334 |
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335 src2 = _mm_sub_pi16(src2, dst2); /* src2 - dst2 -> src2 */ |
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336 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ |
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337 src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ |
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338 dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */ |
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339 |
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340 dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */ |
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341 dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ |
1542 | 342 |
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343 *(__m64 *) dstp = dst1; /* dst1 -> 2 x pixel */ |
1542 | 344 |
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345 srcp += 2; |
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346 dstp += 2; |
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347 } |
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348 srcp += srcskip; |
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349 dstp += dstskip; |
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350 } |
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351 _mm_empty(); |
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352 } |
1542 | 353 } |
354 | |
355 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ | |
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356 static void |
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357 BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info) |
1542 | 358 { |
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359 int width = info->dst_w; |
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360 int height = info->dst_h; |
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361 Uint32 *srcp = (Uint32 *) info->src; |
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362 int srcskip = info->src_skip >> 2; |
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363 Uint32 *dstp = (Uint32 *) info->dst; |
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364 int dstskip = info->dst_skip >> 2; |
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365 SDL_PixelFormat *sf = info->src_fmt; |
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366 Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; |
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367 Uint32 amask = sf->Amask; |
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368 Uint32 ashift = sf->Ashift; |
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369 Uint64 multmask; |
1542 | 370 |
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371 __m64 src1, dst1, mm_alpha, mm_zero, dmask; |
1542 | 372 |
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373 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
2260 | 374 multmask = 0xFFFF; |
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375 multmask <<= (ashift * 2); |
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376 multmask = ~multmask; |
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377 dmask = *(__m64 *) & multmask; /* dst alpha mask -> dmask */ |
1542 | 378 |
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379 while (height--) { |
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380 /* *INDENT-OFF* */ |
1542 | 381 DUFFS_LOOP4({ |
382 Uint32 alpha = *srcp & amask; | |
383 if (alpha == 0) { | |
384 /* do nothing */ | |
385 } else if (alpha == amask) { | |
386 /* opaque alpha -- copy RGB, keep dst alpha */ | |
387 *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); | |
388 } else { | |
389 src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ | |
390 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ | |
391 | |
392 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ | |
393 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ | |
394 | |
395 mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ | |
396 mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ | |
397 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ | |
398 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ | |
399 mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ | |
400 | |
401 /* blend */ | |
402 src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */ | |
403 src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */ | |
404 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ | |
405 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */ | |
406 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ | |
407 | |
408 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ | |
409 } | |
410 ++srcp; | |
411 ++dstp; | |
412 }, width); | |
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413 /* *INDENT-ON* */ |
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414 srcp += srcskip; |
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415 dstp += dstskip; |
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416 } |
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417 _mm_empty(); |
1542 | 418 } |
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419 |
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420 #endif /* __MMX__ */ |
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421 |
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422 #if SDL_ALTIVEC_BLITTERS |
1795 | 423 #if __MWERKS__ |
424 #pragma altivec_model on | |
425 #endif | |
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426 #if HAVE_ALTIVEC_H |
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427 #include <altivec.h> |
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428 #endif |
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429 #include <assert.h> |
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430 |
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431 #if (defined(__MACOSX__) && (__GNUC__ < 4)) |
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432 #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ |
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433 (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p ) |
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434 #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ |
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435 (vector unsigned short) ( a,b,c,d,e,f,g,h ) |
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436 #else |
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437 #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ |
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438 (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p } |
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439 #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ |
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440 (vector unsigned short) { a,b,c,d,e,f,g,h } |
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441 #endif |
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442 |
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443 #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F) |
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444 #define VECPRINT(msg, v) do { \ |
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445 vector unsigned int tmpvec = (vector unsigned int)(v); \ |
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446 unsigned int *vp = (unsigned int *)&tmpvec; \ |
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447 printf("%s = %08X %08X %08X %08X\n", msg, vp[0], vp[1], vp[2], vp[3]); \ |
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448 } while (0) |
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449 |
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450 /* the permuation vector that takes the high bytes out of all the appropriate shorts |
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451 (vector unsigned char)( |
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452 0x00, 0x10, 0x02, 0x12, |
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453 0x04, 0x14, 0x06, 0x16, |
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454 0x08, 0x18, 0x0A, 0x1A, |
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455 0x0C, 0x1C, 0x0E, 0x1E ); |
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456 */ |
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457 #define VEC_MERGE_PERMUTE() (vec_add(vec_lvsl(0, (int*)NULL), (vector unsigned char)vec_splat_u16(0x0F))) |
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458 #define VEC_U32_24() (vec_add(vec_splat_u32(12), vec_splat_u32(12))) |
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459 #define VEC_ALPHA_MASK() ((vector unsigned char)vec_sl((vector unsigned int)vec_splat_s8(-1), VEC_U32_24())) |
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460 #define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \ |
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461 ? vec_lvsl(0, src) \ |
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462 : vec_add(vec_lvsl(8, src), vec_splat_u8(8))) |
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463 |
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464 |
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465 #define VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1_16, v8_16) do { \ |
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466 /* vtemp1 contains source AAGGAAGGAAGGAAGG */ \ |
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467 vector unsigned short vtemp1 = vec_mule(vs, valpha); \ |
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468 /* vtemp2 contains source RRBBRRBBRRBBRRBB */ \ |
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469 vector unsigned short vtemp2 = vec_mulo(vs, valpha); \ |
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470 /* valpha2 is 255-alpha */ \ |
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471 vector unsigned char valpha2 = vec_nor(valpha, valpha); \ |
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472 /* vtemp3 contains dest AAGGAAGGAAGGAAGG */ \ |
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473 vector unsigned short vtemp3 = vec_mule(vd, valpha2); \ |
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474 /* vtemp4 contains dest RRBBRRBBRRBBRRBB */ \ |
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475 vector unsigned short vtemp4 = vec_mulo(vd, valpha2); \ |
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476 /* add source and dest */ \ |
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477 vtemp1 = vec_add(vtemp1, vtemp3); \ |
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478 vtemp2 = vec_add(vtemp2, vtemp4); \ |
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479 /* vtemp1 = (vtemp1 + 1) + ((vtemp1 + 1) >> 8) */ \ |
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480 vtemp1 = vec_add(vtemp1, v1_16); \ |
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481 vtemp3 = vec_sr(vtemp1, v8_16); \ |
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482 vtemp1 = vec_add(vtemp1, vtemp3); \ |
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483 /* vtemp2 = (vtemp2 + 1) + ((vtemp2 + 1) >> 8) */ \ |
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484 vtemp2 = vec_add(vtemp2, v1_16); \ |
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485 vtemp4 = vec_sr(vtemp2, v8_16); \ |
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486 vtemp2 = vec_add(vtemp2, vtemp4); \ |
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Altivec-optimized blitters!
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487 /* (>>8) and get ARGBARGBARGBARGB */ \ |
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488 vd = (vector unsigned char)vec_perm(vtemp1, vtemp2, mergePermute); \ |
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489 } while (0) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 |
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491 /* Calculate the permute vector used for 32->32 swizzling */ |
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492 static vector unsigned char |
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493 calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt) |
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494 { |
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495 /* |
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496 * We have to assume that the bits that aren't used by other |
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497 * colors is alpha, and it's one complete byte, since some formats |
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Altivec-optimized blitters!
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498 * leave alpha with a zero mask, but we should still swizzle the bits. |
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499 */ |
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500 /* ARGB */ |
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501 const static struct SDL_PixelFormat default_pixel_format = { |
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502 NULL, 0, 0, |
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503 0, 0, 0, 0, |
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Altivec-optimized blitters!
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504 16, 8, 0, 24, |
3430
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Updated for the new pixel format structure
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505 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 |
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506 }; |
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507 if (!srcfmt) { |
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508 srcfmt = &default_pixel_format; |
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Altivec-optimized blitters!
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509 } |
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510 if (!dstfmt) { |
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511 dstfmt = &default_pixel_format; |
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Altivec-optimized blitters!
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512 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00, |
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514 0x04, 0x04, 0x04, 0x04, |
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515 0x08, 0x08, 0x08, 0x08, |
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516 0x0C, 0x0C, 0x0C, |
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517 0x0C); |
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518 vector unsigned char vswiz; |
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519 vector unsigned int srcvec; |
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520 #define RESHIFT(X) (3 - ((X) >> 3)) |
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521 Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); |
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522 Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); |
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523 Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); |
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524 Uint32 amask; |
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525 /* Use zero for alpha if either surface doesn't have alpha */ |
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526 if (dstfmt->Amask) { |
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527 amask = |
3013
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Reverted Bob's indent checkin
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528 ((srcfmt->Amask) ? RESHIFT(srcfmt-> |
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Reverted Bob's indent checkin
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529 Ashift) : 0x10) << (dstfmt->Ashift); |
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530 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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531 amask = |
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532 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ |
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533 0xFFFFFFFF); |
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534 } |
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535 #undef RESHIFT |
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536 ((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask); |
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537 vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0)); |
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538 return (vswiz); |
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539 } |
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540 |
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541 static void |
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542 Blit32to565PixelAlphaAltivec(SDL_BlitInfo * info) |
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543 { |
2262
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Work in progress: merging new texture features into SDL blit system
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544 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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545 Uint8 *src = (Uint8 *) info->src; |
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Okay, still some bugs, but everything builds again...
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546 int srcskip = info->src_skip; |
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Work in progress: merging new texture features into SDL blit system
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547 Uint8 *dst = (Uint8 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
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|
548 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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549 SDL_PixelFormat *srcfmt = info->src_fmt; |
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550 |
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551 vector unsigned char v0 = vec_splat_u8(0); |
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552 vector unsigned short v8_16 = vec_splat_u16(8); |
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553 vector unsigned short v1_16 = vec_splat_u16(1); |
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554 vector unsigned short v2_16 = vec_splat_u16(2); |
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555 vector unsigned short v3_16 = vec_splat_u16(3); |
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556 vector unsigned int v8_32 = vec_splat_u32(8); |
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557 vector unsigned int v16_32 = vec_add(v8_32, v8_32); |
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558 vector unsigned short v3f = |
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559 VECUINT16_LITERAL(0x003f, 0x003f, 0x003f, 0x003f, |
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560 0x003f, 0x003f, 0x003f, 0x003f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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561 vector unsigned short vfc = |
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562 VECUINT16_LITERAL(0x00fc, 0x00fc, 0x00fc, 0x00fc, |
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563 0x00fc, 0x00fc, 0x00fc, 0x00fc); |
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|
564 |
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|
565 /* |
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566 0x10 - 0x1f is the alpha |
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567 0x00 - 0x0e evens are the red |
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568 0x01 - 0x0f odds are zero |
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569 */ |
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570 vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01, |
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571 0x10, 0x02, 0x01, 0x01, |
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572 0x10, 0x04, 0x01, 0x01, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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573 0x10, 0x06, 0x01, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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574 0x01); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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575 vector unsigned char vredalpha2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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576 (vector unsigned char) (vec_add((vector unsigned int) vredalpha1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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577 vec_sl(v8_32, v16_32)) |
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578 ); |
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579 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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580 0x00 - 0x0f is ARxx ARxx ARxx ARxx |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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581 0x11 - 0x0f odds are blue |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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582 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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583 vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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584 0x04, 0x05, 0x06, 0x13, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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585 0x08, 0x09, 0x0a, 0x15, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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586 0x0c, 0x0d, 0x0e, 0x17); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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587 vector unsigned char vblue2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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588 (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8_32) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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589 ); |
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Ryan C. Gordon <icculus@icculus.org>
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590 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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591 0x00 - 0x0f is ARxB ARxB ARxB ARxB |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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592 0x10 - 0x0e evens are green |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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593 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
594 vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
595 0x04, 0x05, 0x12, 0x07, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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596 0x08, 0x09, 0x14, 0x0b, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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597 0x0c, 0x0d, 0x16, 0x0f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
598 vector unsigned char vgreen2 = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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599 (vector unsigned |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
600 char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8_32, v8_32)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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601 ); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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602 vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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603 0x00, 0x0a, 0x00, 0x0e, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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604 0x00, 0x12, 0x00, 0x16, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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605 0x00, 0x1a, 0x00, 0x1e); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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606 vector unsigned char mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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607 vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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608 vector unsigned char valphaPermute = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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609 vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
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Altivec-optimized blitters!
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610 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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611 vector unsigned short vf800 = (vector unsigned short) vec_splat_u8(-7); |
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Altivec-optimized blitters!
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parents:
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diff
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612 vf800 = vec_sl(vf800, vec_splat_u16(8)); |
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Altivec-optimized blitters!
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613 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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614 while (height--) { |
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Ryan C. Gordon <icculus@icculus.org>
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615 int extrawidth; |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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616 vector unsigned char valigner; |
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Altivec-optimized blitters!
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617 vector unsigned char vsrc; |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
618 vector unsigned char voverflow; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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diff
changeset
|
619 int width = info->dst_w; |
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Altivec-optimized blitters!
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620 |
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Altivec-optimized blitters!
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|
621 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
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Altivec-optimized blitters!
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622 while (condition) { \ |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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623 Uint32 Pixel; \ |
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Altivec-optimized blitters!
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624 unsigned sR, sG, sB, dR, dG, dB, sA; \ |
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625 DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \ |
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Altivec-optimized blitters!
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changeset
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626 if(sA) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
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627 unsigned short dstpixel = *((unsigned short *)dst); \ |
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Altivec-optimized blitters!
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|
628 dR = (dstpixel >> 8) & 0xf8; \ |
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Altivec-optimized blitters!
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|
629 dG = (dstpixel >> 3) & 0xfc; \ |
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Altivec-optimized blitters!
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630 dB = (dstpixel << 3) & 0xf8; \ |
3363 | 631 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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632 *((unsigned short *)dst) = ( \ |
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Altivec-optimized blitters!
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|
633 ((dR & 0xf8) << 8) | ((dG & 0xfc) << 3) | (dB >> 3) \ |
ffaaf7ecf685
Altivec-optimized blitters!
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634 ); \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
635 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
636 src += 4; \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
637 dst += 2; \ |
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Altivec-optimized blitters!
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changeset
|
638 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
639 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
640 ONE_PIXEL_BLEND((UNALIGNED_PTR(dst)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
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parents:
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changeset
|
641 extrawidth = (width % 8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
642 valigner = VEC_ALIGNER(src); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
643 vsrc = (vector unsigned char) vec_ld(0, src); |
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Altivec-optimized blitters!
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changeset
|
644 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
645 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
646 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
647 vector unsigned char vsrc1, vsrc2; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
648 vector unsigned char vdst1, vdst2; |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
649 vector unsigned short vR, vG, vB; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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880
diff
changeset
|
650 vector unsigned short vpixel, vrpixel, vgpixel, vbpixel; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
651 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
652 /* Load 8 pixels from src as ARGB */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
653 voverflow = (vector unsigned char) vec_ld(15, src); |
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diff
changeset
|
654 vsrc = vec_perm(vsrc, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
655 vsrc1 = vec_perm(vsrc, vsrc, vpermute); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
656 src += 16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
657 vsrc = (vector unsigned char) vec_ld(15, src); |
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Altivec-optimized blitters!
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parents:
880
diff
changeset
|
658 voverflow = vec_perm(voverflow, vsrc, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
659 vsrc2 = vec_perm(voverflow, voverflow, vpermute); |
ffaaf7ecf685
Altivec-optimized blitters!
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880
diff
changeset
|
660 src += 16; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
661 |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
662 /* Load 8 pixels from dst as XRGB */ |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
663 voverflow = vec_ld(0, dst); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
664 vR = vec_and((vector unsigned short) voverflow, vf800); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
665 vB = vec_sl((vector unsigned short) voverflow, v3_16); |
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changeset
|
666 vG = vec_sl(vB, v2_16); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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667 vdst1 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
668 (vector unsigned char) vec_perm((vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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669 (vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
670 vredalpha1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
671 vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
672 vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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673 vdst2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
674 (vector unsigned char) vec_perm((vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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675 (vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
676 vredalpha2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
677 vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
678 vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2); |
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Altivec-optimized blitters!
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|
679 |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
680 /* Alpha blend 8 pixels as ARGB */ |
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Altivec-optimized blitters!
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880
diff
changeset
|
681 valpha = vec_perm(vsrc1, v0, valphaPermute); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
682 VEC_MULTIPLY_ALPHA(vsrc1, vdst1, valpha, mergePermute, v1_16, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
683 v8_16); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
684 valpha = vec_perm(vsrc2, v0, valphaPermute); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
685 VEC_MULTIPLY_ALPHA(vsrc2, vdst2, valpha, mergePermute, v1_16, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
686 v8_16); |
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Altivec-optimized blitters!
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diff
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|
687 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
688 /* Convert 8 pixels to 565 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
689 vpixel = (vector unsigned short) vec_packpx((vector unsigned int) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
690 vdst1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
691 (vector unsigned int) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
692 vdst2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
693 vgpixel = (vector unsigned short) vec_perm(vdst1, vdst2, vgmerge); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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880
diff
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|
694 vgpixel = vec_and(vgpixel, vfc); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
695 vgpixel = vec_sl(vgpixel, v3_16); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
696 vrpixel = vec_sl(vpixel, v1_16); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
697 vrpixel = vec_and(vrpixel, vf800); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
698 vbpixel = vec_and(vpixel, v3f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
699 vdst1 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
700 vec_or((vector unsigned char) vrpixel, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
701 (vector unsigned char) vgpixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
702 vdst1 = vec_or(vdst1, (vector unsigned char) vbpixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
703 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
704 /* Store 8 pixels */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
705 vec_st(vdst1, 0, dst); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
706 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
707 width -= 8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
708 dst += 16; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
709 } |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
710 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
711 #undef ONE_PIXEL_BLEND |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
712 src += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
713 dst += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
714 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
715 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
716 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
717 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
718 Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
719 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
720 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
721 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
722 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
723 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
724 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
725 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
726 SDL_PixelFormat *dstfmt = info->dst_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
727 unsigned sA = info->a; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
728 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
729 Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
730 Uint32 ckey = info->colorkey; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
731 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
732 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
733 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
734 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
735 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
736 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
737 vector unsigned char vbits; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
738 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
739 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
740 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
741 vector unsigned int vckey; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
742 vector unsigned int vrgbmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
743 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
744 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
745 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
746 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
747 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
748 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
749 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
750 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
751 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
752 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
753 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
754 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
755 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
756 /* set a vector full of alpha and 255-alpha */ |
2291
dc3dd3a0bf02
Christian Walther fixed bug #529
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
757 ((unsigned char *) &valpha)[0] = sA; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
758 valpha = vec_splat(valpha, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
759 vbits = (vector unsigned char) vec_splat_s8(-1); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
760 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
761 ckey &= rgbmask; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
762 ((unsigned int *) (char *) &vckey)[0] = ckey; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
763 vckey = vec_splat(vckey, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
764 ((unsigned int *) (char *) &vrgbmask)[0] = rgbmask; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
765 vrgbmask = vec_splat(vrgbmask, 0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
766 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
767 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
768 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
769 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
770 while (condition) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
771 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
772 unsigned sR, sG, sB, dR, dG, dB; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
773 RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
774 if(sA && Pixel != ckey) { \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
775 RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
776 DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ |
3363 | 777 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
778 ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
779 } \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
780 dstp++; \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
781 srcp++; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
782 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
783 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
784 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
785 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
786 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
787 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
788 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
789 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
790 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
791 vector unsigned char vsel; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
792 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
793 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
794 vector unsigned char vd_orig; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
795 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
796 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
797 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
798 vs = vec_perm(vs, voverflow, valigner); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
799 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
800 /* vsel is set for items that match the key */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
801 vsel = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
802 (vector unsigned char) vec_and((vector unsigned int) vs, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
803 vrgbmask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
804 vsel = (vector unsigned char) vec_cmpeq((vector unsigned int) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
805 vsel, vckey); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
806 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
807 /* permute to source format */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
808 vs = vec_perm(vs, valpha, vsrcPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
809 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
810 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
811 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
812 vd_orig = vd = vec_perm(vd, v0, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
813 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
814 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
815 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
816 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
817 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
818 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
819 /* mask out color key */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
820 vd = vec_sel(vd, vd_orig, vsel); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
821 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
822 /* permute to dest format */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
823 vd = vec_perm(vd, vbits, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
824 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
825 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
826 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
827 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
828 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
829 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
830 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
831 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
832 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
833 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
834 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
835 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
836 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
837 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
838 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
839 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
840 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
841 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
842 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
843 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
844 Blit32to32PixelAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
845 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
846 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
847 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
848 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
849 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
850 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
851 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
852 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
853 SDL_PixelFormat *dstfmt = info->dst_fmt; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
854 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
855 vector unsigned char valphaPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
856 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
857 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
858 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
859 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
860 vector unsigned char vpixelmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
861 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
862 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
863 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
864 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
865 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
866 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
867 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
868 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
869 valphamask = VEC_ALPHA_MASK(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
870 valphaPermute = vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
871 vpixelmask = vec_nor(valphamask, v0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
872 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
873 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
874 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
875 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
876 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
877 width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
878 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
879 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
880 unsigned sR, sG, sB, dR, dG, dB, sA, dA; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
881 DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
882 if(sA) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
883 DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \ |
3363 | 884 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
885 ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
886 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
887 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
888 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
889 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
890 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
891 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
892 if (width > 0) { |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
893 /* vsrcPermute */ |
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
894 /* vdstPermute */ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
895 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
896 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
897 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
898 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
899 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
900 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
901 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
902 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
903 vector unsigned char vdstalpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
904 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
905 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
906 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
907 vs = vec_perm(vs, v0, vsrcPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
908 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
909 valpha = vec_perm(vs, v0, valphaPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
910 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
911 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
912 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
913 vd = vec_perm(vd, v0, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
914 vdstalpha = vec_and(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
915 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
916 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
917 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
918 /* set the alpha to the dest alpha */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
919 vd = vec_and(vd, vpixelmask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
920 vd = vec_or(vd, vdstalpha); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
921 vd = vec_perm(vd, v0, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
922 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
923 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
924 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
925 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
926 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
927 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
928 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
929 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
930 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
931 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
932 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
933 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
934 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
935 dstp += dstskip; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
936 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
937 } |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
938 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
939 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
940 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
941 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
942 BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
943 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
944 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
945 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
946 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
947 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
948 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
949 int dstskip = info->dst_skip >> 2; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
950 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
951 vector unsigned char valphaPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
952 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
953 vector unsigned char vpixelmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
954 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
955 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
956 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
957 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
958 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
959 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
960 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
961 valphamask = VEC_ALPHA_MASK(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
962 valphaPermute = vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
963 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
964 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
965 vpixelmask = vec_nor(valphamask, v0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
966 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
967 width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
968 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
969 while ((condition)) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
970 Uint32 dalpha; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
971 Uint32 d; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
972 Uint32 s1; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
973 Uint32 d1; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
974 Uint32 s = *srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
975 Uint32 alpha = s >> 24; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
976 if(alpha) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
977 if(alpha == SDL_ALPHA_OPAQUE) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
978 *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
979 } else { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
980 d = *dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
981 dalpha = d & 0xff000000; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
982 s1 = s & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
983 d1 = d & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
984 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
985 s &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
986 d &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
987 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
988 *dstp = d1 | d | dalpha; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
989 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
990 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
991 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
992 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
993 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
994 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
995 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
996 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
997 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
998 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
999 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1000 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1001 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1002 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1003 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1004 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1005 vector unsigned char vdstalpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1006 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1007 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1008 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1009 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1010 valpha = vec_perm(vs, v0, valphaPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1011 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1012 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1013 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1014 vdstalpha = vec_and(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1015 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1016 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1017 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1018 /* set the alpha to the dest alpha */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1019 vd = vec_and(vd, vpixelmask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1020 vd = vec_or(vd, vdstalpha); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1021 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1022 /* *dstp = res */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1023 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1024 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1025 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1026 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1027 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1028 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1029 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1030 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1031 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1032 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1033 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1034 } |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1035 #undef ONE_PIXEL_BLEND |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1036 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1037 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1038 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1039 Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1040 { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1041 /* XXX : 6 */ |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1042 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1043 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1044 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1045 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1046 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1047 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1048 SDL_PixelFormat *dstfmt = info->dst_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1049 unsigned sA = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1050 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1051 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1052 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1053 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1054 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1055 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1056 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1057 vector unsigned char vbits; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1058 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1059 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1060 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1061 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1062 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1063 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1064 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1065 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1066 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1067 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1068 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1069 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1070 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1071 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1072 /* set a vector full of alpha and 255-alpha */ |
2291
dc3dd3a0bf02
Christian Walther fixed bug #529
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
1073 ((unsigned char *) &valpha)[0] = sA; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1074 valpha = vec_splat(valpha, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1075 vbits = (vector unsigned char) vec_splat_s8(-1); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1076 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1077 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1078 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1079 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1080 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1081 unsigned sR, sG, sB, dR, dG, dB; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1082 DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1083 DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ |
3363 | 1084 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1085 ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1086 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1087 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1088 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1089 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1090 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1091 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1092 int extrawidth = (width % 4); |
2086
fffea8d6bf92
Merged r2954:2955 from branches/SDL-1.2: Altivec alpha blitter alignment fix.
Ryan C. Gordon <icculus@icculus.org>
parents:
2074
diff
changeset
|
1093 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1094 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1095 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1096 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1097 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1098 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1099 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1100 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1101 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1102 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1103 vs = vec_perm(vs, valpha, vsrcPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1104 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1105 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1106 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1107 vd = vec_perm(vd, vd, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1108 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1109 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1110 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1111 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1112 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1113 vd = vec_perm(vd, vbits, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1114 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1115 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1116 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1117 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1118 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1119 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1120 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1121 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1122 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1123 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1124 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1125 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1126 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1127 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1128 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1129 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1130 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1131 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1132 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1133 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1134 /* fast RGB888->(A)RGB888 blending */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1135 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1136 BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1137 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1138 unsigned alpha = info->a; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1139 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1140 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1141 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1142 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1143 int dstskip = info->dst_skip >> 2; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1144 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1145 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1146 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1147 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1148 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1149 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1150 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1151 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1152 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1153 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1154 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1155 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1156 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1157 /* set a vector full of alpha and 255-alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1158 ((unsigned char *) &valpha)[0] = alpha; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1159 valpha = vec_splat(valpha, 0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1160 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1161 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1162 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1163 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1164 Uint32 s = *srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1165 Uint32 d = *dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1166 Uint32 s1 = s & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1167 Uint32 d1 = d & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1168 d1 = (d1 + ((s1 - d1) * alpha >> 8)) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1169 & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1170 s &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1171 d &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1172 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1173 *dstp = d1 | d | 0xff000000; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1174 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1175 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1176 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1177 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1178 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1179 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1180 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1181 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1182 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1183 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1184 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1185 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1186 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1187 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1188 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1189 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1190 vs = vec_perm(vs, voverflow, valigner); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1191 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1192 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1193 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1194 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1195 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1196 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1197 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1198 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1199 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1200 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1201 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1202 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1203 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1204 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1205 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1206 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1207 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1208 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1209 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1210 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1211 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1212 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1213 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1214 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1215 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1216 |
1795 | 1217 #if __MWERKS__ |
1218 #pragma altivec_model off | |
1219 #endif | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
1220 #endif /* SDL_ALTIVEC_BLITTERS */ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1221 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1222 /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1223 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1224 BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info) |
0 | 1225 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1226 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1227 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1228 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1229 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1230 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1231 int dstskip = info->dst_skip >> 2; |
0 | 1232 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1233 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1234 /* *INDENT-OFF* */ |
0 | 1235 DUFFS_LOOP4({ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1236 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1237 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1238 *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1239 + (s & d & 0x00010101)) | 0xff000000; |
0 | 1240 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1241 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1242 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1243 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1244 } |
0 | 1245 } |
1246 | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1247 /* fast RGB888->(A)RGB888 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1248 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1249 BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info) |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1250 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1251 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1252 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1253 BlitRGBtoRGBSurfaceAlpha128(info); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1254 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1255 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1256 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1257 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1258 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1259 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1260 int dstskip = info->dst_skip >> 2; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1261 Uint32 s; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1262 Uint32 d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1263 Uint32 s1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1264 Uint32 d1; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1265 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1266 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1267 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1268 DUFFS_LOOP4({ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1269 s = *srcp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1270 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1271 s1 = s & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1272 d1 = d & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1273 d1 = (d1 + ((s1 - d1) * alpha >> 8)) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1274 & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1275 s &= 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1276 d &= 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1277 d = (d + ((s - d) * alpha >> 8)) & 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1278 *dstp = d1 | d | 0xff000000; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1279 ++srcp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1280 ++dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1281 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1282 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1283 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1284 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1285 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1286 } |
1
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1287 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1288 |
0 | 1289 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1290 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1795
diff
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|
1291 BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info) |
0 | 1292 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
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|
1293 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1294 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1295 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1296 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1297 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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|
1298 int dstskip = info->dst_skip >> 2; |
0 | 1299 |
1895
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Sam Lantinga <slouken@libsdl.org>
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1795
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|
1300 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1301 /* *INDENT-OFF* */ |
0 | 1302 DUFFS_LOOP4({ |
1303 Uint32 dalpha; | |
1304 Uint32 d; | |
1305 Uint32 s1; | |
1306 Uint32 d1; | |
1307 Uint32 s = *srcp; | |
1308 Uint32 alpha = s >> 24; | |
1309 /* FIXME: Here we special-case opaque alpha since the | |
1310 compositioning used (>>8 instead of /255) doesn't handle | |
1311 it correctly. Also special-case alpha=0 for speed? | |
1312 Benchmark this! */ | |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
diff
changeset
|
1313 if(alpha) { |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
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changeset
|
1314 if(alpha == SDL_ALPHA_OPAQUE) { |
0 | 1315 *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); |
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Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
diff
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|
1316 } else { |
0 | 1317 /* |
1318 * take out the middle component (green), and process | |
1319 * the other two in parallel. One multiply less. | |
1320 */ | |
1321 d = *dstp; | |
1322 dalpha = d & 0xff000000; | |
1323 s1 = s & 0xff00ff; | |
1324 d1 = d & 0xff00ff; | |
1325 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; | |
1326 s &= 0xff00; | |
1327 d &= 0xff00; | |
1328 d = (d + ((s - d) * alpha >> 8)) & 0xff00; | |
1329 *dstp = d1 | d | dalpha; | |
689
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Sam Lantinga <slouken@libsdl.org>
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297
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|
1330 } |
0 | 1331 } |
1332 ++srcp; | |
1333 ++dstp; | |
1334 }, width); | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1795
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|
1335 /* *INDENT-ON* */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1336 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1337 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1338 } |
0 | 1339 } |
1340 | |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
1341 #ifdef __3dNOW__ |
1542 | 1342 /* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1343 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1795
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changeset
|
1344 BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info) |
1542 | 1345 { |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1346 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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parents:
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diff
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|
1347 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1348 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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|
1349 int srcskip = info->src_skip >> 2; |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1350 Uint32 *dstp = (Uint32 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1351 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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changeset
|
1352 SDL_PixelFormat *sf = info->src_fmt; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1353 Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1354 Uint32 amask = sf->Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1355 Uint32 ashift = sf->Ashift; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1356 Uint64 multmask; |
1542 | 1357 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1358 __m64 src1, dst1, mm_alpha, mm_zero, dmask; |
1542 | 1359 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1360 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
2260 | 1361 multmask = 0xFFFF; |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1362 multmask <<= (ashift * 2); |
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1363 multmask = ~multmask; |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1364 dmask = *(__m64 *) & multmask; /* dst alpha mask -> dmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1365 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
1366 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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|
1367 /* *INDENT-OFF* */ |
1542 | 1368 DUFFS_LOOP4({ |
1369 Uint32 alpha; | |
1370 | |
1371 _m_prefetch(srcp + 16); | |
1372 _m_prefetch(dstp + 16); | |
1373 | |
1374 alpha = *srcp & amask; | |
1375 if (alpha == 0) { | |
1376 /* do nothing */ | |
1377 } else if (alpha == amask) { | |
1378 /* copy RGB, keep dst alpha */ | |
1379 *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); | |
1380 } else { | |
1381 src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ | |
1382 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ | |
1383 | |
1384 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ | |
1385 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ | |
1386 | |
1387 mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ | |
1388 mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ | |
1389 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ | |
1390 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ | |
1391 mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ | |
1392 | |
1393 /* blend */ | |
1394 src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */ | |
1395 src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */ | |
1396 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ | |
1397 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */ | |
1398 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ | |
1399 | |
1400 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ | |
1401 } | |
1402 ++srcp; | |
1403 ++dstp; | |
1404 }, width); | |
1895
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|
1405 /* *INDENT-ON* */ |
c121d94672cb
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|
1406 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1407 dstp += dstskip; |
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|
1408 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1409 _mm_empty(); |
1542 | 1410 } |
1895
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|
1411 |
2255
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|
1412 #endif /* __MMX__ */ |
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|
1413 |
1
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changeset
|
1414 /* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */ |
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Changes since SDL 1.2.0 release
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|
1415 |
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Changes since SDL 1.2.0 release
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changeset
|
1416 /* blend a single 16 bit pixel at 50% */ |
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1417 #define BLEND16_50(d, s, mask) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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changeset
|
1418 ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff))) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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|
1419 |
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changeset
|
1420 /* blend two 16 bit pixels at 50% */ |
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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changeset
|
1421 #define BLEND2x16_50(d, s, mask) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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changeset
|
1422 (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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|
1423 + (s & d & (~(mask | mask << 16)))) |
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|
1424 |
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|
1425 static void |
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|
1426 Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask) |
0 | 1427 { |
2262
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|
1428 int width = info->dst_w; |
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|
1429 int height = info->dst_h; |
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|
1430 Uint16 *srcp = (Uint16 *) info->src; |
2267
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Okay, still some bugs, but everything builds again...
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|
1431 int srcskip = info->src_skip >> 1; |
2262
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|
1432 Uint16 *dstp = (Uint16 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1433 int dstskip = info->dst_skip >> 1; |
0 | 1434 |
1895
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changeset
|
1435 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1436 if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1437 /* |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1438 * Source and destination not aligned, pipeline it. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1439 * This is mostly a win for big blits but no loss for |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1440 * small ones |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1441 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1442 Uint32 prev_sw; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1443 int w = width; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1444 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1445 /* handle odd destination */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1446 if ((uintptr_t) dstp & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1447 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1448 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1449 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1450 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1451 w--; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1452 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1453 srcp++; /* srcp is now 32-bit aligned */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1454 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1455 /* bootstrap pipeline with first halfword */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1456 prev_sw = ((Uint32 *) srcp)[-1]; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1457 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1458 while (w > 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1459 Uint32 sw, dw, s; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1460 sw = *(Uint32 *) srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1461 dw = *(Uint32 *) dstp; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1462 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1463 s = (prev_sw << 16) + (sw >> 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1464 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1465 s = (prev_sw >> 16) + (sw << 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1466 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1467 prev_sw = sw; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1468 *(Uint32 *) dstp = BLEND2x16_50(dw, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1469 dstp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1470 srcp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1471 w -= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1472 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1473 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1474 /* final pixel if any */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1475 if (w) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1476 Uint16 d = *dstp, s; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1477 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1478 s = (Uint16) prev_sw; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1479 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1480 s = (Uint16) (prev_sw >> 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1481 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1482 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1483 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1484 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1485 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1486 srcp += srcskip - 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1487 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1488 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1489 /* source and destination are aligned */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1490 int w = width; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1491 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1492 /* first odd pixel? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1493 if ((uintptr_t) srcp & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1494 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1495 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1496 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1497 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1498 w--; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1499 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1500 /* srcp and dstp are now 32-bit aligned */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1501 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1502 while (w > 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1503 Uint32 sw = *(Uint32 *) srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1504 Uint32 dw = *(Uint32 *) dstp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1505 *(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1506 srcp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1507 dstp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1508 w -= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1509 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1510 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1511 /* last odd pixel? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1512 if (w) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1513 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1514 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1515 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1516 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1517 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1518 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1519 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1521 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1522 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1523 |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1524 #ifdef __MMX__ |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1525 |
1542 | 1526 /* fast RGB565->RGB565 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1527 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1528 Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 1529 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1530 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1531 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1532 Blit16to16SurfaceAlpha128(info, 0xf7de); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1533 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1534 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1535 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1536 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1537 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1538 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1539 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1540 Uint32 s, d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1541 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1542 __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha; |
1542 | 1543 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1544 alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1545 mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1546 alpha >>= 3; /* downscale alpha to 5 bits */ |
1542 | 1547 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1548 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1549 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1550 /* position alpha to allow for mullo and mulhi on diff channels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1551 to reduce the number of operations */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1552 mm_alpha = _mm_slli_si64(mm_alpha, 3); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1553 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1554 /* Setup the 565 color channel masks */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1555 gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1556 bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1557 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1558 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1559 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1560 DUFFS_LOOP_124( |
1542 | 1561 { |
1562 s = *srcp++; | |
1563 d = *dstp; | |
1564 /* | |
1565 * shift out the middle component (green) to | |
1566 * the high 16 bits, and process all three RGB | |
1567 * components at the same time. | |
1568 */ | |
1569 s = (s | s << 16) & 0x07e0f81f; | |
1570 d = (d | d << 16) & 0x07e0f81f; | |
1571 d += (s - d) * alpha >> 5; | |
1572 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1573 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1574 },{ |
1575 s = *srcp++; | |
1576 d = *dstp; | |
1577 /* | |
1578 * shift out the middle component (green) to | |
1579 * the high 16 bits, and process all three RGB | |
1580 * components at the same time. | |
1581 */ | |
1582 s = (s | s << 16) & 0x07e0f81f; | |
1583 d = (d | d << 16) & 0x07e0f81f; | |
1584 d += (s - d) * alpha >> 5; | |
1585 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1586 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1587 s = *srcp++; |
1588 d = *dstp; | |
1589 /* | |
1590 * shift out the middle component (green) to | |
1591 * the high 16 bits, and process all three RGB | |
1592 * components at the same time. | |
1593 */ | |
1594 s = (s | s << 16) & 0x07e0f81f; | |
1595 d = (d | d << 16) & 0x07e0f81f; | |
1596 d += (s - d) * alpha >> 5; | |
1597 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1598 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1599 },{ |
1600 src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ | |
1601 dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ | |
1602 | |
1603 /* red */ | |
1604 src2 = src1; | |
1605 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */ | |
1606 | |
1607 dst2 = dst1; | |
1608 dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */ | |
1609 | |
1610 /* blend */ | |
1611 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1612 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1613 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1614 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1615 dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */ | |
1616 | |
1617 mm_res = dst2; /* RED -> mm_res */ | |
1618 | |
1619 /* green -- process the bits in place */ | |
1620 src2 = src1; | |
1621 src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ | |
1622 | |
1623 dst2 = dst1; | |
1624 dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ | |
1625 | |
1626 /* blend */ | |
1627 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1628 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1629 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1630 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1631 | |
1632 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ | |
1633 | |
1634 /* blue */ | |
1635 src2 = src1; | |
1636 src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ | |
1637 | |
1638 dst2 = dst1; | |
1639 dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ | |
1640 | |
1641 /* blend */ | |
1642 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1643 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1644 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1645 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1646 dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ | |
1647 | |
1648 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ | |
1649 | |
1650 *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ | |
1651 | |
1652 srcp += 4; | |
1653 dstp += 4; | |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1654 }, width); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1655 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1656 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1657 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1658 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
1659 _mm_empty(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1660 } |
1542 | 1661 } |
1662 | |
1663 /* fast RGB555->RGB555 blending with surface alpha */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1664 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1665 Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 1666 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1667 unsigned alpha = info->a; |
1895
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1668 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1669 Blit16to16SurfaceAlpha128(info, 0xfbde); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1670 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1671 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1672 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1673 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1674 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1675 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1676 int dstskip = info->dst_skip >> 1; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1677 Uint32 s, d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1678 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1679 __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha; |
1542 | 1680 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1681 alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1682 mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1683 alpha >>= 3; /* downscale alpha to 5 bits */ |
1542 | 1684 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1685 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1686 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1687 /* position alpha to allow for mullo and mulhi on diff channels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1688 to reduce the number of operations */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1689 mm_alpha = _mm_slli_si64(mm_alpha, 3); |
1542 | 1690 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1691 /* Setup the 555 color channel masks */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1692 rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1693 gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1694 bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1695 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1696 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1697 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1698 DUFFS_LOOP_124( |
1542 | 1699 { |
1700 s = *srcp++; | |
1701 d = *dstp; | |
1702 /* | |
1703 * shift out the middle component (green) to | |
1704 * the high 16 bits, and process all three RGB | |
1705 * components at the same time. | |
1706 */ | |
1707 s = (s | s << 16) & 0x03e07c1f; | |
1708 d = (d | d << 16) & 0x03e07c1f; | |
1709 d += (s - d) * alpha >> 5; | |
1710 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1711 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1712 },{ |
1713 s = *srcp++; | |
1714 d = *dstp; | |
1715 /* | |
1716 * shift out the middle component (green) to | |
1717 * the high 16 bits, and process all three RGB | |
1718 * components at the same time. | |
1719 */ | |
1720 s = (s | s << 16) & 0x03e07c1f; | |
1721 d = (d | d << 16) & 0x03e07c1f; | |
1722 d += (s - d) * alpha >> 5; | |
1723 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1724 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1725 s = *srcp++; |
1726 d = *dstp; | |
1727 /* | |
1728 * shift out the middle component (green) to | |
1729 * the high 16 bits, and process all three RGB | |
1730 * components at the same time. | |
1731 */ | |
1732 s = (s | s << 16) & 0x03e07c1f; | |
1733 d = (d | d << 16) & 0x03e07c1f; | |
1734 d += (s - d) * alpha >> 5; | |
1735 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1736 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1737 },{ |
1738 src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ | |
1739 dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ | |
1740 | |
1741 /* red -- process the bits in place */ | |
1742 src2 = src1; | |
1743 src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */ | |
1744 | |
1745 dst2 = dst1; | |
1746 dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */ | |
1747 | |
1748 /* blend */ | |
1749 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1750 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1751 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1752 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1753 dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */ | |
1754 | |
1755 mm_res = dst2; /* RED -> mm_res */ | |
1756 | |
1757 /* green -- process the bits in place */ | |
1758 src2 = src1; | |
1759 src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ | |
1760 | |
1761 dst2 = dst1; | |
1762 dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ | |
1763 | |
1764 /* blend */ | |
1765 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1766 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1767 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1768 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1769 | |
1770 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ | |
1771 | |
1772 /* blue */ | |
1773 src2 = src1; /* src -> src2 */ | |
1774 src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ | |
1775 | |
1776 dst2 = dst1; /* dst -> dst2 */ | |
1777 dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ | |
1778 | |
1779 /* blend */ | |
1780 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1781 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1782 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1783 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1784 dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ | |
1785 | |
1786 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ | |
1787 | |
1788 *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ | |
1789 | |
1790 srcp += 4; | |
1791 dstp += 4; | |
1895
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1795
diff
changeset
|
1792 }, width); |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1793 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1794 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1795 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1796 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1797 _mm_empty(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1798 } |
1542 | 1799 } |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1800 |
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
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2232
diff
changeset
|
1801 #endif /* __MMX__ */ |
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|
1802 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1803 /* fast RGB565->RGB565 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1804 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1805 Blit565to565SurfaceAlpha(SDL_BlitInfo * info) |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1806 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1807 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1808 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1809 Blit16to16SurfaceAlpha128(info, 0xf7de); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1810 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1811 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1812 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1813 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1814 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1815 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1816 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1817 alpha >>= 3; /* downscale alpha to 5 bits */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1818 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1819 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1820 /* *INDENT-OFF* */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1821 DUFFS_LOOP4({ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1822 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1823 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1824 /* |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1825 * shift out the middle component (green) to |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1826 * the high 16 bits, and process all three RGB |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1827 * components at the same time. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1828 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1829 s = (s | s << 16) & 0x07e0f81f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1830 d = (d | d << 16) & 0x07e0f81f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1831 d += (s - d) * alpha >> 5; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1832 d &= 0x07e0f81f; |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1833 *dstp++ = (Uint16)(d | d >> 16); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1834 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1835 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1836 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1837 dstp += dstskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1838 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1839 } |
0 | 1840 } |
1841 | |
1842 /* fast RGB555->RGB555 blending with surface alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1843 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1844 Blit555to555SurfaceAlpha(SDL_BlitInfo * info) |
0 | 1845 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1846 unsigned alpha = info->a; /* downscale alpha to 5 bits */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1847 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1848 Blit16to16SurfaceAlpha128(info, 0xfbde); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1849 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1850 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1851 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1852 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1853 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1854 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1855 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1856 alpha >>= 3; /* downscale alpha to 5 bits */ |
0 | 1857 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1858 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1859 /* *INDENT-OFF* */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1860 DUFFS_LOOP4({ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1861 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1862 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1863 /* |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1864 * shift out the middle component (green) to |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1865 * the high 16 bits, and process all three RGB |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1866 * components at the same time. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1867 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1868 s = (s | s << 16) & 0x03e07c1f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1869 d = (d | d << 16) & 0x03e07c1f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1870 d += (s - d) * alpha >> 5; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1871 d &= 0x03e07c1f; |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1872 *dstp++ = (Uint16)(d | d >> 16); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1873 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1874 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1875 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1876 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1877 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1878 } |
0 | 1879 } |
1880 | |
1881 /* fast ARGB8888->RGB565 blending with pixel alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1882 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1883 BlitARGBto565PixelAlpha(SDL_BlitInfo * info) |
0 | 1884 { |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1885 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1886 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1887 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1888 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1889 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1890 int dstskip = info->dst_skip >> 1; |
0 | 1891 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1892 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1893 /* *INDENT-OFF* */ |
0 | 1894 DUFFS_LOOP4({ |
1895 Uint32 s = *srcp; | |
1896 unsigned alpha = s >> 27; /* downscale alpha to 5 bits */ | |
1897 /* FIXME: Here we special-case opaque alpha since the | |
1898 compositioning used (>>8 instead of /255) doesn't handle | |
1899 it correctly. Also special-case alpha=0 for speed? | |
1900 Benchmark this! */ | |
689
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|
1901 if(alpha) { |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
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297
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changeset
|
1902 if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1903 *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f)); |
689
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|
1904 } else { |
0 | 1905 Uint32 d = *dstp; |
1906 /* | |
1907 * convert source and destination to G0RAB65565 | |
1908 * and blend all components at the same time | |
1909 */ | |
1910 s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) | |
1911 + (s >> 3 & 0x1f); | |
1912 d = (d | d << 16) & 0x07e0f81f; | |
1913 d += (s - d) * alpha >> 5; | |
1914 d &= 0x07e0f81f; | |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1915 *dstp = (Uint16)(d | d >> 16); |
689
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Date: Tue, 19 Aug 2003 17:57:00 +0200
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|
1916 } |
0 | 1917 } |
1918 srcp++; | |
1919 dstp++; | |
1920 }, width); | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1921 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1922 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
1923 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1924 } |
0 | 1925 } |
1926 | |
1927 /* fast ARGB8888->RGB555 blending with pixel alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1928 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1929 BlitARGBto555PixelAlpha(SDL_BlitInfo * info) |
0 | 1930 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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parents:
2261
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changeset
|
1931 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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changeset
|
1932 int height = info->dst_h; |
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1933 Uint32 *srcp = (Uint32 *) info->src; |
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1934 int srcskip = info->src_skip >> 2; |
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1935 Uint16 *dstp = (Uint16 *) info->dst; |
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1936 int dstskip = info->dst_skip >> 1; |
0 | 1937 |
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1938 while (height--) { |
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1939 /* *INDENT-OFF* */ |
0 | 1940 DUFFS_LOOP4({ |
1941 unsigned alpha; | |
1942 Uint32 s = *srcp; | |
1943 alpha = s >> 27; /* downscale alpha to 5 bits */ | |
1944 /* FIXME: Here we special-case opaque alpha since the | |
1945 compositioning used (>>8 instead of /255) doesn't handle | |
1946 it correctly. Also special-case alpha=0 for speed? | |
1947 Benchmark this! */ | |
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1948 if(alpha) { |
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1949 if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { |
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1950 *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f)); |
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1951 } else { |
0 | 1952 Uint32 d = *dstp; |
1953 /* | |
1954 * convert source and destination to G0RAB65565 | |
1955 * and blend all components at the same time | |
1956 */ | |
1957 s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) | |
1958 + (s >> 3 & 0x1f); | |
1959 d = (d | d << 16) & 0x03e07c1f; | |
1960 d += (s - d) * alpha >> 5; | |
1961 d &= 0x03e07c1f; | |
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1962 *dstp = (Uint16)(d | d >> 16); |
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1963 } |
0 | 1964 } |
1965 srcp++; | |
1966 dstp++; | |
1967 }, width); | |
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1968 /* *INDENT-ON* */ |
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1969 srcp += srcskip; |
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1970 dstp += dstskip; |
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1971 } |
0 | 1972 } |
1973 | |
1974 /* General (slow) N->N blending with per-surface alpha */ | |
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1975 static void |
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1976 BlitNtoNSurfaceAlpha(SDL_BlitInfo * info) |
0 | 1977 { |
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1978 int width = info->dst_w; |
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1979 int height = info->dst_h; |
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1980 Uint8 *src = info->src; |
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1981 int srcskip = info->src_skip; |
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1982 Uint8 *dst = info->dst; |
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1983 int dstskip = info->dst_skip; |
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1984 SDL_PixelFormat *srcfmt = info->src_fmt; |
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1985 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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1986 int srcbpp = srcfmt->BytesPerPixel; |
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1987 int dstbpp = dstfmt->BytesPerPixel; |
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1988 unsigned sA = info->a; |
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1989 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
0 | 1990 |
1895
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1991 if (sA) { |
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1992 while (height--) { |
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1993 /* *INDENT-OFF* */ |
0 | 1994 DUFFS_LOOP4( |
1995 { | |
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1996 Uint32 Pixel; |
0 | 1997 unsigned sR; |
1998 unsigned sG; | |
1999 unsigned sB; | |
2000 unsigned dR; | |
2001 unsigned dG; | |
2002 unsigned dB; | |
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2003 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
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2004 DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); |
0 | 2005 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
2006 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | |
2007 src += srcbpp; | |
2008 dst += dstbpp; | |
2009 }, | |
2010 width); | |
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2011 /* *INDENT-ON* */ |
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2012 src += srcskip; |
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2013 dst += dstskip; |
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2014 } |
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2015 } |
0 | 2016 } |
2017 | |
2018 /* General (slow) colorkeyed N->N blending with per-surface alpha */ | |
1895
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2019 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2020 BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info) |
0 | 2021 { |
2262
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2022 int width = info->dst_w; |
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2023 int height = info->dst_h; |
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|
2024 Uint8 *src = info->src; |
2267
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2025 int srcskip = info->src_skip; |
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2026 Uint8 *dst = info->dst; |
2267
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|
2027 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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|
2028 SDL_PixelFormat *srcfmt = info->src_fmt; |
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|
2029 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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2030 Uint32 ckey = info->colorkey; |
1895
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2031 int srcbpp = srcfmt->BytesPerPixel; |
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2032 int dstbpp = dstfmt->BytesPerPixel; |
2267
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2033 unsigned sA = info->a; |
1895
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2034 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
0 | 2035 |
1895
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2036 while (height--) { |
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2037 /* *INDENT-OFF* */ |
0 | 2038 DUFFS_LOOP4( |
2039 { | |
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2040 Uint32 Pixel; |
0 | 2041 unsigned sR; |
2042 unsigned sG; | |
2043 unsigned sB; | |
2044 unsigned dR; | |
2045 unsigned dG; | |
2046 unsigned dB; | |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2047 RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2048 if(sA && Pixel != ckey) { |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2049 RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); |
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2050 DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); |
0 | 2051 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
2052 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | |
2053 } | |
2054 src += srcbpp; | |
2055 dst += dstbpp; | |
2056 }, | |
2057 width); | |
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2058 /* *INDENT-ON* */ |
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2059 src += srcskip; |
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2060 dst += dstskip; |
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2061 } |
0 | 2062 } |
2063 | |
2064 /* General (slow) N->N blending with pixel alpha */ | |
1895
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2065 static void |
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2066 BlitNtoNPixelAlpha(SDL_BlitInfo * info) |
0 | 2067 { |
2262
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|
2068 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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2069 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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2070 Uint8 *src = info->src; |
2267
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|
2071 int srcskip = info->src_skip; |
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|
2072 Uint8 *dst = info->dst; |
2267
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|
2073 int dstskip = info->dst_skip; |
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|
2074 SDL_PixelFormat *srcfmt = info->src_fmt; |
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2075 SDL_PixelFormat *dstfmt = info->dst_fmt; |
0 | 2076 |
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2077 int srcbpp; |
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2078 int dstbpp; |
0 | 2079 |
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|
2080 /* Set up some basic variables */ |
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2081 srcbpp = srcfmt->BytesPerPixel; |
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|
2082 dstbpp = dstfmt->BytesPerPixel; |
0 | 2083 |
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2084 /* FIXME: for 8bpp source alpha, this doesn't get opaque values |
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2085 quite right. for <8bpp source alpha, it gets them very wrong |
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2086 (check all macros!) |
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2087 It is unclear whether there is a good general solution that doesn't |
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2088 need a branch (or a divide). */ |
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|
2089 while (height--) { |
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2090 /* *INDENT-OFF* */ |
0 | 2091 DUFFS_LOOP4( |
2092 { | |
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2093 Uint32 Pixel; |
0 | 2094 unsigned sR; |
2095 unsigned sG; | |
2096 unsigned sB; | |
2097 unsigned dR; | |
2098 unsigned dG; | |
2099 unsigned dB; | |
2100 unsigned sA; | |
2101 unsigned dA; | |
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2102 DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); |
689
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|
2103 if(sA) { |
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|
2104 DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2105 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2106 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2107 } |
0 | 2108 src += srcbpp; |
2109 dst += dstbpp; | |
2110 }, | |
2111 width); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2112 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2113 src += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2114 dst += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2115 } |
0 | 2116 } |
2117 | |
2118 | |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2119 SDL_BlitFunc |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2120 SDL_CalculateBlitA(SDL_Surface * surface) |
0 | 2121 { |
2122 SDL_PixelFormat *sf = surface->format; | |
2123 SDL_PixelFormat *df = surface->map->dst->format; | |
2124 | |
2853
6258fa7cd300
Fixed picking blit function when RLE fails
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
2125 switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2126 case SDL_COPY_BLEND: |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2127 /* Per-pixel alpha blits */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2128 switch (df->BytesPerPixel) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2129 case 1: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2130 return BlitNto1PixelAlpha; |
0 | 2131 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2132 case 2: |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
2133 #if SDL_ALTIVEC_BLITTERS |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2134 if (sf->BytesPerPixel == 4 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2135 && df->Gmask == 0x7e0 && df->Bmask == 0x1f |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2136 && SDL_HasAltiVec()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2137 return Blit32to565PixelAlphaAltivec; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2138 else |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2139 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2140 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2141 && sf->Gmask == 0xff00 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2142 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2143 || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2144 if (df->Gmask == 0x7e0) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2145 return BlitARGBto565PixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2146 else if (df->Gmask == 0x3e0) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2147 return BlitARGBto555PixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2148 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2149 return BlitNtoNPixelAlpha; |
0 | 2150 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2151 case 4: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2152 if (sf->Rmask == df->Rmask |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2153 && sf->Gmask == df->Gmask |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2154 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2155 #if defined(__MMX__) || defined(__3dNOW__) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2156 if (sf->Rshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2157 && sf->Gshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2158 && sf->Bshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2159 && sf->Ashift % 8 == 0 && sf->Aloss == 0) { |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2160 #ifdef __3dNOW__ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2161 if (SDL_Has3DNow()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2162 return BlitRGBtoRGBPixelAlphaMMX3DNOW; |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2163 #endif |
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2164 #ifdef __MMX__ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2165 if (SDL_HasMMX()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2166 return BlitRGBtoRGBPixelAlphaMMX; |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2167 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2168 } |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2169 #endif /* __MMX__ || __3dNOW__ */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2170 if (sf->Amask == 0xff000000) { |
1617
b255b4058d37
Patch from Alex to fix reverted code
Sam Lantinga <slouken@libsdl.org>
parents:
1546
diff
changeset
|
2171 #if SDL_ALTIVEC_BLITTERS |
2231
a353684c7cc1
Fixed compiling the Altivec blit code
Sam Lantinga <slouken@libsdl.org>
parents:
2141
diff
changeset
|
2172 if (SDL_HasAltiVec()) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2173 return BlitRGBtoRGBPixelAlphaAltivec; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2174 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2175 return BlitRGBtoRGBPixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2176 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2177 } |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
2178 #if SDL_ALTIVEC_BLITTERS |
2231
a353684c7cc1
Fixed compiling the Altivec blit code
Sam Lantinga <slouken@libsdl.org>
parents:
2141
diff
changeset
|
2179 if (sf->Amask && sf->BytesPerPixel == 4 && SDL_HasAltiVec()) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2180 return Blit32to32PixelAlphaAltivec; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2181 else |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2182 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2183 return BlitNtoNPixelAlpha; |
0 | 2184 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2185 case 3: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2186 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2187 return BlitNtoNPixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2188 } |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2189 break; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2190 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2191 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2192 if (sf->Amask == 0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2193 /* Per-surface alpha blits */ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2194 switch (df->BytesPerPixel) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2195 case 1: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2196 return BlitNto1SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2197 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2198 case 2: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2199 if (surface->map->identity) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2200 if (df->Gmask == 0x7e0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2201 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2202 if (SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2203 return Blit565to565SurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2204 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2205 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2206 return Blit565to565SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2207 } else if (df->Gmask == 0x3e0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2208 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2209 if (SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2210 return Blit555to555SurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2211 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2212 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2213 return Blit555to555SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2214 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2215 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2216 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2217 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2218 case 4: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2219 if (sf->Rmask == df->Rmask |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2220 && sf->Gmask == df->Gmask |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2221 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2222 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2223 if (sf->Rshift % 8 == 0 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2224 && sf->Gshift % 8 == 0 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2225 && sf->Bshift % 8 == 0 && SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2226 return BlitRGBtoRGBSurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2227 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2228 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2229 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2230 if (SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2231 return BlitRGBtoRGBSurfaceAlphaAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2232 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2233 return BlitRGBtoRGBSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2234 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2235 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2236 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2237 if ((sf->BytesPerPixel == 4) && SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2238 return Blit32to32SurfaceAlphaAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2239 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2240 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2241 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2242 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2243 case 3: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2244 default: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2245 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2246 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2247 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2248 break; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2249 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2250 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2251 if (sf->Amask == 0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2252 if (df->BytesPerPixel == 1) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2253 return BlitNto1SurfaceAlphaKey; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2254 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2255 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2256 if (sf->BytesPerPixel == 4 && df->BytesPerPixel == 4 && |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2257 SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2258 return Blit32to32SurfaceAlphaKeyAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2259 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2260 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2261 return BlitNtoNSurfaceAlphaKey; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2262 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2263 break; |
0 | 2264 } |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2265 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2266 return NULL; |
0 | 2267 } |
2268 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2269 /* vi: set ts=4 sw=4 expandtab: */ |