annotate sdl.pc.in @ 3925:78ff7d10dbb5 SDL-1.2

From: Laurence Passmore Date: Mon, 26 Mar 2007 23:22:45 +0100 To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org> Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED Hi, I just compiled my SDL application on Mac OS X with -Wundef and it threw a number of errors. Of note was: SDL_config_macosx.h: 34 warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined Line 34 is: #if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) ) Now according to this mailing on the Apple developer lists: http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html that particular #define was removed from the gcc compiler defaults and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should be pulled in directly instead. Would someone closer to the Mac OS X version of SDL be willing to make that change please? Thanks. Laurence Passmore Homeworld SDL @ www.homeworldsdl.org
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Mar 2007 00:37:51 +0000
parents 926aea04a595
children 824f6dee6648
rev   line source
1866
926aea04a595 Bug #250, pkg-config support contributed by Mikael Eriksson
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1 # sdl pkg-config source file
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2
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3 prefix=@prefix@
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4 exec_prefix=@exec_prefix@
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5 libdir=@libdir@
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6 includedir=@includedir@
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7
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8 Name: sdl
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9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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10 Version: @SDL_VERSION@
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11 Requires:
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12 Conflicts:
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13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
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14 Cflags: -I${includedir}/SDL @SDL_CFLAGS@