annotate docs/man3/SDL_GetVideoSurface.3 @ 3925:78ff7d10dbb5 SDL-1.2

From: Laurence Passmore Date: Mon, 26 Mar 2007 23:22:45 +0100 To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org> Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED Hi, I just compiled my SDL application on Mac OS X with -Wundef and it threw a number of errors. Of note was: SDL_config_macosx.h: 34 warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined Line 34 is: #if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) ) Now according to this mailing on the Apple developer lists: http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html that particular #define was removed from the gcc compiler defaults and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should be pulled in directly instead. Would someone closer to the Mac OS X version of SDL be willing to make that change please? Thanks. Laurence Passmore Homeworld SDL @ www.homeworldsdl.org
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Mar 2007 00:37:51 +0000
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1 .TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetVideoSurface\- returns a pointer to the current display surface
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
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12 .SH "SEE ALSO"
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13 .PP
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14 \fI\fBSDL_Surface\fR\fR
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01