annotate README-SDL.txt @ 3925:78ff7d10dbb5
SDL-1.2
From: Laurence Passmore
Date: Mon, 26 Mar 2007 23:22:45 +0100
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org>
Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED
Hi,
I just compiled my SDL application on Mac OS X with -Wundef and it
threw a number of errors. Of note was:
SDL_config_macosx.h: 34
warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined
Line 34 is:
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) )
Now according to this mailing on the Apple developer lists:
http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html
that particular #define was removed from the gcc compiler defaults
and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should
be pulled in directly instead.
Would someone closer to the Mac OS X version of SDL be willing to
make that change please? Thanks.
Laurence Passmore
Homeworld SDL @ www.homeworldsdl.org
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Ryan C. Gordon <icculus@icculus.org> |
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Tue, 27 Mar 2007 00:37:51 +0000 |
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2 Please distribute this file with the SDL runtime environment:
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4 The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
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5 designed to make it easy to write multi-media software, such as games and
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6 emulators.
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8 The Simple DirectMedia Layer library source code is available from:
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9 http://www.libsdl.org/
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11 This library is distributed under the terms of the GNU LGPL license:
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12 http://www.gnu.org/copyleft/lesser.html
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