annotate test/testkeys.c @ 3496:78fc8ea578b2

Joe 2009-11-23 21:31:10 PST If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions 367 * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses 368 * the first three \c dir parameters. The cardinal directions would be: 369 * - North: 0,-1, 0 370 * - East: -1, 0, 0 371 * - South: 0, 1, 0 372 * - West: 1, 0, 0 typedef struct SDL_HapticDirection { Uint8 type; /**< The type of encoding. */ Uint16 dir[3]; /**< The encoded direction. */ } SDL_HapticDirection; An unsigned int can't store negative values and I don't see an alternate way to encode them in the docs or source. The best I have been able to come up with is using a negative magnitude for the effect but this will only get me 2 of the 4 quadrants in the plane for 2d effects. I looked at the win32 and linux implementations and I believe is is safe to use signed ints in the direction struct. I am unfamiliar with the darwin haptics API so I don't know if it is safe.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Nov 2009 19:29:27 +0000
parents 1a8bab15a45d
children 25d4feb7c127
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
2306
1a8bab15a45d Fixed compile errors
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
2 /* Print out all the scancodes we have, just to verify them */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 #include <stdio.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 #include <ctype.h>
1154
d93862a3d821 Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents: 0
diff changeset
6 #include <stdlib.h>
d93862a3d821 Fixed compiler warnings in Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents: 0
diff changeset
7 #include <string.h>
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
8
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 #include "SDL.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
11 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
12 main(int argc, char *argv[])
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13 {
2306
1a8bab15a45d Fixed compile errors
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
14 SDL_scancode scancode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
15
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
16 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
17 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
18 exit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
19 }
2306
1a8bab15a45d Fixed compile errors
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
20 for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
1a8bab15a45d Fixed compile errors
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
21 printf("Scancode #%d, \"%s\"\n", scancode,
1a8bab15a45d Fixed compile errors
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
22 SDL_GetScancodeName(scancode));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
23 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
24 SDL_Quit();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1154
diff changeset
25 return (0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26 }