Mercurial > sdl-ios-xcode
annotate build-scripts/strip_fPIC.sh @ 3496:78fc8ea578b2
Joe 2009-11-23 21:31:10 PST
If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
367 * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN
uses
368 * the first three \c dir parameters. The cardinal directions would
be:
369 * - North: 0,-1, 0
370 * - East: -1, 0, 0
371 * - South: 0, 1, 0
372 * - West: 1, 0, 0
typedef struct SDL_HapticDirection
{
Uint8 type; /**< The type of encoding. */
Uint16 dir[3]; /**< The encoded direction. */
} SDL_HapticDirection;
An unsigned int can't store negative values and I don't see an alternate way to
encode them in the docs or source. The best I have been able to come up with is
using a negative magnitude for the effect but this will only get me 2 of the 4
quadrants in the plane for 2d effects. I looked at the win32 and linux
implementations and I believe is is safe to use signed ints in the direction
struct. I am unfamiliar with the darwin haptics API so I don't know if it is
safe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 19:29:27 +0000 |
parents | 5225a9cc25a2 |
children | 27fe0dd48269 |
rev | line source |
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1361
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1 #!/bin/sh |
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2 # |
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3 # libtool assumes that the compiler can handle the -fPIC flag |
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4 # This isn't always true (for example, nasm can't handle it) |
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5 command="" |
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6 while [ $# -gt 0 ]; do |
19418e4422cb
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7 case "$1" in |
19418e4422cb
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8 -?PIC) |
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9 # Ignore -fPIC and -DPIC options |
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10 ;; |
1889
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11 -fno-common) |
5225a9cc25a2
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12 # Ignore -fPIC and -DPIC options |
5225a9cc25a2
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13 ;; |
1361
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14 *) |
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15 command="$command $1" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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16 ;; |
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17 esac |
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18 shift |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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19 done |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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20 echo $command |
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21 exec $command |