Mercurial > sdl-ios-xcode
annotate Makefile.minimal @ 3496:78fc8ea578b2
Joe 2009-11-23 21:31:10 PST
If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
367 * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN
uses
368 * the first three \c dir parameters. The cardinal directions would
be:
369 * - North: 0,-1, 0
370 * - East: -1, 0, 0
371 * - South: 0, 1, 0
372 * - West: 1, 0, 0
typedef struct SDL_HapticDirection
{
Uint8 type; /**< The type of encoding. */
Uint16 dir[3]; /**< The encoded direction. */
} SDL_HapticDirection;
An unsigned int can't store negative values and I don't see an alternate way to
encode them in the docs or source. The best I have been able to come up with is
using a negative magnitude for the effect but this will only get me 2 of the 4
quadrants in the plane for 2d effects. I looked at the win32 and linux
implementations and I believe is is safe to use signed ints in the direction
struct. I am unfamiliar with the darwin haptics API so I don't know if it is
safe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 19:29:27 +0000 |
parents | b7a48f533966 |
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rev | line source |
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1484
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Added documentation on how to build a completely useless SDL library. :)
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1 # Makefile to build the SDL library |
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2 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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3 INCLUDE = -I./include |
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4 CFLAGS = -g -O2 $(INCLUDE) |
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5 AR = ar |
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6 RANLIB = ranlib |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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7 |
1603 | 8 CONFIG_H = include/SDL_config.h |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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9 TARGET = libSDL.a |
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10 SOURCES = \ |
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Sam Lantinga <slouken@libsdl.org>
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11 src/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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12 src/audio/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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13 src/cdrom/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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14 src/cpuinfo/*.c \ |
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15 src/events/*.c \ |
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16 src/file/*.c \ |
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17 src/joystick/*.c \ |
2713
0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
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18 src/haptic/*.c \ |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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19 src/stdlib/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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20 src/thread/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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21 src/timer/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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22 src/video/*.c \ |
3170
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Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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23 src/power/*.c \ |
1533
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By default all the real targets have dummy audio/video and disk audio.
Sam Lantinga <slouken@libsdl.org>
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24 src/audio/dummy/*.c \ |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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25 src/video/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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26 src/joystick/dummy/*.c \ |
2713
0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
1603
diff
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27 src/haptic/dummy/*.c \ |
1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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28 src/cdrom/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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29 src/thread/generic/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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30 src/timer/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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31 src/loadso/dummy/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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32 |
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33 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') |
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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34 |
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35 all: $(TARGET) |
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36 |
1603 | 37 $(TARGET): $(CONFIG_H) $(OBJECTS) |
1484
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38 $(AR) crv $@ $^ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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39 $(RANLIB) $@ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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40 |
1603 | 41 $(CONFIG_H): |
42 cp $(CONFIG_H).default $(CONFIG_H) | |
43 | |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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44 clean: |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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45 rm -f $(TARGET) $(OBJECTS) |