Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.c @ 3482:78db4f7ae2f3
More fixes to compile under Visual C++
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Nov 2009 07:00:26 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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2049
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1 /* I'm gambling no one uses this audio backend...we'll see who emails. :) */ |
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2 #error this code has not been updated for SDL 1.3. |
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3 #error if no one emails icculus at icculus.org and tells him that this |
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4 #error code is needed, this audio backend will eventually be removed from SDL. |
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5 |
0 | 6 /* |
7 SDL - Simple DirectMedia Layer | |
2859 | 8 Copyright (C) 1997-2009 Sam Lantinga |
0 | 9 |
10 This library is free software; you can redistribute it and/or | |
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11 modify it under the terms of the GNU Lesser General Public |
0 | 12 License as published by the Free Software Foundation; either |
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13 version 2.1 of the License, or (at your option) any later version. |
0 | 14 |
15 This library is distributed in the hope that it will be useful, | |
16 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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18 Lesser General Public License for more details. |
0 | 19 |
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20 You should have received a copy of the GNU Lesser General Public |
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21 License along with this library; if not, write to the Free Software |
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22 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 23 |
24 Sam Lantinga | |
252
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25 slouken@libsdl.org |
0 | 26 */ |
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27 #include "SDL_config.h" |
0 | 28 |
29 /* Allow access to a raw mixing buffer */ | |
30 | |
31 #include <fcntl.h> | |
32 #include <errno.h> | |
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33 #ifdef __NETBSD__ |
0 | 34 #include <sys/ioctl.h> |
35 #include <sys/audioio.h> | |
36 #endif | |
37 #ifdef __SVR4 | |
38 #include <sys/audioio.h> | |
39 #else | |
40 #include <sys/time.h> | |
41 #include <sys/types.h> | |
42 #endif | |
43 #include <unistd.h> | |
44 | |
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45 #include "SDL_timer.h" |
0 | 46 #include "SDL_audio.h" |
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47 #include "../SDL_audiomem.h" |
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48 #include "../SDL_audio_c.h" |
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49 #include "../SDL_audiodev_c.h" |
0 | 50 #include "SDL_sunaudio.h" |
51 | |
52 /* Open the audio device for playback, and don't block if busy */ | |
53 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) | |
54 | |
55 /* Audio driver functions */ | |
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56 static int DSP_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 57 static void DSP_WaitAudio(_THIS); |
58 static void DSP_PlayAudio(_THIS); | |
59 static Uint8 *DSP_GetAudioBuf(_THIS); | |
60 static void DSP_CloseAudio(_THIS); | |
61 | |
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62 static Uint8 snd2au(int sample); |
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63 |
0 | 64 /* Audio driver bootstrap functions */ |
65 | |
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66 static int |
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67 Audio_Available(void) |
0 | 68 { |
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69 int fd; |
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70 int available; |
0 | 71 |
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72 available = 0; |
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73 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 1); |
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74 if (fd >= 0) { |
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75 available = 1; |
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76 close(fd); |
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77 } |
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78 return (available); |
0 | 79 } |
80 | |
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81 static void |
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82 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 83 { |
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84 SDL_free(device->hidden); |
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85 SDL_free(device); |
0 | 86 } |
87 | |
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88 static SDL_AudioDevice * |
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89 Audio_CreateDevice(int devindex) |
0 | 90 { |
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91 SDL_AudioDevice *this; |
0 | 92 |
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93 /* Initialize all variables that we clean on shutdown */ |
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94 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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95 if (this) { |
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96 SDL_memset(this, 0, (sizeof *this)); |
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97 this->hidden = (struct SDL_PrivateAudioData *) |
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98 SDL_malloc((sizeof *this->hidden)); |
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99 } |
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100 if ((this == NULL) || (this->hidden == NULL)) { |
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101 SDL_OutOfMemory(); |
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102 if (this) { |
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103 SDL_free(this); |
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104 } |
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105 return (0); |
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106 } |
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107 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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108 audio_fd = -1; |
0 | 109 |
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110 /* Set the function pointers */ |
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111 this->OpenAudio = DSP_OpenAudio; |
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112 this->WaitAudio = DSP_WaitAudio; |
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113 this->PlayAudio = DSP_PlayAudio; |
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114 this->GetAudioBuf = DSP_GetAudioBuf; |
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115 this->CloseAudio = DSP_CloseAudio; |
0 | 116 |
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117 this->free = Audio_DeleteDevice; |
0 | 118 |
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119 return this; |
0 | 120 } |
121 | |
148
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122 AudioBootStrap SUNAUDIO_bootstrap = { |
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123 "audio", "UNIX /dev/audio interface", |
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124 Audio_Available, Audio_CreateDevice, 0 |
0 | 125 }; |
126 | |
127 #ifdef DEBUG_AUDIO | |
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128 void |
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129 CheckUnderflow(_THIS) |
0 | 130 { |
131 #ifdef AUDIO_GETINFO | |
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132 audio_info_t info; |
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133 int left; |
0 | 134 |
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135 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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136 left = (written - info.play.samples); |
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137 if (written && (left == 0)) { |
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138 fprintf(stderr, "audio underflow!\n"); |
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139 } |
0 | 140 #endif |
141 } | |
142 #endif | |
143 | |
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144 void |
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145 DSP_WaitAudio(_THIS) |
0 | 146 { |
147 #ifdef AUDIO_GETINFO | |
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148 #define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */ |
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149 audio_info_t info; |
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150 Sint32 left; |
0 | 151 |
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152 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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153 left = (written - info.play.samples); |
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154 if (left > fragsize) { |
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155 Sint32 sleepy; |
0 | 156 |
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157 sleepy = ((left - fragsize) / frequency); |
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158 sleepy -= SLEEP_FUDGE; |
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159 if (sleepy > 0) { |
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160 SDL_Delay(sleepy); |
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161 } |
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162 } |
0 | 163 #else |
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164 fd_set fdset; |
0 | 165 |
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166 FD_ZERO(&fdset); |
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167 FD_SET(audio_fd, &fdset); |
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168 select(audio_fd + 1, NULL, &fdset, NULL, NULL); |
0 | 169 #endif |
170 } | |
171 | |
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172 void |
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173 DSP_PlayAudio(_THIS) |
0 | 174 { |
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175 /* Write the audio data */ |
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176 if (ulaw_only) { |
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177 /* Assuming that this->spec.freq >= 8000 Hz */ |
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178 int accum, incr, pos; |
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179 Uint8 *aubuf; |
0 | 180 |
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181 accum = 0; |
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182 incr = this->spec.freq / 8; |
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183 aubuf = ulaw_buf; |
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184 switch (audio_fmt & 0xFF) { |
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185 case 8: |
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186 { |
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187 Uint8 *sndbuf; |
0 | 188 |
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189 sndbuf = mixbuf; |
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190 for (pos = 0; pos < fragsize; ++pos) { |
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191 *aubuf = snd2au((0x80 - *sndbuf) * 64); |
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192 accum += incr; |
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193 while (accum > 0) { |
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194 accum -= 1000; |
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195 sndbuf += 1; |
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196 } |
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197 aubuf += 1; |
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198 } |
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199 } |
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200 break; |
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201 case 16: |
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202 { |
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203 Sint16 *sndbuf; |
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204 |
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205 sndbuf = (Sint16 *) mixbuf; |
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206 for (pos = 0; pos < fragsize; ++pos) { |
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207 *aubuf = snd2au(*sndbuf / 4); |
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208 accum += incr; |
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209 while (accum > 0) { |
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210 accum -= 1000; |
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211 sndbuf += 1; |
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212 } |
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213 aubuf += 1; |
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214 } |
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215 } |
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216 break; |
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217 } |
0 | 218 #ifdef DEBUG_AUDIO |
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219 CheckUnderflow(this); |
0 | 220 #endif |
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221 if (write(audio_fd, ulaw_buf, fragsize) < 0) { |
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222 /* Assume fatal error, for now */ |
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223 this->enabled = 0; |
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224 } |
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225 written += fragsize; |
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226 } else { |
0 | 227 #ifdef DEBUG_AUDIO |
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228 CheckUnderflow(this); |
0 | 229 #endif |
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230 if (write(audio_fd, mixbuf, this->spec.size) < 0) { |
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231 /* Assume fatal error, for now */ |
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232 this->enabled = 0; |
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233 } |
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234 written += fragsize; |
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235 } |
0 | 236 } |
237 | |
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238 Uint8 * |
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239 DSP_GetAudioBuf(_THIS) |
0 | 240 { |
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241 return (mixbuf); |
0 | 242 } |
243 | |
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244 void |
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245 DSP_CloseAudio(_THIS) |
0 | 246 { |
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247 if (mixbuf != NULL) { |
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248 SDL_FreeAudioMem(mixbuf); |
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249 mixbuf = NULL; |
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250 } |
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251 if (ulaw_buf != NULL) { |
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252 SDL_free(ulaw_buf); |
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253 ulaw_buf = NULL; |
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254 } |
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255 close(audio_fd); |
0 | 256 } |
257 | |
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258 int |
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259 DSP_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 260 { |
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261 char audiodev[1024]; |
0 | 262 #ifdef AUDIO_SETINFO |
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263 int enc; |
0 | 264 #endif |
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265 int desired_freq = spec->freq; |
0 | 266 |
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267 /* Initialize our freeable variables, in case we fail */ |
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268 audio_fd = -1; |
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269 mixbuf = NULL; |
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270 ulaw_buf = NULL; |
0 | 271 |
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272 /* Determine the audio parameters from the AudioSpec */ |
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273 switch (SDL_AUDIO_BITSIZE(spec->format)) { |
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274 |
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275 case 8: |
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276 { /* Unsigned 8 bit audio data */ |
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277 spec->format = AUDIO_U8; |
0 | 278 #ifdef AUDIO_SETINFO |
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279 enc = AUDIO_ENCODING_LINEAR8; |
0 | 280 #endif |
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281 } |
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282 break; |
0 | 283 |
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284 case 16: |
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285 { /* Signed 16 bit audio data */ |
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286 spec->format = AUDIO_S16SYS; |
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287 #ifdef AUDIO_SETINFO |
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288 enc = AUDIO_ENCODING_LINEAR; |
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289 #endif |
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290 } |
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291 break; |
0 | 292 |
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293 default: |
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294 { |
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295 /* !!! FIXME: fallback to conversion on unsupported types! */ |
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296 SDL_SetError("Unsupported audio format"); |
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297 return (-1); |
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298 } |
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299 } |
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300 audio_fmt = spec->format; |
0 | 301 |
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302 /* Open the audio device */ |
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303 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 1); |
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304 if (audio_fd < 0) { |
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305 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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306 return (-1); |
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307 } |
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308 |
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309 ulaw_only = 0; /* modern Suns do support linear audio */ |
0 | 310 #ifdef AUDIO_SETINFO |
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311 for (;;) { |
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312 audio_info_t info; |
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313 AUDIO_INITINFO(&info); /* init all fields to "no change" */ |
0 | 314 |
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315 /* Try to set the requested settings */ |
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316 info.play.sample_rate = spec->freq; |
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317 info.play.channels = spec->channels; |
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318 info.play.precision = (enc == AUDIO_ENCODING_ULAW) |
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319 ? 8 : spec->format & 0xff; |
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320 info.play.encoding = enc; |
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321 if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) { |
0 | 322 |
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323 /* Check to be sure we got what we wanted */ |
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324 if (ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { |
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325 SDL_SetError("Error getting audio parameters: %s", |
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326 strerror(errno)); |
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327 return -1; |
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328 } |
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329 if (info.play.encoding == enc |
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330 && info.play.precision == (spec->format & 0xff) |
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331 && info.play.channels == spec->channels) { |
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332 /* Yow! All seems to be well! */ |
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333 spec->freq = info.play.sample_rate; |
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334 break; |
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335 } |
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336 } |
0 | 337 |
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338 switch (enc) { |
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339 case AUDIO_ENCODING_LINEAR8: |
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340 /* unsigned 8bit apparently not supported here */ |
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341 enc = AUDIO_ENCODING_LINEAR; |
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342 spec->format = AUDIO_S16SYS; |
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343 break; /* try again */ |
0 | 344 |
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345 case AUDIO_ENCODING_LINEAR: |
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346 /* linear 16bit didn't work either, resort to µ-law */ |
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347 enc = AUDIO_ENCODING_ULAW; |
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348 spec->channels = 1; |
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349 spec->freq = 8000; |
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350 spec->format = AUDIO_U8; |
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351 ulaw_only = 1; |
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352 break; |
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353 |
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354 default: |
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355 /* oh well... */ |
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356 SDL_SetError("Error setting audio parameters: %s", |
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357 strerror(errno)); |
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358 return -1; |
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359 } |
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360 } |
0 | 361 #endif /* AUDIO_SETINFO */ |
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362 written = 0; |
0 | 363 |
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364 /* We can actually convert on-the-fly to U-Law */ |
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365 if (ulaw_only) { |
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366 spec->freq = desired_freq; |
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367 fragsize = (spec->samples * 1000) / (spec->freq / 8); |
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368 frequency = 8; |
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369 ulaw_buf = (Uint8 *) SDL_malloc(fragsize); |
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370 if (ulaw_buf == NULL) { |
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371 SDL_OutOfMemory(); |
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372 return (-1); |
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373 } |
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374 spec->channels = 1; |
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375 } else { |
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376 fragsize = spec->samples; |
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377 frequency = spec->freq / 1000; |
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378 } |
0 | 379 #ifdef DEBUG_AUDIO |
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380 fprintf(stderr, "Audio device %s U-Law only\n", |
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381 ulaw_only ? "is" : "is not"); |
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382 fprintf(stderr, "format=0x%x chan=%d freq=%d\n", |
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383 spec->format, spec->channels, spec->freq); |
0 | 384 #endif |
385 | |
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386 /* Update the fragment size as size in bytes */ |
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387 SDL_CalculateAudioSpec(spec); |
0 | 388 |
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389 /* Allocate mixing buffer */ |
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390 mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); |
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391 if (mixbuf == NULL) { |
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392 SDL_OutOfMemory(); |
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393 return (-1); |
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394 } |
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395 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 396 |
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397 /* We're ready to rock and roll. :-) */ |
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398 return (0); |
0 | 399 } |
400 | |
401 /************************************************************************/ | |
402 /* This function (snd2au()) copyrighted: */ | |
403 /************************************************************************/ | |
404 /* Copyright 1989 by Rich Gopstein and Harris Corporation */ | |
405 /* */ | |
406 /* Permission to use, copy, modify, and distribute this software */ | |
407 /* and its documentation for any purpose and without fee is */ | |
408 /* hereby granted, provided that the above copyright notice */ | |
409 /* appears in all copies and that both that copyright notice and */ | |
410 /* this permission notice appear in supporting documentation, and */ | |
411 /* that the name of Rich Gopstein and Harris Corporation not be */ | |
412 /* used in advertising or publicity pertaining to distribution */ | |
413 /* of the software without specific, written prior permission. */ | |
414 /* Rich Gopstein and Harris Corporation make no representations */ | |
415 /* about the suitability of this software for any purpose. It */ | |
416 /* provided "as is" without express or implied warranty. */ | |
417 /************************************************************************/ | |
418 | |
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419 static Uint8 |
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420 snd2au(int sample) |
0 | 421 { |
422 | |
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423 int mask; |
0 | 424 |
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425 if (sample < 0) { |
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426 sample = -sample; |
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427 mask = 0x7f; |
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428 } else { |
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429 mask = 0xff; |
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430 } |
0 | 431 |
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432 if (sample < 32) { |
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433 sample = 0xF0 | (15 - sample / 2); |
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434 } else if (sample < 96) { |
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435 sample = 0xE0 | (15 - (sample - 32) / 4); |
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436 } else if (sample < 224) { |
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437 sample = 0xD0 | (15 - (sample - 96) / 8); |
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438 } else if (sample < 480) { |
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439 sample = 0xC0 | (15 - (sample - 224) / 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
440 } else if (sample < 992) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
441 sample = 0xB0 | (15 - (sample - 480) / 32); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
442 } else if (sample < 2016) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
443 sample = 0xA0 | (15 - (sample - 992) / 64); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
444 } else if (sample < 4064) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
445 sample = 0x90 | (15 - (sample - 2016) / 128); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
446 } else if (sample < 8160) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
447 sample = 0x80 | (15 - (sample - 4064) / 256); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
448 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
449 sample = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
450 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
451 return (mask & sample); |
0 | 452 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
453 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
454 /* vi: set ts=4 sw=4 expandtab: */ |