annotate test/automated/rwops/read @ 3468:789b97008d8a

My first OpenGL shader! Momma will be so proud! This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque. The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:29:31 +0000
parents 22ac66da0765
children
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22ac66da0765 Merged Edgar's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 Hello World!