annotate test/COPYING @ 3468:789b97008d8a

My first OpenGL shader! Momma will be so proud! This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque. The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:29:31 +0000
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74212992fb08 Initial revision
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74212992fb08 Initial revision
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2 The test programs in this directory tree are for demonstrating and
74212992fb08 Initial revision
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3 testing the functionality of the SDL library, and are placed in the
74212992fb08 Initial revision
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4 public domain.
74212992fb08 Initial revision
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74212992fb08 Initial revision
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6 October 28, 1997
74212992fb08 Initial revision
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7 --
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e8157fcb3114 Updated the source with the correct e-mail address
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8 Sam Lantinga (slouken@libsdl.org)