Mercurial > sdl-ios-xcode
annotate src/audio/nas/SDL_nasaudio.c @ 3468:789b97008d8a
My first OpenGL shader! Momma will be so proud!
This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque.
The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:29:31 +0000 |
parents | 1e431c2631ee |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 |
22 This driver was written by: | |
23 Erik Inge Bolsų | |
24 knan@mo.himolde.no | |
25 */ | |
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26 #include "SDL_config.h" |
0 | 27 |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <signal.h> | |
31 #include <unistd.h> | |
32 | |
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33 #include "SDL_timer.h" |
0 | 34 #include "SDL_audio.h" |
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35 #include "SDL_loadso.h" |
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36 #include "../SDL_audiomem.h" |
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37 #include "../SDL_audio_c.h" |
0 | 38 #include "SDL_nasaudio.h" |
39 | |
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40 /* The tag name used by nas audio */ |
0 | 41 #define NAS_DRIVER_NAME "nas" |
42 | |
43 static struct SDL_PrivateAudioData *this2 = NULL; | |
44 | |
45 | |
2060 | 46 static void (*NAS_AuCloseServer) (AuServer *); |
47 static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *); | |
48 static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *); | |
49 static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *); | |
50 static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *); | |
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51 static void (*NAS_AuSetElements) |
2060 | 52 (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *); |
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53 static void (*NAS_AuWriteElement) |
2060 | 54 (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *); |
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55 static AuServer *(*NAS_AuOpenServer) |
2060 | 56 (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **); |
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57 static AuEventHandlerRec *(*NAS_AuRegisterEventHandler) |
2060 | 58 (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer); |
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59 |
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60 |
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61 #ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC |
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62 |
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63 static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC; |
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64 static void *nas_handle = NULL; |
0 | 65 |
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66 static int |
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67 load_nas_sym(const char *fn, void **addr) |
0 | 68 { |
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69 *addr = SDL_LoadFunction(nas_handle, fn); |
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70 if (*addr == NULL) { |
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71 return 0; |
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72 } |
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73 return 1; |
0 | 74 } |
75 | |
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76 /* cast funcs to char* first, to please GCC's strict aliasing rules. */ |
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77 #define SDL_NAS_SYM(x) \ |
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78 if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1 |
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79 #else |
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80 #define SDL_NAS_SYM(x) NAS_##x = x |
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81 #endif |
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82 |
2060 | 83 static int |
84 load_nas_syms(void) | |
0 | 85 { |
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86 SDL_NAS_SYM(AuCloseServer); |
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87 SDL_NAS_SYM(AuNextEvent); |
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88 SDL_NAS_SYM(AuDispatchEvent); |
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89 SDL_NAS_SYM(AuCreateFlow); |
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90 SDL_NAS_SYM(AuStartFlow); |
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91 SDL_NAS_SYM(AuSetElements); |
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92 SDL_NAS_SYM(AuWriteElement); |
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93 SDL_NAS_SYM(AuOpenServer); |
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94 SDL_NAS_SYM(AuRegisterEventHandler); |
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95 return 0; |
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96 } |
2060 | 97 |
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98 #undef SDL_NAS_SYM |
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99 |
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100 #ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC |
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101 |
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102 static void |
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103 UnloadNASLibrary(void) |
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104 { |
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105 if (nas_handle != NULL) { |
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106 SDL_UnloadObject(nas_handle); |
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107 nas_handle = NULL; |
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108 } |
0 | 109 } |
110 | |
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111 static int |
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112 LoadNASLibrary(void) |
0 | 113 { |
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114 int retval = 0; |
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115 if (nas_handle == NULL) { |
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116 nas_handle = SDL_LoadObject(nas_library); |
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117 if (nas_handle == NULL) { |
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118 /* Copy error string so we can use it in a new SDL_SetError(). */ |
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119 char *origerr = SDL_GetError(); |
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120 size_t len = SDL_strlen(origerr) + 1; |
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121 char *err = (char *) alloca(len); |
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122 SDL_strlcpy(err, origerr, len); |
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123 retval = -1; |
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124 SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s\n", |
2060 | 125 nas_library, err); |
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126 } else { |
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127 retval = load_nas_syms(); |
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128 if (retval < 0) { |
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129 UnloadNASLibrary(); |
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130 } |
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131 } |
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132 } |
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133 return retval; |
0 | 134 } |
135 | |
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136 #else |
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137 |
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138 static void |
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139 UnloadNASLibrary(void) |
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140 { |
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141 } |
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142 |
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143 static int |
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144 LoadNASLibrary(void) |
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145 { |
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146 load_nas_syms(); |
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147 return 0; |
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148 } |
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149 |
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150 #endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */ |
0 | 151 |
152 /* This function waits until it is possible to write a full sound buffer */ | |
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153 static void |
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154 NAS_WaitDevice(_THIS) |
0 | 155 { |
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156 while (this->hidden->buf_free < this->hidden->mixlen) { |
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157 AuEvent ev; |
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158 NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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159 NAS_AuDispatchEvent(this->hidden->aud, &ev); |
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160 } |
0 | 161 } |
162 | |
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163 static void |
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164 NAS_PlayDevice(_THIS) |
0 | 165 { |
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166 while (this->hidden->mixlen > this->hidden->buf_free) { |
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167 /* |
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168 * We think the buffer is full? Yikes! Ask the server for events, |
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169 * in the hope that some of them is LowWater events telling us more |
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170 * of the buffer is free now than what we think. |
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171 */ |
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172 AuEvent ev; |
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173 NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev); |
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174 NAS_AuDispatchEvent(this->hidden->aud, &ev); |
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175 } |
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176 this->hidden->buf_free -= this->hidden->mixlen; |
0 | 177 |
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178 /* Write the audio data */ |
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179 NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0, |
2060 | 180 this->hidden->mixlen, this->hidden->mixbuf, AuFalse, |
181 NULL); | |
0 | 182 |
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183 this->hidden->written += this->hidden->mixlen; |
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184 |
0 | 185 #ifdef DEBUG_AUDIO |
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186 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); |
0 | 187 #endif |
188 } | |
189 | |
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190 static Uint8 * |
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191 NAS_GetDeviceBuf(_THIS) |
0 | 192 { |
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193 return (this->hidden->mixbuf); |
0 | 194 } |
195 | |
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196 static void |
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197 NAS_CloseDevice(_THIS) |
0 | 198 { |
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199 if (this->hidden != NULL) { |
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200 if (this->hidden->mixbuf != NULL) { |
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201 SDL_FreeAudioMem(this->hidden->mixbuf); |
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202 this->hidden->mixbuf = NULL; |
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203 } |
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204 if (this->hidden->aud) { |
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205 NAS_AuCloseServer(this->hidden->aud); |
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206 this->hidden->aud = 0; |
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207 } |
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208 SDL_free(this->hidden); |
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209 this2 = this->hidden = NULL; |
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210 } |
0 | 211 } |
212 | |
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213 static unsigned char |
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214 sdlformat_to_auformat(unsigned int fmt) |
0 | 215 { |
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216 switch (fmt) { |
0 | 217 case AUDIO_U8: |
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218 return AuFormatLinearUnsigned8; |
0 | 219 case AUDIO_S8: |
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220 return AuFormatLinearSigned8; |
0 | 221 case AUDIO_U16LSB: |
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222 return AuFormatLinearUnsigned16LSB; |
0 | 223 case AUDIO_U16MSB: |
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224 return AuFormatLinearUnsigned16MSB; |
0 | 225 case AUDIO_S16LSB: |
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226 return AuFormatLinearSigned16LSB; |
0 | 227 case AUDIO_S16MSB: |
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228 return AuFormatLinearSigned16MSB; |
0 | 229 } |
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230 return AuNone; |
0 | 231 } |
232 | |
233 static AuBool | |
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234 event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd) |
0 | 235 { |
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236 switch (ev->type) { |
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237 case AuEventTypeElementNotify: |
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238 { |
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239 AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; |
0 | 240 |
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241 switch (event->kind) { |
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242 case AuElementNotifyKindLowWater: |
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243 if (this2->buf_free >= 0) { |
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244 this2->really += event->num_bytes; |
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245 gettimeofday(&this2->last_tv, 0); |
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246 this2->buf_free += event->num_bytes; |
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247 } else { |
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248 this2->buf_free = event->num_bytes; |
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249 } |
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250 break; |
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251 case AuElementNotifyKindState: |
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252 switch (event->cur_state) { |
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253 case AuStatePause: |
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254 if (event->reason != AuReasonUser) { |
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255 if (this2->buf_free >= 0) { |
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256 this2->really += event->num_bytes; |
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257 gettimeofday(&this2->last_tv, 0); |
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258 this2->buf_free += event->num_bytes; |
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259 } else { |
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260 this2->buf_free = event->num_bytes; |
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261 } |
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262 } |
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263 break; |
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264 } |
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265 } |
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266 } |
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267 } |
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268 return AuTrue; |
0 | 269 } |
270 | |
271 static AuDeviceID | |
272 find_device(_THIS, int nch) | |
273 { | |
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274 /* These "Au" things are all macros, not functions... */ |
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275 int i; |
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276 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) { |
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277 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) == |
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278 AuComponentKindPhysicalOutput) && |
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279 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) { |
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280 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i)); |
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281 } |
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282 } |
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283 return AuNone; |
0 | 284 } |
285 | |
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286 static int |
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287 NAS_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 288 { |
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289 AuElement elms[3]; |
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290 int buffer_size; |
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291 SDL_AudioFormat test_format, format; |
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292 |
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293 /* Initialize all variables that we clean on shutdown */ |
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294 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 295 SDL_malloc((sizeof *this->hidden)); |
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296 if (this->hidden == NULL) { |
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297 SDL_OutOfMemory(); |
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298 return 0; |
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299 } |
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300 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 301 |
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302 /* Try for a closest match on audio format */ |
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303 format = 0; |
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304 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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305 !format && test_format;) { |
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306 format = sdlformat_to_auformat(test_format); |
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307 if (format == AuNone) { |
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308 test_format = SDL_NextAudioFormat(); |
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309 } |
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310 } |
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311 if (format == 0) { |
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312 NAS_CloseDevice(this); |
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313 SDL_SetError("NAS: Couldn't find any hardware audio formats"); |
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314 return 0; |
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315 } |
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316 this->spec.format = test_format; |
0 | 317 |
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318 this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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319 if (this->hidden->aud == 0) { |
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320 NAS_CloseDevice(this); |
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321 SDL_SetError("NAS: Couldn't open connection to NAS server"); |
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322 return 0; |
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323 } |
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324 |
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325 this->hidden->dev = find_device(this, this->spec.channels); |
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326 if ((this->hidden->dev == AuNone) |
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327 || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) { |
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328 NAS_CloseDevice(this); |
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329 SDL_SetError("NAS: Couldn't find a fitting device on NAS server"); |
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330 return 0; |
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331 } |
0 | 332 |
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333 buffer_size = this->spec.freq; |
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334 if (buffer_size < 4096) |
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335 buffer_size = 4096; |
0 | 336 |
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337 if (buffer_size > 32768) |
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338 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ |
0 | 339 |
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340 /* Calculate the final parameters for this audio specification */ |
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341 SDL_CalculateAudioSpec(&this->spec); |
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342 |
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343 this2 = this->hidden; |
0 | 344 |
2060 | 345 AuMakeElementImportClient(elms, this->spec.freq, format, |
346 this->spec.channels, AuTrue, buffer_size, | |
347 buffer_size / 4, 0, NULL); | |
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348 AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq, |
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349 AuUnlimitedSamples, 0, NULL); |
2060 | 350 NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, |
351 NULL); | |
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352 NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, |
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353 this->hidden->flow, event_handler, |
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354 (AuPointer) NULL); |
0 | 355 |
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356 NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); |
0 | 357 |
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358 /* Allocate mixing buffer */ |
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359 this->hidden->mixlen = this->spec.size; |
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360 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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361 if (this->hidden->mixbuf == NULL) { |
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362 NAS_CloseDevice(this); |
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363 SDL_OutOfMemory(); |
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364 return 0; |
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365 } |
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366 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 367 |
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368 /* We're ready to rock and roll. :-) */ |
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369 return 1; |
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370 } |
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371 |
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372 static void |
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373 NAS_Deinitialize(void) |
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374 { |
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375 UnloadNASLibrary(); |
0 | 376 } |
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377 |
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378 static int |
2060 | 379 NAS_Init(SDL_AudioDriverImpl * impl) |
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380 { |
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381 if (LoadNASLibrary() < 0) { |
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382 return 0; |
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383 } else { |
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384 AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL); |
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385 if (aud == NULL) { |
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386 SDL_SetError("NAS: AuOpenServer() failed (no audio server?)"); |
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387 return 0; |
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388 } |
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389 NAS_AuCloseServer(aud); |
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390 } |
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391 |
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392 /* Set the function pointers */ |
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393 impl->OpenDevice = NAS_OpenDevice; |
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394 impl->PlayDevice = NAS_PlayDevice; |
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395 impl->WaitDevice = NAS_WaitDevice; |
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396 impl->GetDeviceBuf = NAS_GetDeviceBuf; |
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397 impl->CloseDevice = NAS_CloseDevice; |
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398 impl->Deinitialize = NAS_Deinitialize; |
2060 | 399 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: is this true? */ |
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400 |
2942 | 401 return 2; /* 2 == definitely has an audio device. */ |
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402 } |
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403 |
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404 AudioBootStrap NAS_bootstrap = { |
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405 NAS_DRIVER_NAME, "Network Audio System", NAS_Init, 0 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
406 }; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
407 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
408 /* vi: set ts=4 sw=4 expandtab: */ |