Mercurial > sdl-ios-xcode
annotate include/SDL_compat.h @ 3468:789b97008d8a
My first OpenGL shader! Momma will be so proud!
This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque.
The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:29:31 +0000 |
parents | d3baf5ac4e37 |
children | 0267b8b1595c |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \defgroup Compatibility SDL 1.2 Compatibility API |
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25 */ |
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26 /*@{*/ |
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27 |
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28 /** |
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29 * \file SDL_compat.h |
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30 * |
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31 * This file contains functions for backwards compatibility with SDL 1.2. |
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32 */ |
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33 |
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34 /** |
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35 * \def SDL_NO_COMPAT |
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36 * |
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37 * #define SDL_NO_COMPAT to prevent SDL_compat.h from being included. |
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38 * SDL_NO_COMPAT is intended to make it easier to covert SDL 1.2 code to |
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39 * SDL 1.3/2.0. |
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40 */ |
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41 |
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42 /*@}*/ |
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43 |
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44 #ifdef SDL_NO_COMPAT |
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45 #define _SDL_compat_h |
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46 #endif |
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47 |
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48 #ifndef _SDL_compat_h |
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49 #define _SDL_compat_h |
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50 |
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51 #include "SDL_video.h" |
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52 #include "SDL_version.h" |
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53 |
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54 #include "begin_code.h" |
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55 /* Set up for C function definitions, even when using C++ */ |
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56 #ifdef __cplusplus |
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57 /* *INDENT-OFF* */ |
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58 extern "C" { |
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59 /* *INDENT-ON* */ |
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60 #endif |
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61 |
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62 /** |
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63 * \addtogroup Compatibility |
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64 */ |
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65 /*@{*/ |
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66 |
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67 /** |
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68 * \name Surface flags |
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69 */ |
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70 /*@{*/ |
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71 #define SDL_SWSURFACE 0x00000000 /**< \note Not used */ |
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72 #define SDL_SRCALPHA 0x00010000 |
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73 #define SDL_SRCCOLORKEY 0x00020000 |
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74 #define SDL_ANYFORMAT 0x00100000 |
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75 #define SDL_HWPALETTE 0x00200000 |
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76 #define SDL_DOUBLEBUF 0x00400000 |
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77 #define SDL_FULLSCREEN 0x00800000 |
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78 #define SDL_RESIZABLE 0x01000000 |
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79 #define SDL_NOFRAME 0x02000000 |
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80 #define SDL_OPENGL 0x04000000 |
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81 #define SDL_HWSURFACE 0x08000001 /**< \note Not used */ |
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82 #define SDL_ASYNCBLIT 0x08000000 /**< \note Not used */ |
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83 #define SDL_RLEACCELOK 0x08000000 /**< \note Not used */ |
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84 #define SDL_HWACCEL 0x08000000 /**< \note Not used */ |
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85 /*@}*//*Surface flags*/ |
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86 |
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87 #define SDL_APPMOUSEFOCUS 0x01 |
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88 #define SDL_APPINPUTFOCUS 0x02 |
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89 #define SDL_APPACTIVE 0x04 |
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90 |
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91 #define SDL_LOGPAL 0x01 |
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92 #define SDL_PHYSPAL 0x02 |
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93 |
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94 #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1 |
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95 #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2 |
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96 #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3 |
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97 #define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT) |
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98 #define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE) |
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99 #define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE) |
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100 |
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101 #define SDL_BUTTON_WHEELUP 4 |
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102 #define SDL_BUTTON_WHEELDOWN 5 |
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103 |
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104 #define SDL_DEFAULT_REPEAT_DELAY 500 |
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105 #define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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106 |
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107 typedef struct SDL_VideoInfo |
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108 { |
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109 Uint32 hw_available:1; |
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110 Uint32 wm_available:1; |
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111 Uint32 UnusedBits1:6; |
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112 Uint32 UnusedBits2:1; |
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113 Uint32 blit_hw:1; |
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114 Uint32 blit_hw_CC:1; |
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115 Uint32 blit_hw_A:1; |
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116 Uint32 blit_sw:1; |
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117 Uint32 blit_sw_CC:1; |
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118 Uint32 blit_sw_A:1; |
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119 Uint32 blit_fill:1; |
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120 Uint32 UnusedBits3:16; |
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121 Uint32 video_mem; |
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122 |
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123 SDL_PixelFormat *vfmt; |
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124 |
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125 int current_w; |
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126 int current_h; |
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127 } SDL_VideoInfo; |
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128 |
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129 /** |
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130 * \name Overlay formats |
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131 * |
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132 * The most common video overlay formats. |
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133 * |
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134 * For an explanation of these pixel formats, see: |
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135 * http://www.webartz.com/fourcc/indexyuv.htm |
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136 * |
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137 * For information on the relationship between color spaces, see: |
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138 * http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html |
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139 */ |
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140 /*@{*/ |
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141 #define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */ |
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142 #define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */ |
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143 #define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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144 #define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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145 #define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
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146 /*@}*//*Overlay formats*/ |
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147 |
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148 /** |
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149 * The YUV hardware video overlay. |
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150 */ |
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151 typedef struct SDL_Overlay |
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152 { |
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153 Uint32 format; /**< Read-only */ |
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154 int w, h; /**< Read-only */ |
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155 int planes; /**< Read-only */ |
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156 Uint16 *pitches; /**< Read-only */ |
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157 Uint8 **pixels; /**< Read-write */ |
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158 |
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159 /** |
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160 * \name Hardware-specific surface info |
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161 */ |
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162 /*@{*/ |
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163 struct private_yuvhwfuncs *hwfuncs; |
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164 struct private_yuvhwdata *hwdata; |
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165 /*@}*//*Hardware-specific surface info*/ |
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166 |
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167 /** |
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168 * \name Special flags |
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169 */ |
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170 /*@{*/ |
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171 Uint32 hw_overlay:1; /**< Flag: This overlay hardware accelerated? */ |
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172 Uint32 UnusedBits:31; |
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173 /*@}*//*Special flags*/ |
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174 } SDL_Overlay; |
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175 |
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176 typedef enum |
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177 { |
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178 SDL_GRAB_QUERY = -1, |
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179 SDL_GRAB_OFF = 0, |
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180 SDL_GRAB_ON = 1 |
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181 } SDL_GrabMode; |
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182 |
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183 struct SDL_SysWMinfo; |
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184 |
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185 /** |
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186 * \name Obsolete or renamed key codes |
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187 */ |
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188 /*@{*/ |
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189 |
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190 /** |
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191 * \name Renamed keys |
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192 * |
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193 * These key constants were renamed for clarity or consistency. |
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194 */ |
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195 /*@{*/ |
2709 | 196 #define SDLK_0 '0' |
197 #define SDLK_1 '1' | |
198 #define SDLK_2 '2' | |
199 #define SDLK_3 '3' | |
200 #define SDLK_4 '4' | |
201 #define SDLK_5 '5' | |
202 #define SDLK_6 '6' | |
203 #define SDLK_7 '7' | |
204 #define SDLK_8 '8' | |
205 #define SDLK_9 '9' | |
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206 #define SDLK_a 'a' |
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207 #define SDLK_b 'b' |
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208 #define SDLK_c 'c' |
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209 #define SDLK_d 'd' |
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210 #define SDLK_e 'e' |
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211 #define SDLK_f 'f' |
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212 #define SDLK_g 'g' |
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213 #define SDLK_h 'h' |
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214 #define SDLK_i 'i' |
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215 #define SDLK_j 'j' |
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216 #define SDLK_k 'k' |
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217 #define SDLK_l 'l' |
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218 #define SDLK_m 'm' |
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219 #define SDLK_n 'n' |
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220 #define SDLK_o 'o' |
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221 #define SDLK_p 'p' |
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222 #define SDLK_q 'q' |
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223 #define SDLK_r 'r' |
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224 #define SDLK_s 's' |
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225 #define SDLK_t 't' |
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226 #define SDLK_u 'u' |
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227 #define SDLK_v 'v' |
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228 #define SDLK_w 'w' |
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229 #define SDLK_x 'x' |
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230 #define SDLK_y 'y' |
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231 #define SDLK_z 'z' |
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232 #define SDLK_QUOTE '\'' |
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233 #define SDLK_MINUS '-' |
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234 #define SDLK_BACKQUOTE '`' |
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235 #define SDLK_EXCLAIM '!' |
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236 #define SDLK_QUOTEDBL '"' |
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237 #define SDLK_HASH '#' |
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238 #define SDLK_DOLLAR '$' |
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239 #define SDLK_AMPERSAND '&' |
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240 #define SDLK_LEFTPAREN '(' |
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241 #define SDLK_RIGHTPAREN ')' |
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242 #define SDLK_ASTERISK '*' |
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243 #define SDLK_PLUS '+' |
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244 #define SDLK_COLON ':' |
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245 #define SDLK_LESS '<' |
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246 #define SDLK_GREATER '>' |
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247 #define SDLK_QUESTION '?' |
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248 #define SDLK_AT '@' |
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249 #define SDLK_CARET '^' |
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250 #define SDLK_UNDERSCORE '_' |
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251 #define SDLK_KP0 SDLK_KP_0 |
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252 #define SDLK_KP1 SDLK_KP_1 |
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253 #define SDLK_KP2 SDLK_KP_2 |
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254 #define SDLK_KP3 SDLK_KP_3 |
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255 #define SDLK_KP4 SDLK_KP_4 |
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256 #define SDLK_KP5 SDLK_KP_5 |
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257 #define SDLK_KP6 SDLK_KP_6 |
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258 #define SDLK_KP7 SDLK_KP_7 |
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259 #define SDLK_KP8 SDLK_KP_8 |
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260 #define SDLK_KP9 SDLK_KP_9 |
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261 #define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR |
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262 #define SDLK_SCROLLOCK SDLK_SCROLLLOCK |
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263 #define SDLK_PRINT SDLK_PRINTSCREEN |
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264 /*@}*//*Renamed keys*/ |
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265 |
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266 /** |
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267 * \name META modifier |
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268 * |
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269 * The META modifier is equivalent to the GUI modifier from the USB standard. |
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270 */ |
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271 /*@{*/ |
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272 #define KMOD_LMETA KMOD_LGUI |
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273 #define KMOD_RMETA KMOD_RGUI |
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274 #define KMOD_META KMOD_GUI |
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275 /*@}*//*META modifier*/ |
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276 |
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277 /** |
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278 * \name Not in USB |
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279 * |
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280 * These keys don't appear in the USB specification (or at least not under |
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281 * those names). I'm unsure if the following assignments make sense or if these |
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282 * codes should be defined as actual additional SDLK_ constants. |
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283 */ |
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284 /*@{*/ |
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285 #define SDLK_LSUPER SDLK_LMETA |
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286 #define SDLK_RSUPER SDLK_RMETA |
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287 #define SDLK_COMPOSE SDLK_APPLICATION |
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288 #define SDLK_BREAK SDLK_STOP |
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289 #define SDLK_EURO SDLK_2 |
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290 /*@}*//*Not in USB*/ |
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291 |
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292 /*@}*//*Obsolete or renamed key codes*/ |
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293 |
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294 #define SDL_SetModuleHandle(x) |
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295 #define SDL_AllocSurface SDL_CreateRGBSurface |
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296 |
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297 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
2329 | 298 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
299 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); | |
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300 extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); |
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301 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, |
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302 int height, |
2329 | 303 int bpp, Uint32 flags); |
3040 | 304 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(const SDL_PixelFormat * |
305 format, Uint32 flags); | |
306 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, | |
2329 | 307 int bpp, Uint32 flags); |
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308 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); |
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309 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, |
2329 | 310 int numrects, SDL_Rect * rects); |
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311 extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, |
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312 Sint32 x, |
2329 | 313 Sint32 y, Uint32 w, Uint32 h); |
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314 extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); |
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315 extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, |
2329 | 316 Uint32 flag, Uint8 alpha); |
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317 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); |
2329 | 318 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * |
319 surface); | |
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320 extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, |
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321 const char *icon); |
2043 | 322 extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title, |
323 const char **icon); | |
2329 | 324 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); |
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325 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); |
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326 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); |
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327 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); |
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328 extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, |
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329 int flags, |
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330 const SDL_Color * colors, |
2329 | 331 int firstcolor, int ncolors); |
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332 extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, |
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333 const SDL_Color * colors, |
2329 | 334 int firstcolor, int ncolors); |
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335 extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); |
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336 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
2329 | 337 extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); |
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338 extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, |
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339 int height, |
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340 Uint32 format, |
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341 SDL_Surface * |
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342 display); |
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343 extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay); |
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344 extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay); |
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345 extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, |
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346 SDL_Rect * dstrect); |
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347 extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); |
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348 extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); |
2329 | 349 extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
350 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); | |
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351 extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); |
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352 |
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353 /*@}*//*Compatibility*/ |
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354 |
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355 /* Ends C function definitions when using C++ */ |
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356 #ifdef __cplusplus |
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357 /* *INDENT-OFF* */ |
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358 } |
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359 /* *INDENT-ON* */ |
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360 #endif |
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361 #include "close_code.h" |
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362 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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363 #endif /* _SDL_compat_h */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
364 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
365 /* vi: set ts=4 sw=4 expandtab: */ |