annotate Xcode/SDL/pkg-support/devel-resources/Welcome.txt @ 3468:789b97008d8a

My first OpenGL shader! Momma will be so proud! This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque. The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:29:31 +0000
parents d63e9f5944ae
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d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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1 This package installs documentation and Project Builder stationary for the SDL framework.
d63e9f5944ae Unpacked project archives to get individual file history in subversion
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2
d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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3 The SDL documentation is installed into /Developer/Documentation/SDL.
d63e9f5944ae Unpacked project archives to get individual file history in subversion
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4
d63e9f5944ae Unpacked project archives to get individual file history in subversion
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5 The SDL Mac OS X Readme is installed into your home directory.