Mercurial > sdl-ios-xcode
annotate src/video/picogui/SDL_pgvideo.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 8d9bb0cf2c2a |
children | 4da1ee79c9af |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Micah Dowty |
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23 micahjd@users.sourceforge.net |
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24 */ |
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25 #include "SDL_config.h" |
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26 |
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27 #include "SDL_video.h" |
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28 #include "SDL_mouse.h" |
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29 #include "../SDL_sysvideo.h" |
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30 #include "../SDL_pixels_c.h" |
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31 #include "../../events/SDL_events_c.h" |
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32 |
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33 #include "SDL_pgvideo.h" |
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34 #include "SDL_pgevents_c.h" |
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35 |
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36 #define PGVID_DRIVER_NAME "picogui" |
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37 |
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38 /* Initialization/Query functions */ |
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39 static int PG_VideoInit (_THIS, SDL_PixelFormat * vformat); |
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40 static SDL_Rect **PG_ListModes (_THIS, SDL_PixelFormat * format, |
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41 Uint32 flags); |
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42 static SDL_Surface *PG_SetVideoMode (_THIS, SDL_Surface * current, int width, |
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43 int height, int bpp, Uint32 flags); |
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44 static int PG_SetColors (_THIS, int firstcolor, int ncolors, |
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45 SDL_Color * colors); |
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46 static void PG_VideoQuit (_THIS); |
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47 |
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48 /* Hardware surface functions */ |
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49 static int PG_AllocHWSurface (_THIS, SDL_Surface * surface); |
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50 static int PG_LockHWSurface (_THIS, SDL_Surface * surface); |
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51 static void PG_UnlockHWSurface (_THIS, SDL_Surface * surface); |
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52 static void PG_FreeHWSurface (_THIS, SDL_Surface * surface); |
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53 |
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54 /* etc. */ |
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55 static void PG_UpdateRects (_THIS, int numrects, SDL_Rect * rects); |
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56 |
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57 // The implementation dependent data for the window manager cursor |
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58 struct WMcursor |
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59 { |
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60 /* Our cursor is a PicoGUI theme */ |
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61 pghandle theme; |
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62 }; |
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63 |
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64 /* WM functions */ |
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65 void PG_SetCaption (_THIS, const char *title, const char *icon); |
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66 WMcursor *PG_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, |
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67 int w, int h, int hot_x, int hot_y); |
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68 void PG_FreeWMCursor (_THIS, WMcursor * cursor); |
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69 void PG_WarpWMCursor (_THIS, Uint16 x, Uint16 y); |
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70 int PG_ShowWMCursor (_THIS, WMcursor * cursor); |
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71 |
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72 /* PicoGUI driver bootstrap functions */ |
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73 |
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74 static int |
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75 PG_Available (void) |
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76 { |
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77 /* FIXME: The current client lib doesn't give a way to see if the picogui |
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78 * server is reachable without causing a fatal error if it isn't. |
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79 * This should be fixed in cli_c2, but until then assume we can |
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80 * connect. Since more common drivers like X11 are probed first anyway, |
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81 * this shouldn't be a huge problem. |
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82 */ |
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83 return (1); |
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84 } |
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85 |
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86 static void |
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87 PG_DeleteDevice (SDL_VideoDevice * device) |
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88 { |
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89 SDL_free (device->hidden); |
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90 SDL_free (device); |
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91 } |
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92 |
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93 static SDL_VideoDevice * |
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94 PG_CreateDevice (int devindex) |
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95 { |
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96 SDL_VideoDevice *device; |
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97 |
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98 /* Initialize all variables that we clean on shutdown */ |
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99 device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)); |
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100 if (device) { |
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101 SDL_memset (device, 0, (sizeof *device)); |
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102 device->hidden = (struct SDL_PrivateVideoData *) |
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103 SDL_malloc ((sizeof *device->hidden)); |
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104 } |
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105 if ((device == NULL) || (device->hidden == NULL)) { |
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106 SDL_OutOfMemory (); |
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107 if (device) { |
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108 SDL_free (device); |
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109 } |
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110 return (0); |
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111 } |
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112 SDL_memset (device->hidden, 0, (sizeof *device->hidden)); |
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113 |
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114 /* Set the function pointers */ |
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115 device->VideoInit = PG_VideoInit; |
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116 device->ListModes = PG_ListModes; |
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117 device->SetVideoMode = PG_SetVideoMode; |
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118 device->CreateYUVOverlay = NULL; |
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119 device->SetColors = PG_SetColors; |
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120 device->UpdateRects = PG_UpdateRects; |
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121 device->VideoQuit = PG_VideoQuit; |
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122 device->AllocHWSurface = PG_AllocHWSurface; |
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123 device->CheckHWBlit = NULL; |
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124 device->FillHWRect = NULL; |
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125 device->SetHWColorKey = NULL; |
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126 device->SetHWAlpha = NULL; |
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127 device->LockHWSurface = PG_LockHWSurface; |
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128 device->UnlockHWSurface = PG_UnlockHWSurface; |
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129 device->FlipHWSurface = NULL; |
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130 device->FreeHWSurface = PG_FreeHWSurface; |
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131 device->SetCaption = PG_SetCaption; |
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132 device->SetIcon = NULL; |
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133 device->IconifyWindow = NULL; |
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134 device->GrabInput = NULL; |
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135 |
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136 device->PumpEvents = PG_PumpEvents; |
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137 device->InitOSKeymap = PG_InitOSKeymap; |
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138 |
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139 device->ShowWMCursor = PG_ShowWMCursor; |
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140 device->CreateWMCursor = PG_CreateWMCursor; |
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141 device->FreeWMCursor = PG_FreeWMCursor; |
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142 device->WarpWMCursor = PG_WarpWMCursor; |
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143 |
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144 device->free = PG_DeleteDevice; |
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145 |
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146 return device; |
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147 } |
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148 |
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149 VideoBootStrap PG_bootstrap = { |
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150 PGVID_DRIVER_NAME, "PicoGUI SDL driver", |
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151 PG_Available, PG_CreateDevice |
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152 }; |
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153 |
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154 |
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155 int |
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156 PG_VideoInit (_THIS, SDL_PixelFormat * vformat) |
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157 { |
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158 /* Connect to the PicoGUI server. No way to process command line args yet, |
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159 * but since this is based on SHM it's not important to be able to specify |
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160 * a remote PicoGUI server. |
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161 * |
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162 * FIXME: Another nitpick about the current client lib is there's no |
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163 * clean way to indicate that command line args are not available. |
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164 */ |
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165 pgInit (0, (char **) ""); |
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166 this->hidden->mi = *pgGetVideoMode (); |
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167 |
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168 /* Create a picogui application and canvas. We'll populate the canvas later. */ |
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169 this->hidden->wApp = pgRegisterApp (PG_APP_NORMAL, "SDL", 0); |
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170 this->hidden->wCanvas = pgNewWidget (PG_WIDGET_CANVAS, 0, 0); |
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171 pgSetWidget (PGDEFAULT, PG_WP_SIDE, PG_S_ALL, 0); |
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172 |
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173 PG_InitEvents (this); |
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174 |
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175 /* Determine the current screen size */ |
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176 this->info.current_w = this->hidden->mi.lxres; |
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177 this->info.current_h = this->hidden->mi.lyres; |
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178 |
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179 /* Determine the screen depth. |
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180 * We change this during the SDL_SetVideoMode implementation... |
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181 * Round up to the nearest Bytes per pixel |
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182 */ |
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183 vformat->BitsPerPixel = this->hidden->mi.bpp; |
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184 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3; |
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185 if (this->hidden->mi.bpp & 7) |
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186 vformat->BytesPerPixel++; |
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187 |
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188 /* We're done! */ |
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189 return (0); |
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190 } |
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191 |
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192 SDL_Rect ** |
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193 PG_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) |
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194 { |
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195 return (SDL_Rect **) - 1; |
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196 } |
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197 |
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198 SDL_Surface * |
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199 PG_SetVideoMode (_THIS, SDL_Surface * current, |
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200 int width, int height, int bpp, Uint32 flags) |
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201 { |
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202 if (this->hidden->bitmap) { |
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203 /* Free old bitmap */ |
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204 if (current->pixels) { |
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205 shmdt (current->pixels); |
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206 current->pixels = NULL; |
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207 } |
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208 pgDelete (this->hidden->bitmap); |
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209 } |
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210 |
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211 /* Allocate the new pixel format for the screen */ |
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212 if (!SDL_ReallocFormat (current, bpp, 0, 0, 0, 0)) { |
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213 SDL_SetError |
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214 ("Couldn't allocate new pixel format for requested mode"); |
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215 return (NULL); |
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216 } |
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217 |
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218 /* Create a new picogui bitmap */ |
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219 this->hidden->bitmap = pgCreateBitmap (width, height); |
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220 this->hidden->shm = *pgMakeSHMBitmap (this->hidden->bitmap); |
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221 current->pixels = shmat (shmget (this->hidden->shm.shm_key, |
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222 this->hidden->shm.shm_length, 0), NULL, |
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223 0); |
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224 |
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225 /* Reset the canvas, and draw persistent and incremental grops. |
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226 * Use mapping and offsets to center it. |
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227 */ |
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228 |
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229 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_NUKE, 0); |
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230 |
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231 /* 0. Set the source position during incremental rendering |
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232 */ |
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233 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC, 0, 0, |
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234 0, 0); |
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235 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, |
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236 PG_GROPF_INCREMENTAL); |
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237 |
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238 /* 1. Incremental bitmap rendering |
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239 */ |
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240 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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241 0, 0, 0, 0, this->hidden->bitmap); |
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242 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, |
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243 PG_GROPF_INCREMENTAL); |
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244 |
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245 /* 2. Normal bitmap rendering |
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246 */ |
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247 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP, |
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248 0, 0, this->hidden->shm.width, this->hidden->shm.height, |
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249 this->hidden->bitmap); |
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250 |
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251 /* Set up the new mode framebuffer */ |
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252 current->flags = 0; |
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253 current->w = this->hidden->shm.width; |
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254 current->h = this->hidden->shm.height; |
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255 current->pitch = this->hidden->shm.pitch; |
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256 |
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257 /* Set up pixel format */ |
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258 current->format->BitsPerPixel = this->hidden->shm.bpp; |
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259 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3; |
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260 if (this->hidden->shm.bpp & 7) |
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261 current->format->BytesPerPixel++; |
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262 current->format->palette = NULL; |
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263 current->format->Rmask = this->hidden->shm.red_mask; |
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264 current->format->Gmask = this->hidden->shm.green_mask; |
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265 current->format->Bmask = this->hidden->shm.blue_mask; |
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266 current->format->Amask = this->hidden->shm.alpha_mask; |
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267 current->format->Rshift = this->hidden->shm.red_shift; |
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268 current->format->Gshift = this->hidden->shm.green_shift; |
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269 current->format->Bshift = this->hidden->shm.blue_shift; |
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270 current->format->Ashift = this->hidden->shm.alpha_shift; |
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271 current->format->Rloss = 8 - this->hidden->shm.red_length; |
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272 current->format->Gloss = 8 - this->hidden->shm.green_length; |
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273 current->format->Bloss = 8 - this->hidden->shm.blue_length; |
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274 current->format->Aloss = 8 - this->hidden->shm.alpha_length; |
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275 |
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276 /* Draw the app */ |
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277 pgUpdate (); |
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278 |
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279 /* We're done */ |
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280 return (current); |
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281 } |
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282 |
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283 /* We don't actually allow hardware surfaces other than the main one */ |
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284 static int |
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285 PG_AllocHWSurface (_THIS, SDL_Surface * surface) |
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286 { |
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287 return (-1); |
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288 } |
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289 static void |
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290 PG_FreeHWSurface (_THIS, SDL_Surface * surface) |
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291 { |
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292 return; |
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293 } |
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294 |
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295 /* We need to wait for vertical retrace on page flipped displays */ |
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296 static int |
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297 PG_LockHWSurface (_THIS, SDL_Surface * surface) |
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298 { |
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299 return (0); |
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300 } |
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301 |
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302 static void |
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303 PG_UnlockHWSurface (_THIS, SDL_Surface * surface) |
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304 { |
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305 return; |
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306 } |
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307 |
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308 static void |
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309 PG_UpdateRects (_THIS, int numrects, SDL_Rect * rects) |
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310 { |
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311 int i; |
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312 |
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313 for (i = 0; i < numrects; i++) { |
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314 if (rects[i].w <= 0 || rects[i].h <= 0) |
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315 continue; |
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316 |
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317 /* Schedule an incremental update for this rectangle, using |
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318 * the canvas gropnodes we've loaded beforehand. |
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319 */ |
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320 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0); |
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321 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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322 rects[i].x, rects[i].y, rects[i].w, rects[i].h); |
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323 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1); |
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324 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, |
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325 rects[i].x, rects[i].y, rects[i].w, rects[i].h); |
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326 |
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327 /* Go perform the update */ |
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328 pgWriteCmd (this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0); |
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329 pgSubUpdate (this->hidden->wCanvas); |
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330 } |
433
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331 } |
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332 |
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333 int |
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334 PG_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
433
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335 { |
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336 /* do nothing of note. */ |
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337 return (1); |
433
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338 } |
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339 |
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340 /* Note: If we are terminated, this could be called in the middle of |
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341 another SDL video routine -- notably UpdateRects. |
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342 */ |
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343 void |
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344 PG_VideoQuit (_THIS) |
433
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345 { |
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346 if (this->screen->pixels != NULL) { |
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347 shmdt (this->screen->pixels); |
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348 this->screen->pixels = NULL; |
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349 pgDelete (this->hidden->bitmap); |
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350 } |
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351 pgDelete (this->hidden->wCanvas); |
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352 pgDelete (this->hidden->wApp); |
433
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353 } |
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354 |
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355 void |
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356 PG_SetCaption (_THIS, const char *title, const char *icon) |
433
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357 { |
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358 if (title != NULL) |
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359 pgReplaceText (this->hidden->wApp, title); |
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360 pgUpdate (); |
433
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361 } |
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362 |
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363 /* FIXME: The cursor stuff isn't implemented yet! */ |
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364 |
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365 WMcursor * |
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366 PG_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, |
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367 int w, int h, int hot_x, int hot_y) |
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368 { |
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369 static WMcursor dummy; |
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370 return &dummy; |
433
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371 } |
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372 |
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373 void |
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374 PG_FreeWMCursor (_THIS, WMcursor * cursor) |
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375 { |
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376 } |
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377 |
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378 void |
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379 PG_WarpWMCursor (_THIS, Uint16 x, Uint16 y) |
433
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380 { |
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381 } |
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382 |
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383 int |
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384 PG_ShowWMCursor (_THIS, WMcursor * cursor) |
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385 { |
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386 return 1; |
433
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387 } |
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388 |
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389 /* vi: set ts=4 sw=4 expandtab: */ |