annotate src/video/SDL_pixels_c.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
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children 4da1ee79c9af
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Useful functions and variables from SDL_pixel.c */
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25
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26 #include "SDL_blit.h"
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27
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28 /* Pixel format functions */
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29 extern SDL_PixelFormat *SDL_AllocFormat (int bpp,
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30 Uint32 Rmask, Uint32 Gmask,
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31 Uint32 Bmask, Uint32 Amask);
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32 extern SDL_PixelFormat *SDL_ReallocFormat (SDL_Surface * surface, int bpp,
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33 Uint32 Rmask, Uint32 Gmask,
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34 Uint32 Bmask, Uint32 Amask);
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35 extern void SDL_FormatChanged (SDL_Surface * surface);
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36 extern void SDL_FreeFormat (SDL_PixelFormat * format);
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38 /* Blit mapping functions */
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39 extern SDL_BlitMap *SDL_AllocBlitMap (void);
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40 extern void SDL_InvalidateMap (SDL_BlitMap * map);
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41 extern int SDL_MapSurface (SDL_Surface * src, SDL_Surface * dst);
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42 extern void SDL_FreeBlitMap (SDL_BlitMap * map);
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44 /* Miscellaneous functions */
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45 extern Uint16 SDL_CalculatePitch (SDL_Surface * surface);
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46 extern void SDL_DitherColors (SDL_Color * colors, int bpp);
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47 extern Uint8 SDL_FindColor (SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
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48 extern void SDL_ApplyGamma (Uint16 * gamma, SDL_Color * colors,
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49 SDL_Color * output, int ncolors);
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50 /* vi: set ts=4 sw=4 expandtab: */