Mercurial > sdl-ios-xcode
annotate src/audio/windx5/SDL_dx5audio.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL_timer.h" | |
27 #include "SDL_audio.h" | |
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28 #include "../SDL_audio_c.h" |
0 | 29 #include "SDL_dx5audio.h" |
30 | |
31 /* Define this if you want to use DirectX 6 DirectSoundNotify interface */ | |
32 //#define USE_POSITION_NOTIFY | |
33 | |
34 /* DirectX function pointers for audio */ | |
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35 HRESULT (WINAPI * DSoundCreate) (LPGUID, LPDIRECTSOUND *, LPUNKNOWN); |
0 | 36 |
37 /* Audio driver functions */ | |
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38 static int DX5_OpenAudio (_THIS, SDL_AudioSpec * spec); |
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39 static void DX5_ThreadInit (_THIS); |
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40 static void DX5_WaitAudio_BusyWait (_THIS); |
0 | 41 #ifdef USE_POSITION_NOTIFY |
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42 static void DX6_WaitAudio_EventWait (_THIS); |
0 | 43 #endif |
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44 static void DX5_PlayAudio (_THIS); |
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45 static Uint8 *DX5_GetAudioBuf (_THIS); |
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46 static void DX5_WaitDone (_THIS); |
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47 static void DX5_CloseAudio (_THIS); |
0 | 48 |
49 /* Audio driver bootstrap functions */ | |
50 | |
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51 static int |
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52 Audio_Available (void) |
0 | 53 { |
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54 HINSTANCE DSoundDLL; |
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55 int dsound_ok; |
0 | 56 |
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57 /* Version check DSOUND.DLL (Is DirectX okay?) */ |
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58 dsound_ok = 0; |
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59 DSoundDLL = LoadLibrary (TEXT ("DSOUND.DLL")); |
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60 if (DSoundDLL != NULL) { |
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61 /* We just use basic DirectSound, we're okay */ |
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62 /* Yay! */ |
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63 /* Unfortunately, the sound drivers on NT have |
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64 higher latencies than the audio buffers used |
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65 by many SDL applications, so there are gaps |
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66 in the audio - it sounds terrible. Punt for now. |
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67 */ |
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68 OSVERSIONINFO ver; |
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69 ver.dwOSVersionInfoSize = sizeof (OSVERSIONINFO); |
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70 GetVersionEx (&ver); |
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71 switch (ver.dwPlatformId) { |
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72 case VER_PLATFORM_WIN32_NT: |
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73 if (ver.dwMajorVersion > 4) { |
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74 /* Win2K */ |
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75 dsound_ok = 1; |
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76 } else { |
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77 /* WinNT */ |
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78 dsound_ok = 0; |
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79 } |
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80 break; |
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81 default: |
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82 /* Win95 or Win98 */ |
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83 dsound_ok = 1; |
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84 break; |
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85 } |
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86 /* Now check for DirectX 5 or better - otherwise |
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87 * we will fail later in DX5_OpenAudio without a chance |
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88 * to fall back to the DIB driver. */ |
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89 if (dsound_ok) { |
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90 /* DirectSoundCaptureCreate was added in DX5 */ |
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91 if (!GetProcAddress |
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92 (DSoundDLL, TEXT ("DirectSoundCaptureCreate"))) |
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93 dsound_ok = 0; |
0 | 94 |
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95 } |
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96 /* Clean up.. */ |
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97 FreeLibrary (DSoundDLL); |
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98 } |
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99 return (dsound_ok); |
0 | 100 } |
101 | |
102 /* Functions for loading the DirectX functions dynamically */ | |
103 static HINSTANCE DSoundDLL = NULL; | |
104 | |
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105 static void |
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106 DX5_Unload (void) |
0 | 107 { |
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108 if (DSoundDLL != NULL) { |
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109 FreeLibrary (DSoundDLL); |
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110 DSoundCreate = NULL; |
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111 DSoundDLL = NULL; |
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112 } |
0 | 113 } |
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114 static int |
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115 DX5_Load (void) |
0 | 116 { |
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117 int status; |
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119 DX5_Unload (); |
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120 DSoundDLL = LoadLibrary (TEXT ("DSOUND.DLL")); |
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121 if (DSoundDLL != NULL) { |
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122 DSoundCreate = (void *) GetProcAddress (DSoundDLL, |
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123 TEXT ("DirectSoundCreate")); |
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124 } |
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125 if (DSoundDLL && DSoundCreate) { |
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126 status = 0; |
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127 } else { |
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128 DX5_Unload (); |
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129 status = -1; |
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130 } |
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131 return status; |
0 | 132 } |
133 | |
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134 static void |
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135 Audio_DeleteDevice (SDL_AudioDevice * device) |
0 | 136 { |
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137 DX5_Unload (); |
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138 SDL_free (device->hidden); |
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139 SDL_free (device); |
0 | 140 } |
141 | |
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142 static SDL_AudioDevice * |
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143 Audio_CreateDevice (int devindex) |
0 | 144 { |
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145 SDL_AudioDevice *this; |
0 | 146 |
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147 /* Load DirectX */ |
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148 if (DX5_Load () < 0) { |
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149 return (NULL); |
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150 } |
0 | 151 |
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152 /* Initialize all variables that we clean on shutdown */ |
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153 this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice)); |
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154 if (this) { |
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155 SDL_memset (this, 0, (sizeof *this)); |
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156 this->hidden = (struct SDL_PrivateAudioData *) |
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157 SDL_malloc ((sizeof *this->hidden)); |
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158 } |
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159 if ((this == NULL) || (this->hidden == NULL)) { |
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160 SDL_OutOfMemory (); |
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161 if (this) { |
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162 SDL_free (this); |
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163 } |
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164 return (0); |
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165 } |
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166 SDL_memset (this->hidden, 0, (sizeof *this->hidden)); |
0 | 167 |
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168 /* Set the function pointers */ |
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169 this->OpenAudio = DX5_OpenAudio; |
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170 this->ThreadInit = DX5_ThreadInit; |
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171 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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172 this->PlayAudio = DX5_PlayAudio; |
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173 this->GetAudioBuf = DX5_GetAudioBuf; |
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174 this->WaitDone = DX5_WaitDone; |
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175 this->CloseAudio = DX5_CloseAudio; |
0 | 176 |
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177 this->free = Audio_DeleteDevice; |
0 | 178 |
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179 return this; |
0 | 180 } |
181 | |
182 AudioBootStrap DSOUND_bootstrap = { | |
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183 "dsound", "Win95/98/2000 DirectSound", |
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184 Audio_Available, Audio_CreateDevice |
0 | 185 }; |
186 | |
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187 static void |
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188 SetDSerror (const char *function, int code) |
0 | 189 { |
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190 static const char *error; |
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191 static char errbuf[1024]; |
0 | 192 |
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193 errbuf[0] = 0; |
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194 switch (code) { |
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195 case E_NOINTERFACE: |
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196 error = |
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197 "Unsupported interface\n-- Is DirectX 5.0 or later installed?"; |
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198 break; |
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199 case DSERR_ALLOCATED: |
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200 error = "Audio device in use"; |
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201 break; |
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202 case DSERR_BADFORMAT: |
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203 error = "Unsupported audio format"; |
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204 break; |
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205 case DSERR_BUFFERLOST: |
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206 error = "Mixing buffer was lost"; |
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207 break; |
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208 case DSERR_CONTROLUNAVAIL: |
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209 error = "Control requested is not available"; |
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210 break; |
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211 case DSERR_INVALIDCALL: |
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212 error = "Invalid call for the current state"; |
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213 break; |
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214 case DSERR_INVALIDPARAM: |
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215 error = "Invalid parameter"; |
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216 break; |
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217 case DSERR_NODRIVER: |
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218 error = "No audio device found"; |
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219 break; |
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220 case DSERR_OUTOFMEMORY: |
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221 error = "Out of memory"; |
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222 break; |
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223 case DSERR_PRIOLEVELNEEDED: |
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224 error = "Caller doesn't have priority"; |
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225 break; |
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226 case DSERR_UNSUPPORTED: |
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227 error = "Function not supported"; |
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228 break; |
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229 default: |
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230 SDL_snprintf (errbuf, SDL_arraysize (errbuf), |
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231 "%s: Unknown DirectSound error: 0x%x", function, code); |
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232 break; |
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233 } |
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234 if (!errbuf[0]) { |
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235 SDL_snprintf (errbuf, SDL_arraysize (errbuf), "%s: %s", function, |
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236 error); |
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237 } |
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238 SDL_SetError ("%s", errbuf); |
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239 return; |
0 | 240 } |
241 | |
242 /* DirectSound needs to be associated with a window */ | |
243 static HWND mainwin = NULL; | |
244 /* */ | |
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245 void |
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246 DX5_SoundFocus (HWND hwnd) |
0 | 247 { |
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248 mainwin = hwnd; |
0 | 249 } |
250 | |
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251 static void |
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252 DX5_ThreadInit (_THIS) |
0 | 253 { |
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254 SetThreadPriority (GetCurrentThread (), THREAD_PRIORITY_HIGHEST); |
0 | 255 } |
256 | |
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257 static void |
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258 DX5_WaitAudio_BusyWait (_THIS) |
0 | 259 { |
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260 DWORD status; |
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261 DWORD cursor, junk; |
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262 HRESULT result; |
0 | 263 |
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264 /* Semi-busy wait, since we have no way of getting play notification |
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265 on a primary mixing buffer located in hardware (DirectX 5.0) |
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266 */ |
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267 result = IDirectSoundBuffer_GetCurrentPosition (mixbuf, &cursor, &junk); |
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268 if (result != DS_OK) { |
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269 if (result == DSERR_BUFFERLOST) { |
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270 IDirectSoundBuffer_Restore (mixbuf); |
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271 } |
0 | 272 #ifdef DEBUG_SOUND |
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273 SetDSerror ("DirectSound GetCurrentPosition", result); |
0 | 274 #endif |
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275 return; |
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276 } |
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277 cursor /= mixlen; |
0 | 278 |
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279 while (cursor == playing) { |
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280 /* FIXME: find out how much time is left and sleep that long */ |
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281 SDL_Delay (10); |
0 | 282 |
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283 /* Try to restore a lost sound buffer */ |
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284 IDirectSoundBuffer_GetStatus (mixbuf, &status); |
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285 if ((status & DSBSTATUS_BUFFERLOST)) { |
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286 IDirectSoundBuffer_Restore (mixbuf); |
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287 IDirectSoundBuffer_GetStatus (mixbuf, &status); |
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288 if ((status & DSBSTATUS_BUFFERLOST)) { |
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289 break; |
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290 } |
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291 } |
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292 if (!(status & DSBSTATUS_PLAYING)) { |
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293 result = IDirectSoundBuffer_Play (mixbuf, 0, 0, DSBPLAY_LOOPING); |
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294 if (result == DS_OK) { |
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295 continue; |
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296 } |
0 | 297 #ifdef DEBUG_SOUND |
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298 SetDSerror ("DirectSound Play", result); |
0 | 299 #endif |
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300 return; |
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301 } |
0 | 302 |
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303 /* Find out where we are playing */ |
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304 result = IDirectSoundBuffer_GetCurrentPosition (mixbuf, |
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305 &cursor, &junk); |
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306 if (result != DS_OK) { |
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307 SetDSerror ("DirectSound GetCurrentPosition", result); |
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308 return; |
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309 } |
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310 cursor /= mixlen; |
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311 } |
0 | 312 } |
313 | |
314 #ifdef USE_POSITION_NOTIFY | |
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315 static void |
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316 DX6_WaitAudio_EventWait (_THIS) |
0 | 317 { |
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318 DWORD status; |
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319 HRESULT result; |
0 | 320 |
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321 /* Try to restore a lost sound buffer */ |
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322 IDirectSoundBuffer_GetStatus (mixbuf, &status); |
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323 if ((status & DSBSTATUS_BUFFERLOST)) { |
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324 IDirectSoundBuffer_Restore (mixbuf); |
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325 IDirectSoundBuffer_GetStatus (mixbuf, &status); |
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326 if ((status & DSBSTATUS_BUFFERLOST)) { |
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327 return; |
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328 } |
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329 } |
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330 if (!(status & DSBSTATUS_PLAYING)) { |
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331 result = IDirectSoundBuffer_Play (mixbuf, 0, 0, DSBPLAY_LOOPING); |
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332 if (result != DS_OK) { |
0 | 333 #ifdef DEBUG_SOUND |
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334 SetDSerror ("DirectSound Play", result); |
0 | 335 #endif |
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336 return; |
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337 } |
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338 } |
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339 WaitForSingleObject (audio_event, INFINITE); |
0 | 340 } |
341 #endif /* USE_POSITION_NOTIFY */ | |
342 | |
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343 static void |
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344 DX5_PlayAudio (_THIS) |
0 | 345 { |
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346 /* Unlock the buffer, allowing it to play */ |
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347 if (locked_buf) { |
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348 IDirectSoundBuffer_Unlock (mixbuf, locked_buf, mixlen, NULL, 0); |
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349 } |
0 | 350 |
351 } | |
352 | |
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353 static Uint8 * |
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354 DX5_GetAudioBuf (_THIS) |
0 | 355 { |
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356 DWORD cursor, junk; |
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357 HRESULT result; |
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358 DWORD rawlen; |
0 | 359 |
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360 /* Figure out which blocks to fill next */ |
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361 locked_buf = NULL; |
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362 result = IDirectSoundBuffer_GetCurrentPosition (mixbuf, &cursor, &junk); |
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363 if (result == DSERR_BUFFERLOST) { |
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364 IDirectSoundBuffer_Restore (mixbuf); |
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365 result = IDirectSoundBuffer_GetCurrentPosition (mixbuf, |
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366 &cursor, &junk); |
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367 } |
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368 if (result != DS_OK) { |
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369 SetDSerror ("DirectSound GetCurrentPosition", result); |
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370 return (NULL); |
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371 } |
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372 cursor /= mixlen; |
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373 playing = cursor; |
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374 cursor = (cursor + 1) % NUM_BUFFERS; |
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375 cursor *= mixlen; |
0 | 376 |
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377 /* Lock the audio buffer */ |
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378 result = IDirectSoundBuffer_Lock (mixbuf, cursor, mixlen, |
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379 (LPVOID *) & locked_buf, &rawlen, NULL, |
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380 &junk, 0); |
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381 if (result == DSERR_BUFFERLOST) { |
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382 IDirectSoundBuffer_Restore (mixbuf); |
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383 result = IDirectSoundBuffer_Lock (mixbuf, cursor, mixlen, |
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384 (LPVOID *) & locked_buf, &rawlen, |
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385 NULL, &junk, 0); |
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386 } |
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387 if (result != DS_OK) { |
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388 SetDSerror ("DirectSound Lock", result); |
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389 return (NULL); |
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390 } |
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391 return (locked_buf); |
0 | 392 } |
393 | |
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394 static void |
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395 DX5_WaitDone (_THIS) |
0 | 396 { |
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397 Uint8 *stream; |
0 | 398 |
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399 /* Wait for the playing chunk to finish */ |
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400 stream = this->GetAudioBuf (this); |
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401 if (stream != NULL) { |
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402 SDL_memset (stream, silence, mixlen); |
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403 this->PlayAudio (this); |
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404 } |
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405 this->WaitAudio (this); |
0 | 406 |
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407 /* Stop the looping sound buffer */ |
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408 IDirectSoundBuffer_Stop (mixbuf); |
0 | 409 } |
410 | |
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411 static void |
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412 DX5_CloseAudio (_THIS) |
0 | 413 { |
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414 if (sound != NULL) { |
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415 if (mixbuf != NULL) { |
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416 /* Clean up the audio buffer */ |
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417 IDirectSoundBuffer_Release (mixbuf); |
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418 mixbuf = NULL; |
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419 } |
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420 if (audio_event != NULL) { |
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421 CloseHandle (audio_event); |
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422 audio_event = NULL; |
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423 } |
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424 IDirectSound_Release (sound); |
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425 sound = NULL; |
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426 } |
0 | 427 } |
428 | |
469 | 429 #ifdef USE_PRIMARY_BUFFER |
0 | 430 /* This function tries to create a primary audio buffer, and returns the |
431 number of audio chunks available in the created buffer. | |
432 */ | |
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433 static int |
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434 CreatePrimary (LPDIRECTSOUND sndObj, HWND focus, |
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435 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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436 Uint32 chunksize) |
0 | 437 { |
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438 HRESULT result; |
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439 DSBUFFERDESC format; |
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440 DSBCAPS caps; |
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441 int numchunks; |
0 | 442 |
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443 /* Try to set primary mixing privileges */ |
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444 result = IDirectSound_SetCooperativeLevel (sndObj, focus, |
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445 DSSCL_WRITEPRIMARY); |
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446 if (result != DS_OK) { |
0 | 447 #ifdef DEBUG_SOUND |
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448 SetDSerror ("DirectSound SetCooperativeLevel", result); |
0 | 449 #endif |
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450 return (-1); |
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451 } |
0 | 452 |
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453 /* Try to create the primary buffer */ |
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454 SDL_memset (&format, 0, sizeof (format)); |
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455 format.dwSize = sizeof (format); |
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456 format.dwFlags = (DSBCAPS_PRIMARYBUFFER | DSBCAPS_GETCURRENTPOSITION2); |
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457 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
0 | 458 #ifdef USE_POSITION_NOTIFY |
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459 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 460 #endif |
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461 result = IDirectSound_CreateSoundBuffer (sndObj, &format, sndbuf, NULL); |
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462 if (result != DS_OK) { |
0 | 463 #ifdef DEBUG_SOUND |
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464 SetDSerror ("DirectSound CreateSoundBuffer", result); |
0 | 465 #endif |
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466 return (-1); |
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467 } |
0 | 468 |
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469 /* Check the size of the fragment buffer */ |
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470 SDL_memset (&caps, 0, sizeof (caps)); |
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471 caps.dwSize = sizeof (caps); |
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472 result = IDirectSoundBuffer_GetCaps (*sndbuf, &caps); |
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473 if (result != DS_OK) { |
0 | 474 #ifdef DEBUG_SOUND |
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475 SetDSerror ("DirectSound GetCaps", result); |
0 | 476 #endif |
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477 IDirectSoundBuffer_Release (*sndbuf); |
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478 return (-1); |
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479 } |
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480 if ((chunksize > caps.dwBufferBytes) || |
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481 ((caps.dwBufferBytes % chunksize) != 0)) { |
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482 /* The primary buffer size is not a multiple of 'chunksize' |
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483 -- this hopefully doesn't happen when 'chunksize' is a |
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484 power of 2. |
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485 */ |
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486 IDirectSoundBuffer_Release (*sndbuf); |
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487 SDL_SetError |
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488 ("Primary buffer size is: %d, cannot break it into chunks of %d bytes\n", |
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489 caps.dwBufferBytes, chunksize); |
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490 return (-1); |
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491 } |
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492 numchunks = (caps.dwBufferBytes / chunksize); |
0 | 493 |
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494 /* Set the primary audio format */ |
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495 result = IDirectSoundBuffer_SetFormat (*sndbuf, wavefmt); |
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496 if (result != DS_OK) { |
0 | 497 #ifdef DEBUG_SOUND |
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498 SetDSerror ("DirectSound SetFormat", result); |
0 | 499 #endif |
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500 IDirectSoundBuffer_Release (*sndbuf); |
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501 return (-1); |
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502 } |
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503 return (numchunks); |
0 | 504 } |
469 | 505 #endif /* USE_PRIMARY_BUFFER */ |
0 | 506 |
507 /* This function tries to create a secondary audio buffer, and returns the | |
508 number of audio chunks available in the created buffer. | |
509 */ | |
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510 static int |
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511 CreateSecondary (LPDIRECTSOUND sndObj, HWND focus, |
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512 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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513 Uint32 chunksize) |
0 | 514 { |
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515 const int numchunks = 2; |
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516 HRESULT result; |
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517 DSBUFFERDESC format; |
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Sam Lantinga <slouken@libsdl.org>
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|
518 LPVOID pvAudioPtr1, pvAudioPtr2; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
519 DWORD dwAudioBytes1, dwAudioBytes2; |
0 | 520 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
521 /* Try to set primary mixing privileges */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
522 if (focus) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
523 result = IDirectSound_SetCooperativeLevel (sndObj, |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
524 focus, DSSCL_PRIORITY); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
525 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
526 result = IDirectSound_SetCooperativeLevel (sndObj, |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
527 GetDesktopWindow (), |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
528 DSSCL_NORMAL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
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|
529 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
530 if (result != DS_OK) { |
0 | 531 #ifdef DEBUG_SOUND |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
532 SetDSerror ("DirectSound SetCooperativeLevel", result); |
0 | 533 #endif |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
534 return (-1); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
535 } |
0 | 536 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
537 /* Try to create the secondary buffer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
538 SDL_memset (&format, 0, sizeof (format)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
539 format.dwSize = sizeof (format); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
540 format.dwFlags = DSBCAPS_GETCURRENTPOSITION2; |
0 | 541 #ifdef USE_POSITION_NOTIFY |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
542 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 543 #endif |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
544 if (!focus) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
545 format.dwFlags |= DSBCAPS_GLOBALFOCUS; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
546 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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547 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
548 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
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|
549 format.dwBufferBytes = numchunks * chunksize; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
550 if ((format.dwBufferBytes < DSBSIZE_MIN) || |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
551 (format.dwBufferBytes > DSBSIZE_MAX)) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
552 SDL_SetError ("Sound buffer size must be between %d and %d", |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
553 DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
554 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
555 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
556 format.dwReserved = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
557 format.lpwfxFormat = wavefmt; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
558 result = IDirectSound_CreateSoundBuffer (sndObj, &format, sndbuf, NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 if (result != DS_OK) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
560 SetDSerror ("DirectSound CreateSoundBuffer", result); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
561 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
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|
562 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
563 IDirectSoundBuffer_SetFormat (*sndbuf, wavefmt); |
0 | 564 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
565 /* Silence the initial audio buffer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
566 result = IDirectSoundBuffer_Lock (*sndbuf, 0, format.dwBufferBytes, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
567 (LPVOID *) & pvAudioPtr1, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
568 &dwAudioBytes1, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
569 (LPVOID *) & pvAudioPtr2, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
570 &dwAudioBytes2, DSBLOCK_ENTIREBUFFER); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
571 if (result == DS_OK) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
572 if (wavefmt->wBitsPerSample == 8) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
573 SDL_memset (pvAudioPtr1, 0x80, dwAudioBytes1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
574 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
575 SDL_memset (pvAudioPtr1, 0x00, dwAudioBytes1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
576 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
577 IDirectSoundBuffer_Unlock (*sndbuf, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
578 (LPVOID) pvAudioPtr1, dwAudioBytes1, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
579 (LPVOID) pvAudioPtr2, dwAudioBytes2); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
580 } |
118
7c47e511459d
Fix noise when starting audio under DX5 (thanks Jesse!)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
581 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
582 /* We're ready to go */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
583 return (numchunks); |
0 | 584 } |
585 | |
586 /* This function tries to set position notify events on the mixing buffer */ | |
587 #ifdef USE_POSITION_NOTIFY | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
588 static int |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
589 CreateAudioEvent (_THIS) |
0 | 590 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
591 LPDIRECTSOUNDNOTIFY notify; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
592 DSBPOSITIONNOTIFY *notify_positions; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
593 int i, retval; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
594 HRESULT result; |
0 | 595 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
596 /* Default to fail on exit */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
597 retval = -1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
598 notify = NULL; |
0 | 599 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
600 /* Query for the interface */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
601 result = IDirectSoundBuffer_QueryInterface (mixbuf, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
602 &IID_IDirectSoundNotify, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
603 (void *) ¬ify); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
604 if (result != DS_OK) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
605 goto done; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
606 } |
0 | 607 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
608 /* Allocate the notify structures */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
609 notify_positions = (DSBPOSITIONNOTIFY *) SDL_malloc (NUM_BUFFERS * |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
610 sizeof |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
611 (*notify_positions)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
612 if (notify_positions == NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
613 goto done; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
614 } |
0 | 615 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
616 /* Create the notify event */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
617 audio_event = CreateEvent (NULL, FALSE, FALSE, NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
618 if (audio_event == NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
619 goto done; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
620 } |
0 | 621 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
622 /* Set up the notify structures */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
623 for (i = 0; i < NUM_BUFFERS; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
624 notify_positions[i].dwOffset = i * mixlen; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
625 notify_positions[i].hEventNotify = audio_event; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
626 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
627 result = IDirectSoundNotify_SetNotificationPositions (notify, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
628 NUM_BUFFERS, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
629 notify_positions); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
630 if (result == DS_OK) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
631 retval = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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632 } |
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633 done: |
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634 if (notify != NULL) { |
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635 IDirectSoundNotify_Release (notify); |
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636 } |
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637 return (retval); |
0 | 638 } |
639 #endif /* USE_POSITION_NOTIFY */ | |
640 | |
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641 static int |
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642 DX5_OpenAudio (_THIS, SDL_AudioSpec * spec) |
0 | 643 { |
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644 HRESULT result; |
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645 WAVEFORMATEX waveformat; |
0 | 646 |
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647 /* Set basic WAVE format parameters */ |
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648 SDL_memset (&waveformat, 0, sizeof (waveformat)); |
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649 waveformat.wFormatTag = WAVE_FORMAT_PCM; |
0 | 650 |
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651 /* Determine the audio parameters from the AudioSpec */ |
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652 switch (spec->format & 0xFF) { |
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653 case 8: |
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654 /* Unsigned 8 bit audio data */ |
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655 spec->format = AUDIO_U8; |
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656 silence = 0x80; |
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657 waveformat.wBitsPerSample = 8; |
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658 break; |
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659 case 16: |
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660 /* Signed 16 bit audio data */ |
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661 spec->format = AUDIO_S16; |
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662 silence = 0x00; |
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663 waveformat.wBitsPerSample = 16; |
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664 break; |
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665 default: |
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666 SDL_SetError ("Unsupported audio format"); |
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667 return (-1); |
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668 } |
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669 waveformat.nChannels = spec->channels; |
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670 waveformat.nSamplesPerSec = spec->freq; |
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671 waveformat.nBlockAlign = |
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672 waveformat.nChannels * (waveformat.wBitsPerSample / 8); |
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673 waveformat.nAvgBytesPerSec = |
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674 waveformat.nSamplesPerSec * waveformat.nBlockAlign; |
0 | 675 |
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676 /* Update the fragment size as size in bytes */ |
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677 SDL_CalculateAudioSpec (spec); |
0 | 678 |
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679 /* Open the audio device */ |
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680 result = DSoundCreate (NULL, &sound, NULL); |
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681 if (result != DS_OK) { |
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682 SetDSerror ("DirectSoundCreate", result); |
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683 return (-1); |
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684 } |
0 | 685 |
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686 /* Create the audio buffer to which we write */ |
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687 NUM_BUFFERS = -1; |
375
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688 #ifdef USE_PRIMARY_BUFFER |
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689 if (mainwin) { |
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690 NUM_BUFFERS = CreatePrimary (sound, mainwin, &mixbuf, |
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691 &waveformat, spec->size); |
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692 } |
375
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693 #endif /* USE_PRIMARY_BUFFER */ |
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694 if (NUM_BUFFERS < 0) { |
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695 NUM_BUFFERS = CreateSecondary (sound, mainwin, &mixbuf, |
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696 &waveformat, spec->size); |
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697 if (NUM_BUFFERS < 0) { |
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698 return (-1); |
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699 } |
0 | 700 #ifdef DEBUG_SOUND |
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701 fprintf (stderr, "Using secondary audio buffer\n"); |
0 | 702 #endif |
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703 } |
0 | 704 #ifdef DEBUG_SOUND |
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705 else |
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706 fprintf (stderr, "Using primary audio buffer\n"); |
0 | 707 #endif |
708 | |
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709 /* The buffer will auto-start playing in DX5_WaitAudio() */ |
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710 playing = 0; |
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711 mixlen = spec->size; |
0 | 712 |
713 #ifdef USE_POSITION_NOTIFY | |
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714 /* See if we can use DirectX 6 event notification */ |
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715 if (CreateAudioEvent (this) == 0) { |
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716 this->WaitAudio = DX6_WaitAudio_EventWait; |
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717 } else { |
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718 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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719 } |
0 | 720 #endif |
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721 return (0); |
0 | 722 } |
723 | |
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724 /* vi: set ts=4 sw=4 expandtab: */ |