Mercurial > sdl-ios-xcode
annotate include/SDL_compat.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
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children | 1fddae038bc8 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* This file contains functions for backwards compatibility with SDL 1.2 */ |
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24 |
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25 #ifndef _SDL_compat_h |
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26 #define _SDL_compat_h |
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27 |
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28 #include "SDL_syswm.h" |
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29 |
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30 #include "begin_code.h" |
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31 /* Set up for C function definitions, even when using C++ */ |
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32 #ifdef __cplusplus |
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33 extern "C" |
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34 { |
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35 #endif |
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36 |
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37 extern DECLSPEC char *SDLCALL SDL_AudioDriverName (char *namebuf, |
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38 int maxlen); |
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39 extern DECLSPEC char *SDLCALL SDL_VideoDriverName (char *namebuf, |
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40 int maxlen); |
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41 extern DECLSPEC int SDLCALL SDL_VideoModeOK (int width, int height, |
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42 int bpp, Uint32 flags); |
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43 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes (SDL_PixelFormat * |
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44 format, Uint32 flags); |
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45 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode (int width, |
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46 int height, |
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47 int bpp, |
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48 Uint32 flags); |
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49 |
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50 /* Ends C function definitions when using C++ */ |
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51 #ifdef __cplusplus |
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52 } |
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53 #endif |
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54 #include "close_code.h" |
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55 |
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56 #endif /* _SDL_compat_h */ |
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57 |
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58 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface (void); |
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59 |
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60 /* These are the currently supported flags for the SDL_surface */ |
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61 /* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */ |
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62 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */ |
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63 #define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */ |
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64 #define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */ |
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65 /* Available for SDL_SetVideoMode() */ |
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66 #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ |
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67 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ |
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68 #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ |
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69 #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ |
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70 #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ |
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71 #define SDL_INTERNALOPENGL 0x00000008 /* SDL uses OpenGL internally for this window */ |
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72 #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ |
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73 #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ |
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74 /* Used internally (read-only) */ |
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75 #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */ |
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76 #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */ |
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77 #define SDL_RLEACCELOK 0x00002000 /* Private flag */ |
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78 #define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */ |
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79 #define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */ |
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80 |
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81 extern DECLSPEC void SDLCALL SDL_WM_SetCaption (const char *title, |
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82 const char *icon); |
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83 extern DECLSPEC void SDLCALL SDL_WM_GetCaption (char **title, char **icon); |
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84 extern DECLSPEC void SDLCALL SDL_WM_SetIcon (SDL_Surface * icon, |
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85 Uint8 * mask); |
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86 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow (void); |
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87 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen (SDL_Surface * surface); |
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88 typedef enum |
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89 { |
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90 SDL_GRAB_QUERY = -1, |
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91 SDL_GRAB_OFF = 0, |
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92 SDL_GRAB_ON = 1 |
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93 } SDL_GrabMode; |
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94 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput (SDL_GrabMode mode); |
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95 |
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96 /* The available application states */ |
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97 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ |
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98 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ |
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99 #define SDL_APPACTIVE 0x04 /* The application is active */ |
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100 |
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Sam Lantinga <slouken@libsdl.org>
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101 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState (void); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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102 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version (void); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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103 /* flags for SDL_SetPalette() */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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104 #define SDL_LOGPAL 0x01 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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105 #define SDL_PHYSPAL 0x02 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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106 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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107 /* |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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108 * Sets a portion of the colormap for a given 8-bit surface. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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109 * 'flags' is one or both of: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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110 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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111 * to/from the surface, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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112 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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113 * the screen |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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114 * Only screens have physical palettes. Separate change of physical/logical |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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115 * palettes is only possible if the screen has SDL_HWPALETTE set. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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116 * |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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117 * The return value is 1 if all colours could be set as requested, and 0 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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118 * otherwise. |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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119 * |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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120 * SDL_SetColors() is equivalent to calling this function with |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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121 * flags = (SDL_LOGPAL|SDL_PHYSPAL). |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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122 */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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123 extern DECLSPEC int SDLCALL SDL_SetPalette (SDL_Surface * surface, int flags, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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124 SDL_Color * colors, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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125 int firstcolor, int ncolors); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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126 extern DECLSPEC int SDLCALL SDL_GetWMInfo (SDL_SysWMinfo * info); |