annotate test/torturethread.c @ 1555:780fd5b61df1

Fixed bug #89 Date: Sun, 23 Oct 2005 16:39:03 +0200 From: "A. Schmid" <sahib@phreaker.net> Subject: [SDL] no software surfaces with svgalib driver? Hi, I noticed that the SDL (1.2.9) svgalib driver only makes use of linear addressable (framebuffer) video modes. On older systems (like one of mine), linear addressable modes are often not available. Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is unusable, since VESA only supports framebuffering for VBE 2.0 and later. The changes necessary to add support for software surfaces seem to be relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see attached patch). The code worked fine for me, but it is no more than a proof of concept and should be reviewed (probably has a memory leak when switching modes). It also uses the vgagl library (included in the svgalib package) and needs to be linked against it. -Alex
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 12:05:16 +0000
parents 1dd8bf30a109
children d5298e8f22b3
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1
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2 /* Simple test of the SDL threading code */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7 #include <string.h>
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8
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9 #include "SDL.h"
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10 #include "SDL_thread.h"
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11
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12 #define NUMTHREADS 10
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13
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14 static char volatile time_for_threads_to_die[NUMTHREADS];
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15
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16 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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17 static void quit(int rc)
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18 {
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19 SDL_Quit();
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20 exit(rc);
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21 }
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22
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23 int SubThreadFunc(void *data) {
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24 while(! *(int volatile *)data) {
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25 ; /*SDL_Delay(10);*/ /* do nothing */
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26 }
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27 return 0;
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28 }
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29
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30 int ThreadFunc(void *data) {
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31 SDL_Thread *sub_threads[NUMTHREADS];
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32 int flags[NUMTHREADS];
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33 int i;
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34 uintptr_t tid = (uintptr_t)data;
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35
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36 fprintf(stderr, "Creating Thread %d\n", tid);
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37
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38 for(i = 0; i < NUMTHREADS; i++) {
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39 flags[i] = 0;
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40 sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
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41 }
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42
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43 printf("Thread '%d' waiting for signal\n", tid);
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44 while(time_for_threads_to_die[tid] != 1) {
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45 ; /* do nothing */
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46 }
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47
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48 printf("Thread '%d' sending signals to subthreads\n", tid);
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49 for(i = 0; i < NUMTHREADS; i++) {
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50 flags[i] = 1;
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51 SDL_WaitThread(sub_threads[i], NULL);
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52 }
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53
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54 printf("Thread '%d' exiting!\n", tid);
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55
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56 return 0;
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57 }
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58
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59 int main(int argc, char *argv[])
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60 {
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61 SDL_Thread *threads[NUMTHREADS];
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62 uintptr_t i;
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63
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64 /* Load the SDL library */
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65 if ( SDL_Init(0) < 0 ) {
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66 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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67 return(1);
0
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68 }
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69
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70 signal(SIGSEGV, SIG_DFL);
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71 for(i = 0; i < NUMTHREADS; i++) {
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72 time_for_threads_to_die[i] = 0;
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73 threads[i] = SDL_CreateThread(ThreadFunc, (void *) i);
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74
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75 if ( threads[i] == NULL ) {
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76 fprintf(stderr,
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77 "Couldn't create thread: %s\n", SDL_GetError());
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78 quit(1);
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79 }
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80 }
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81
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82 for(i = 0; i < NUMTHREADS; i++) {
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83 time_for_threads_to_die[i] = 1;
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84 }
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85
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86 for(i = NUMTHREADS-1; i >= 0; --i) {
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87 SDL_WaitThread(threads[i], NULL);
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88 }
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89 SDL_Quit();
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90 return(0);
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91 }