Mercurial > sdl-ios-xcode
annotate src/audio/mme/SDL_mmeaudio.h @ 2650:77b5f12bfe11 gsoc2008_force_feedback
Yep, 0 is the correct value here
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Aug 2008 09:58:51 +0000 |
parents | 5f6550e5184f |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Allow access to a raw mixing buffer */ |
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25 |
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26 #ifndef _SDL_mmeaudio_h |
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27 #define _SDL_mmeaudio_h |
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28 |
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29 #include "../SDL_sysaudio.h" |
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30 |
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31 /* Hidden "this" pointer for the audio functions */ |
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32 #define _THIS SDL_AudioDevice *this |
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33 #define NUM_BUFFERS 2 |
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34 |
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35 struct SharedMem |
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36 { |
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37 HWAVEOUT sound; |
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38 WAVEHDR wHdr[NUM_BUFFERS]; |
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39 PCMWAVEFORMAT wFmt; |
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40 }; |
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41 |
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42 struct SDL_PrivateAudioData |
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43 { |
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44 Uint8 *mixbuf; /* The raw allocated mixing buffer */ |
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45 struct SharedMem *shm; |
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46 int next_buffer; |
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47 }; |
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48 |
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49 #endif /* _SDL_mmeaudio_h */ |
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50 |
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51 /* vi: set ts=4 sw=4 expandtab: */ |