Mercurial > sdl-ios-xcode
annotate test/checkkeys.c @ 1212:7663bb0f52c7
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Thu, 15 Dec 2005 21:19:53 +0100
Subject: [SDL] More mouse enhancements for Mac OS X
The attached patch brings two more enhancements to mouse handling on Mac
OS X (Quartz):
1. Currently, after launching an SDL application, SDL's notion of the
mouse position is stuck in the top left corner (0,0) until the first
time the mouse is moved. That's because the UpdateMouse() function isn't
implemented in the Quartz driver. This patch adds it.
2. When grabbing input while the mouse cursor is hidden, the function
CGAssociateMouseAndMouseCursorPosition(0) is called, which prevents the
system's notion of the mouse location from moving (and therefore leaving
the SDL window) even when the mouse is moved. However, apparently the
Wacom tablet driver (and maybe other special pointing device drivers)
doesn't care about that setting and still allows the mouse location to
go outside of the window. Interestingly, the system cursor, which is
made visible by the existing code in SDL in that case, does not follow
the mouse location, but appears in the middle of the SDL window. The
mouse location being outside of the window however means that mouse
button events go to background applications (or the dock or whatever is
there), which is very confusing to the user who sees no cursor outside
of the SDL window.
I have not found any way of intercepting these events (and that's
probably by design, as "normal" applications shouldn't prevent the user
from bringing other applications' windows to the front by clicking on
them). An idea would be placing a fully transparent, screen-filling
window in front of everything, but I fear that this might affect
rendering performance (by doing unnecessary compositing, using up
memory, or whatever).
The deluxe solution to the problem would be talking to the tablet
driver using AppleEvents to tell it to constrain its mapped area to the
window (see Wacom's "TabletEventDemo" sample app,
http://www.wacomeng.com/devsupport/mac/downloads.html), but I think that
the bloat that solution would add to SDL would outweigh its usefulness.
What I did instead in my patch is reassociating mouse and cursor when
the mouse leaves the window while an invisible grab is in effect, and
restoring the grab when the window is entered. That way, the grab can
still be effectively broken by a tablet, but at least it's obvious to
the user that it is broken. That change is minimal - it doesn't affect
operation with a mouse (or a trackpad), and the code that it adds is not
executed on every PumpEvents() call, only when entering and leaving the
window.
Unless there are any concerns about the patch, please apply. Feel free
to shorten the lengthy comment in SDL_QuartzEvents.m if you think it's
too verbose.
Thanks
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 02 Jan 2006 00:31:00 +0000 |
parents | be9c9c8f6d53 |
children | 7c7ddaf195bf |
rev | line source |
---|---|
0 | 1 |
2 /* Simple program: Loop, watching keystrokes | |
3 Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to | |
4 pump the event loop and catch keystrokes. | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 | |
11 #include "SDL.h" | |
12 | |
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parents:
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
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14 static void quit(int rc) |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
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15 { |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
16 SDL_Quit(); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
17 exit(rc); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
18 } |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
19 |
0 | 20 static void print_modifiers(void) |
21 { | |
22 int mod; | |
23 printf(" modifiers:"); | |
24 mod = SDL_GetModState(); | |
25 if(!mod) { | |
26 printf(" (none)"); | |
27 return; | |
28 } | |
29 if(mod & KMOD_LSHIFT) | |
30 printf(" LSHIFT"); | |
31 if(mod & KMOD_RSHIFT) | |
32 printf(" RSHIFT"); | |
33 if(mod & KMOD_LCTRL) | |
34 printf(" LCTRL"); | |
35 if(mod & KMOD_RCTRL) | |
36 printf(" RCTRL"); | |
37 if(mod & KMOD_LALT) | |
38 printf(" LALT"); | |
39 if(mod & KMOD_RALT) | |
40 printf(" RALT"); | |
41 if(mod & KMOD_LMETA) | |
42 printf(" LMETA"); | |
43 if(mod & KMOD_RMETA) | |
44 printf(" RMETA"); | |
45 if(mod & KMOD_NUM) | |
46 printf(" NUM"); | |
47 if(mod & KMOD_CAPS) | |
48 printf(" CAPS"); | |
49 if(mod & KMOD_MODE) | |
50 printf(" MODE"); | |
51 } | |
52 | |
53 static void PrintKey(SDL_keysym *sym, int pressed) | |
54 { | |
55 /* Print the keycode, name and state */ | |
56 if ( sym->sym ) { | |
57 printf("Key %s: %d-%s ", pressed ? "pressed" : "released", | |
58 sym->sym, SDL_GetKeyName(sym->sym)); | |
59 } else { | |
60 printf("Unknown Key (scancode = %d) %s ", sym->scancode, | |
61 pressed ? "pressed" : "released"); | |
62 } | |
63 | |
64 /* Print the translated character, if one exists */ | |
65 if ( sym->unicode ) { | |
66 /* Is it a control-character? */ | |
67 if ( sym->unicode < ' ' ) { | |
68 printf(" (^%c)", sym->unicode+'@'); | |
69 } else { | |
70 #ifdef UNICODE | |
71 printf(" (%c)", sym->unicode); | |
72 #else | |
73 /* This is a Latin-1 program, so only show 8-bits */ | |
74 if ( !(sym->unicode & 0xFF00) ) | |
75 printf(" (%c)", sym->unicode); | |
76 #endif | |
77 } | |
78 } | |
79 print_modifiers(); | |
80 printf("\n"); | |
81 } | |
82 | |
83 int main(int argc, char *argv[]) | |
84 { | |
85 SDL_Event event; | |
86 int done; | |
473 | 87 Uint32 videoflags; |
0 | 88 |
89 /* Initialize SDL */ | |
90 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
91 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
92 return(1); |
0 | 93 } |
94 | |
473 | 95 videoflags = SDL_SWSURFACE; |
493
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
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96 while( argc > 1 ) { |
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
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97 --argc; |
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
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98 if ( argv[argc] && !strcmp(argv[argc], "-fullscreen") ) { |
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
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99 videoflags |= SDL_FULLSCREEN; |
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
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100 } else { |
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
|
101 fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
102 quit(1); |
493
806fcbde0af3
Fixed a crash bug in checkkeys.c (thanks John!)
Sam Lantinga <slouken@libsdl.org>
parents:
473
diff
changeset
|
103 } |
473 | 104 } |
105 | |
0 | 106 /* Set 640x480 video mode */ |
473 | 107 if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) { |
0 | 108 fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", |
109 SDL_GetError()); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
110 quit(2); |
0 | 111 } |
112 | |
113 /* Enable UNICODE translation for keyboard input */ | |
114 SDL_EnableUNICODE(1); | |
115 | |
116 /* Enable auto repeat for keyboard input */ | |
117 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, | |
118 SDL_DEFAULT_REPEAT_INTERVAL); | |
119 | |
120 /* Watch keystrokes */ | |
121 done = 0; | |
122 while ( !done ) { | |
123 /* Check for events */ | |
124 SDL_WaitEvent(&event); | |
125 switch (event.type) { | |
126 case SDL_KEYDOWN: | |
127 PrintKey(&event.key.keysym, 1); | |
128 break; | |
129 case SDL_KEYUP: | |
130 PrintKey(&event.key.keysym, 0); | |
131 break; | |
132 case SDL_MOUSEBUTTONDOWN: | |
133 /* Any button press quits the app... */ | |
134 case SDL_QUIT: | |
135 done = 1; | |
136 break; | |
137 default: | |
138 break; | |
139 } | |
140 } | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
141 |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
142 SDL_Quit(); |
0 | 143 return(0); |
144 } |