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annotate docs/html/sdlactiveevent.html @ 1212:7663bb0f52c7
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Thu, 15 Dec 2005 21:19:53 +0100
Subject: [SDL] More mouse enhancements for Mac OS X
The attached patch brings two more enhancements to mouse handling on Mac
OS X (Quartz):
1. Currently, after launching an SDL application, SDL's notion of the
mouse position is stuck in the top left corner (0,0) until the first
time the mouse is moved. That's because the UpdateMouse() function isn't
implemented in the Quartz driver. This patch adds it.
2. When grabbing input while the mouse cursor is hidden, the function
CGAssociateMouseAndMouseCursorPosition(0) is called, which prevents the
system's notion of the mouse location from moving (and therefore leaving
the SDL window) even when the mouse is moved. However, apparently the
Wacom tablet driver (and maybe other special pointing device drivers)
doesn't care about that setting and still allows the mouse location to
go outside of the window. Interestingly, the system cursor, which is
made visible by the existing code in SDL in that case, does not follow
the mouse location, but appears in the middle of the SDL window. The
mouse location being outside of the window however means that mouse
button events go to background applications (or the dock or whatever is
there), which is very confusing to the user who sees no cursor outside
of the SDL window.
I have not found any way of intercepting these events (and that's
probably by design, as "normal" applications shouldn't prevent the user
from bringing other applications' windows to the front by clicking on
them). An idea would be placing a fully transparent, screen-filling
window in front of everything, but I fear that this might affect
rendering performance (by doing unnecessary compositing, using up
memory, or whatever).
The deluxe solution to the problem would be talking to the tablet
driver using AppleEvents to tell it to constrain its mapped area to the
window (see Wacom's "TabletEventDemo" sample app,
http://www.wacomeng.com/devsupport/mac/downloads.html), but I think that
the bloat that solution would add to SDL would outweigh its usefulness.
What I did instead in my patch is reassociating mouse and cursor when
the mouse leaves the window while an invisible grab is in effect, and
restoring the grab when the window is entered. That way, the grab can
still be effectively broken by a tablet, but at least it's obvious to
the user that it is broken. That change is minimal - it doesn't affect
operation with a mouse (or a trackpad), and the code that it adds is not
executed on every PumpEvents() call, only when entering and leaving the
window.
Unless there are any concerns about the patch, please apply. Feel free
to shorten the lengthy comment in SDL_QuartzEvents.m if you think it's
too verbose.
Thanks
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 02 Jan 2006 00:31:00 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ActiveEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Event" | |
17 HREF="sdlevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_KeyboardEvent" | |
20 HREF="sdlkeyboardevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlkeyboardevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLACTIVEEVENT" | |
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74 ></A |
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75 >SDL_ActiveEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN3955" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ActiveEvent -- Application visibility event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN3958" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 gain; | |
96 Uint8 state; | |
97 } SDL_ActiveEvent;</PRE | |
98 ></DIV | |
99 ><DIV | |
100 CLASS="REFSECT1" | |
101 ><A | |
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102 NAME="AEN3961" |
0 | 103 ></A |
104 ><H2 | |
105 >Structure Data</H2 | |
106 ><DIV | |
107 CLASS="INFORMALTABLE" | |
108 ><A | |
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109 NAME="AEN3963" |
0 | 110 ></A |
111 ><P | |
112 ></P | |
113 ><TABLE | |
114 BORDER="0" | |
115 CLASS="CALSTABLE" | |
116 ><TBODY | |
117 ><TR | |
118 ><TD | |
119 ALIGN="LEFT" | |
120 VALIGN="TOP" | |
121 ><TT | |
122 CLASS="STRUCTFIELD" | |
123 ><I | |
124 >type</I | |
125 ></TT | |
126 ></TD | |
127 ><TD | |
128 ALIGN="LEFT" | |
129 VALIGN="TOP" | |
130 ><TT | |
131 CLASS="LITERAL" | |
132 >SDL_ACTIVEEVENT.</TT | |
133 ></TD | |
134 ></TR | |
135 ><TR | |
136 ><TD | |
137 ALIGN="LEFT" | |
138 VALIGN="TOP" | |
139 ><TT | |
140 CLASS="STRUCTFIELD" | |
141 ><I | |
142 >gain</I | |
143 ></TT | |
144 ></TD | |
145 ><TD | |
146 ALIGN="LEFT" | |
147 VALIGN="TOP" | |
148 >0 if the event is a loss or 1 if it is a gain.</TD | |
149 ></TR | |
150 ><TR | |
151 ><TD | |
152 ALIGN="LEFT" | |
153 VALIGN="TOP" | |
154 ><TT | |
155 CLASS="STRUCTFIELD" | |
156 ><I | |
157 >state</I | |
158 ></TT | |
159 ></TD | |
160 ><TD | |
161 ALIGN="LEFT" | |
162 VALIGN="TOP" | |
163 ><TT | |
164 CLASS="LITERAL" | |
165 >SDL_APPMOUSEFOCUS</TT | |
166 > if mouse focus was gained or lost, <TT | |
167 CLASS="LITERAL" | |
168 >SDL_APPINPUTFOCUS</TT | |
169 > if input focus was gained or lost, or <TT | |
170 CLASS="LITERAL" | |
171 >SDL_APPACTIVE</TT | |
172 > if the application was iconified (<TT | |
173 CLASS="STRUCTFIELD" | |
174 ><I | |
175 >gain</I | |
176 ></TT | |
177 >=0) or restored(<TT | |
178 CLASS="STRUCTFIELD" | |
179 ><I | |
180 >gain</I | |
181 ></TT | |
182 >=1).</TD | |
183 ></TR | |
184 ></TBODY | |
185 ></TABLE | |
186 ><P | |
187 ></P | |
188 ></DIV | |
189 ></DIV | |
190 ><DIV | |
191 CLASS="REFSECT1" | |
192 ><A | |
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193 NAME="AEN3984" |
0 | 194 ></A |
195 ><H2 | |
196 >Description</H2 | |
197 ><P | |
198 ><SPAN | |
199 CLASS="STRUCTNAME" | |
200 >SDL_ActiveEvent</SPAN | |
201 > is a member of the <A | |
202 HREF="sdlevent.html" | |
203 ><SPAN | |
204 CLASS="STRUCTNAME" | |
205 >SDL_Event</SPAN | |
206 ></A | |
207 > union and is used when an event of type <TT | |
208 CLASS="LITERAL" | |
209 >SDL_ACTIVEEVENT</TT | |
210 > is reported.</P | |
211 ><P | |
212 >When the mouse leaves or enters the window area a <TT | |
213 CLASS="LITERAL" | |
214 >SDL_APPMOUSEFOCUS</TT | |
215 > type activation event occurs, if the mouse entered the window then <TT | |
216 CLASS="STRUCTFIELD" | |
217 ><I | |
218 >gain</I | |
219 ></TT | |
220 > will be 1, otherwise <TT | |
221 CLASS="STRUCTFIELD" | |
222 ><I | |
223 >gain</I | |
224 ></TT | |
225 > will be 0. A <TT | |
226 CLASS="LITERAL" | |
227 >SDL_APPINPUTFOCUS</TT | |
228 > type activation event occurs when the application loses or gains keyboard focus. This usually occurs when another application is made active. Finally, a <TT | |
229 CLASS="LITERAL" | |
230 >SDL_APPACTIVE</TT | |
231 > type event occurs when the application is either minimised/iconified (<TT | |
232 CLASS="STRUCTFIELD" | |
233 ><I | |
234 >gain</I | |
235 ></TT | |
236 >=0) or restored.</P | |
237 ><DIV | |
238 CLASS="NOTE" | |
239 ><BLOCKQUOTE | |
240 CLASS="NOTE" | |
241 ><P | |
242 ><B | |
243 >Note: </B | |
244 >This event does not occur when an application window is first created.</P | |
245 ></BLOCKQUOTE | |
246 ></DIV | |
247 ></DIV | |
248 ><DIV | |
249 CLASS="REFSECT1" | |
250 ><A | |
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251 NAME="AEN4000" |
0 | 252 ></A |
253 ><H2 | |
254 >See Also</H2 | |
255 ><P | |
256 ><A | |
257 HREF="sdlevent.html" | |
258 ><SPAN | |
259 CLASS="STRUCTNAME" | |
260 >SDL_Event</SPAN | |
261 ></A | |
262 >, | |
263 <A | |
264 HREF="sdlgetappstate.html" | |
265 ><TT | |
266 CLASS="FUNCTION" | |
267 >SDL_GetAppState</TT | |
268 ></A | |
269 ></P | |
270 ></DIV | |
271 ><DIV | |
272 CLASS="NAVFOOTER" | |
273 ><HR | |
274 ALIGN="LEFT" | |
275 WIDTH="100%"><TABLE | |
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276 SUMMARY="Footer navigation table" |
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278 BORDER="0" | |
279 CELLPADDING="0" | |
280 CELLSPACING="0" | |
281 ><TR | |
282 ><TD | |
283 WIDTH="33%" | |
284 ALIGN="left" | |
285 VALIGN="top" | |
286 ><A | |
287 HREF="sdlevent.html" | |
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288 ACCESSKEY="P" |
0 | 289 >Prev</A |
290 ></TD | |
291 ><TD | |
292 WIDTH="34%" | |
293 ALIGN="center" | |
294 VALIGN="top" | |
295 ><A | |
296 HREF="index.html" | |
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297 ACCESSKEY="H" |
0 | 298 >Home</A |
299 ></TD | |
300 ><TD | |
301 WIDTH="33%" | |
302 ALIGN="right" | |
303 VALIGN="top" | |
304 ><A | |
305 HREF="sdlkeyboardevent.html" | |
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306 ACCESSKEY="N" |
0 | 307 >Next</A |
308 ></TD | |
309 ></TR | |
310 ><TR | |
311 ><TD | |
312 WIDTH="33%" | |
313 ALIGN="left" | |
314 VALIGN="top" | |
315 >SDL_Event</TD | |
316 ><TD | |
317 WIDTH="34%" | |
318 ALIGN="center" | |
319 VALIGN="top" | |
320 ><A | |
321 HREF="eventstructures.html" | |
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322 ACCESSKEY="U" |
0 | 323 >Up</A |
324 ></TD | |
325 ><TD | |
326 WIDTH="33%" | |
327 ALIGN="right" | |
328 VALIGN="top" | |
329 >SDL_KeyboardEvent</TD | |
330 ></TR | |
331 ></TABLE | |
332 ></DIV | |
333 ></BODY | |
334 ></HTML | |
335 > |