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annotate docs/html/guidecdromexamples.html @ 1212:7663bb0f52c7
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Thu, 15 Dec 2005 21:19:53 +0100
Subject: [SDL] More mouse enhancements for Mac OS X
The attached patch brings two more enhancements to mouse handling on Mac
OS X (Quartz):
1. Currently, after launching an SDL application, SDL's notion of the
mouse position is stuck in the top left corner (0,0) until the first
time the mouse is moved. That's because the UpdateMouse() function isn't
implemented in the Quartz driver. This patch adds it.
2. When grabbing input while the mouse cursor is hidden, the function
CGAssociateMouseAndMouseCursorPosition(0) is called, which prevents the
system's notion of the mouse location from moving (and therefore leaving
the SDL window) even when the mouse is moved. However, apparently the
Wacom tablet driver (and maybe other special pointing device drivers)
doesn't care about that setting and still allows the mouse location to
go outside of the window. Interestingly, the system cursor, which is
made visible by the existing code in SDL in that case, does not follow
the mouse location, but appears in the middle of the SDL window. The
mouse location being outside of the window however means that mouse
button events go to background applications (or the dock or whatever is
there), which is very confusing to the user who sees no cursor outside
of the SDL window.
I have not found any way of intercepting these events (and that's
probably by design, as "normal" applications shouldn't prevent the user
from bringing other applications' windows to the front by clicking on
them). An idea would be placing a fully transparent, screen-filling
window in front of everything, but I fear that this might affect
rendering performance (by doing unnecessary compositing, using up
memory, or whatever).
The deluxe solution to the problem would be talking to the tablet
driver using AppleEvents to tell it to constrain its mapped area to the
window (see Wacom's "TabletEventDemo" sample app,
http://www.wacomeng.com/devsupport/mac/downloads.html), but I think that
the bloat that solution would add to SDL would outweigh its usefulness.
What I did instead in my patch is reassociating mouse and cursor when
the mouse leaves the window while an invisible grab is in effect, and
restoring the grab when the window is entered. That way, the grab can
still be effectively broken by a tablet, but at least it's obvious to
the user that it is broken. That change is minimal - it doesn't affect
operation with a mouse (or a trackpad), and the code that it adds is not
executed on every PumpEvents() call, only when entering and leaving the
window.
Unless there are any concerns about the patch, please apply. Feel free
to shorten the lengthy comment in SDL_QuartzEvents.m if you think it's
too verbose.
Thanks
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 02 Jan 2006 00:31:00 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >CDROM Examples</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Examples" | |
14 HREF="guideexamples.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="Audio Examples" | |
17 HREF="guideaudioexamples.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="Time Examples" | |
20 HREF="guidetimeexamples.html"></HEAD | |
21 ><BODY | |
22 CLASS="SECT1" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="guideaudioexamples.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 >Chapter 4. Examples</TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="guidetimeexamples.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><DIV | |
72 CLASS="SECT1" | |
73 ><H1 | |
74 CLASS="SECT1" | |
75 ><A | |
76 NAME="GUIDECDROMEXAMPLES" | |
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77 ></A |
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78 >CDROM Examples</H1 |
0 | 79 ><P |
80 ></P | |
81 ><DIV | |
82 CLASS="SECT2" | |
83 ><H2 | |
84 CLASS="SECT2" | |
85 ><A | |
55
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86 NAME="AEN393" |
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87 ></A |
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88 >Listing CD-ROM drives</H2 |
0 | 89 ><P |
90 ><PRE | |
91 CLASS="PROGRAMLISTING" | |
92 > #include "SDL.h" | |
93 | |
94 /* Initialize SDL first */ | |
95 if ( SDL_Init(SDL_INIT_CDROM) < 0 ) { | |
96 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
97 exit(1); | |
98 } | |
99 atexit(SDL_Quit); | |
100 | |
101 /* Find out how many CD-ROM drives are connected to the system */ | |
102 printf("Drives available: %d\n", SDL_CDNumDrives()); | |
103 for ( i=0; i<SDL_CDNumDrives(); ++i ) { | |
104 printf("Drive %d: \"%s\"\n", i, SDL_CDName(i)); | |
105 }</PRE | |
106 ></P | |
107 ></DIV | |
108 ><DIV | |
109 CLASS="SECT2" | |
110 ><H2 | |
111 CLASS="SECT2" | |
112 ><A | |
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114 ></A |
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115 >Opening the default drive</H2 |
0 | 116 ><P |
117 ><PRE | |
118 CLASS="PROGRAMLISTING" | |
119 > SDL_CD *cdrom; | |
120 CDstatus status; | |
121 char *status_str; | |
122 | |
123 cdrom = SDL_CDOpen(0); | |
124 if ( cdrom == NULL ) { | |
125 fprintf(stderr, "Couldn't open default CD-ROM drive: %s\n", | |
126 SDL_GetError()); | |
127 exit(2); | |
128 } | |
129 | |
130 status = SDL_CDStatus(cdrom); | |
131 switch (status) { | |
132 case CD_TRAYEMPTY: | |
133 status_str = "tray empty"; | |
134 break; | |
135 case CD_STOPPED: | |
136 status_str = "stopped"; | |
137 break; | |
138 case CD_PLAYING: | |
139 status_str = "playing"; | |
140 break; | |
141 case CD_PAUSED: | |
142 status_str = "paused"; | |
143 break; | |
144 case CD_ERROR: | |
145 status_str = "error state"; | |
146 break; | |
147 } | |
148 printf("Drive status: %s\n", status_str); | |
149 if ( status >= CD_PLAYING ) { | |
150 int m, s, f; | |
151 FRAMES_TO_MSF(cdrom->cur_frame, &m, &s, &f); | |
152 printf("Currently playing track %d, %d:%2.2d\n", | |
153 cdrom->track[cdrom->cur_track].id, m, s); | |
154 }</PRE | |
155 ></P | |
156 ></DIV | |
157 ><DIV | |
158 CLASS="SECT2" | |
159 ><H2 | |
160 CLASS="SECT2" | |
161 ><A | |
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163 ></A |
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164 >Listing the tracks on a CD</H2 |
0 | 165 ><P |
166 ><PRE | |
167 CLASS="PROGRAMLISTING" | |
168 > SDL_CD *cdrom; /* Assuming this has already been set.. */ | |
169 int i; | |
170 int m, s, f; | |
171 | |
172 SDL_CDStatus(cdrom); | |
173 printf("Drive tracks: %d\n", cdrom->numtracks); | |
174 for ( i=0; i<cdrom->numtracks; ++i ) { | |
175 FRAMES_TO_MSF(cdrom->track[i].length, &m, &s, &f); | |
176 if ( f > 0 ) | |
177 ++s; | |
178 printf("\tTrack (index %d) %d: %d:%2.2d\n", i, | |
179 cdrom->track[i].id, m, s); | |
180 }</PRE | |
181 ></P | |
182 ></DIV | |
183 ><DIV | |
184 CLASS="SECT2" | |
185 ><H2 | |
186 CLASS="SECT2" | |
187 ><A | |
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189 ></A |
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190 >Play an entire CD</H2 |
0 | 191 ><P |
192 ><PRE | |
193 CLASS="PROGRAMLISTING" | |
194 > SDL_CD *cdrom; /* Assuming this has already been set.. */ | |
195 | |
196 // Play entire CD: | |
197 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) | |
198 SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); | |
199 | |
200 // Play last track: | |
201 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { | |
202 SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0); | |
203 } | |
204 | |
205 // Play first and second track and 10 seconds of third track: | |
206 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) | |
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207 SDL_CDPlayTracks(cdrom, 0, 0, 2, CD_FPS * 10);</PRE |
0 | 208 ></P |
209 ></DIV | |
210 ></DIV | |
211 ><DIV | |
212 CLASS="NAVFOOTER" | |
213 ><HR | |
214 ALIGN="LEFT" | |
215 WIDTH="100%"><TABLE | |
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216 SUMMARY="Footer navigation table" |
0 | 217 WIDTH="100%" |
218 BORDER="0" | |
219 CELLPADDING="0" | |
220 CELLSPACING="0" | |
221 ><TR | |
222 ><TD | |
223 WIDTH="33%" | |
224 ALIGN="left" | |
225 VALIGN="top" | |
226 ><A | |
227 HREF="guideaudioexamples.html" | |
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228 ACCESSKEY="P" |
0 | 229 >Prev</A |
230 ></TD | |
231 ><TD | |
232 WIDTH="34%" | |
233 ALIGN="center" | |
234 VALIGN="top" | |
235 ><A | |
236 HREF="index.html" | |
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237 ACCESSKEY="H" |
0 | 238 >Home</A |
239 ></TD | |
240 ><TD | |
241 WIDTH="33%" | |
242 ALIGN="right" | |
243 VALIGN="top" | |
244 ><A | |
245 HREF="guidetimeexamples.html" | |
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246 ACCESSKEY="N" |
0 | 247 >Next</A |
248 ></TD | |
249 ></TR | |
250 ><TR | |
251 ><TD | |
252 WIDTH="33%" | |
253 ALIGN="left" | |
254 VALIGN="top" | |
255 >Audio Examples</TD | |
256 ><TD | |
257 WIDTH="34%" | |
258 ALIGN="center" | |
259 VALIGN="top" | |
260 ><A | |
261 HREF="guideexamples.html" | |
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262 ACCESSKEY="U" |
0 | 263 >Up</A |
264 ></TD | |
265 ><TD | |
266 WIDTH="33%" | |
267 ALIGN="right" | |
268 VALIGN="top" | |
269 >Time Examples</TD | |
270 ></TR | |
271 ></TABLE | |
272 ></DIV | |
273 ></BODY | |
274 ></HTML | |
275 > |