annotate src/audio/dummy/SDL_dummyaudio.c @ 2153:760c1bd2d625

Reverted mousewheel support in 1.2, since it breaks binary compatibility.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 06 Jul 2007 13:45:10 +0000
parents 866052b01ee5
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21
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60620d71e324 Corrected dummy audio callback firing to be realistic, cleaned up tabs.
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22 This file written by Ryan C. Gordon (icculus@icculus.org)
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23 */
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24 #include "SDL_config.h"
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25
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38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
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26 /* Output audio to nowhere... */
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27
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28 #include "SDL_audio.h"
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29 #include "../SDL_audio_c.h"
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30 #include "SDL_dummyaudio.h"
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31
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32 static int
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33 DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
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34 {
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35 return 1; /* always succeeds. */
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36 }
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37
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38 static int
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39 DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
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40 {
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41 /* Set the function pointers */
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42 impl->OpenDevice = DUMMYAUD_OpenDevice;
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43 impl->OnlyHasDefaultOutputDevice = 1;
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44 return 1;
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45 }
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46
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47 AudioBootStrap DUMMYAUD_bootstrap = {
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48 "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
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49 };
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50
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51 /* vi: set ts=4 sw=4 expandtab: */