Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.c @ 2246:75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
changes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 04:04:17 +0000 |
parents | c121d94672cb |
children | 93994f65c74c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_blit.h" | |
27 #include "SDL_RLEaccel_c.h" | |
28 #include "SDL_pixels_c.h" | |
29 | |
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30 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
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31 #define MMX_ASMBLIT |
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32 #endif |
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33 |
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34 #if defined(MMX_ASMBLIT) |
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35 #include "SDL_cpuinfo.h" |
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36 #include "mmx.h" |
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37 #endif |
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38 |
0 | 39 /* The general purpose software blit routine */ |
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40 static int |
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41 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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42 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 43 { |
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44 int okay; |
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45 int src_locked; |
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46 int dst_locked; |
0 | 47 |
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48 /* Everything is okay at the beginning... */ |
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49 okay = 1; |
0 | 50 |
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51 /* Lock the destination if it's in hardware */ |
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52 dst_locked = 0; |
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53 if (SDL_MUSTLOCK(dst)) { |
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54 if (SDL_LockSurface(dst) < 0) { |
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55 okay = 0; |
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56 } else { |
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57 dst_locked = 1; |
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58 } |
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59 } |
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60 /* Lock the source if it's in hardware */ |
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61 src_locked = 0; |
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62 if (SDL_MUSTLOCK(src)) { |
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63 if (SDL_LockSurface(src) < 0) { |
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64 okay = 0; |
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65 } else { |
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66 src_locked = 1; |
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67 } |
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68 } |
0 | 69 |
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70 /* Set up source and destination buffer pointers, and BLIT! */ |
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71 if (okay && srcrect->w && srcrect->h) { |
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72 SDL_BlitInfo info; |
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73 SDL_loblit RunBlit; |
0 | 74 |
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75 /* Set up the blit information */ |
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76 info.s_pixels = (Uint8 *) src->pixels + |
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77 (Uint16) srcrect->y * src->pitch + |
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78 (Uint16) srcrect->x * src->format->BytesPerPixel; |
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79 info.s_width = srcrect->w; |
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80 info.s_height = srcrect->h; |
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81 info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel; |
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82 info.d_pixels = (Uint8 *) dst->pixels + |
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83 (Uint16) dstrect->y * dst->pitch + |
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84 (Uint16) dstrect->x * dst->format->BytesPerPixel; |
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85 info.d_width = dstrect->w; |
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86 info.d_height = dstrect->h; |
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87 info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel; |
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88 info.aux_data = src->map->sw_data->aux_data; |
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89 info.src = src->format; |
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90 info.table = src->map->table; |
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91 info.dst = dst->format; |
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92 RunBlit = src->map->sw_data->blit; |
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94 /* Run the actual software blit */ |
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95 RunBlit(&info); |
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96 } |
0 | 97 |
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98 /* We need to unlock the surfaces if they're locked */ |
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99 if (dst_locked) { |
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100 SDL_UnlockSurface(dst); |
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101 } |
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102 if (src_locked) { |
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103 SDL_UnlockSurface(src); |
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104 } |
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105 /* Blit is done! */ |
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106 return (okay ? 0 : -1); |
0 | 107 } |
108 | |
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109 #ifdef MMX_ASMBLIT |
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110 static __inline__ void |
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111 SDL_memcpyMMX(Uint8 * to, const Uint8 * from, int len) |
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112 { |
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113 int i; |
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114 |
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115 for (i = 0; i < len / 8; i++) { |
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116 __asm__ __volatile__(" movq (%0), %%mm0\n" |
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117 " movq %%mm0, (%1)\n"::"r"(from), |
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118 "r"(to):"memory"); |
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119 from += 8; |
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120 to += 8; |
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121 } |
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122 if (len & 7) |
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123 SDL_memcpy(to, from, len & 7); |
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124 } |
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125 |
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126 static __inline__ void |
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127 SDL_memcpySSE(Uint8 * to, const Uint8 * from, int len) |
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128 { |
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129 int i; |
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130 |
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131 __asm__ __volatile__(" prefetchnta (%0)\n" |
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132 " prefetchnta 64(%0)\n" |
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133 " prefetchnta 128(%0)\n" |
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134 " prefetchnta 192(%0)\n"::"r"(from)); |
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135 |
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136 for (i = 0; i < len / 8; i++) { |
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137 __asm__ __volatile__(" prefetchnta 256(%0)\n" |
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138 " movq (%0), %%mm0\n" |
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139 " movntq %%mm0, (%1)\n"::"r"(from), |
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140 "r"(to):"memory"); |
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141 from += 8; |
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142 to += 8; |
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143 } |
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144 if (len & 7) |
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145 SDL_memcpy(to, from, len & 7); |
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146 } |
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147 #endif |
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148 |
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149 static void |
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150 SDL_BlitCopy(SDL_BlitInfo * info) |
0 | 151 { |
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152 Uint8 *src, *dst; |
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153 int w, h; |
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154 int srcskip, dstskip; |
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156 w = info->d_width * info->dst->BytesPerPixel; |
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157 h = info->d_height; |
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158 src = info->s_pixels; |
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159 dst = info->d_pixels; |
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160 srcskip = w + info->s_skip; |
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161 dstskip = w + info->d_skip; |
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162 #ifdef MMX_ASMBLIT |
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163 if (SDL_HasSSE()) { |
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164 while (h--) { |
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165 SDL_memcpySSE(dst, src, w); |
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166 src += srcskip; |
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167 dst += dstskip; |
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168 } |
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169 __asm__ __volatile__(" emms\n"::); |
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170 } else if (SDL_HasMMX()) { |
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171 while (h--) { |
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172 SDL_memcpyMMX(dst, src, w); |
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173 src += srcskip; |
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174 dst += dstskip; |
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175 } |
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176 __asm__ __volatile__(" emms\n"::); |
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177 } else |
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178 #endif |
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179 while (h--) { |
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180 SDL_memcpy(dst, src, w); |
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181 src += srcskip; |
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182 dst += dstskip; |
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183 } |
0 | 184 } |
185 | |
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186 static void |
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187 SDL_BlitCopyOverlap(SDL_BlitInfo * info) |
0 | 188 { |
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189 Uint8 *src, *dst; |
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190 int w, h; |
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191 int srcskip, dstskip; |
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193 w = info->d_width * info->dst->BytesPerPixel; |
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194 h = info->d_height; |
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195 src = info->s_pixels; |
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196 dst = info->d_pixels; |
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197 srcskip = w + info->s_skip; |
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198 dstskip = w + info->d_skip; |
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199 if (dst < src) { |
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200 while (h--) { |
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201 SDL_memcpy(dst, src, w); |
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202 src += srcskip; |
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203 dst += dstskip; |
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204 } |
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205 } else { |
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206 src += ((h - 1) * srcskip); |
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207 dst += ((h - 1) * dstskip); |
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208 while (h--) { |
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209 SDL_revcpy(dst, src, w); |
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210 src -= srcskip; |
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211 dst -= dstskip; |
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212 } |
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213 } |
0 | 214 } |
215 | |
216 /* Figure out which of many blit routines to set up on a surface */ | |
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217 int |
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218 SDL_CalculateBlit(SDL_Surface * surface) |
0 | 219 { |
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220 int blit_index; |
0 | 221 |
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222 /* Clean everything out to start */ |
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223 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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224 SDL_UnRLESurface(surface, 1); |
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225 } |
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226 surface->map->sw_blit = NULL; |
0 | 227 |
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228 /* Get the blit function index, based on surface mode */ |
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229 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ |
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230 blit_index = 0; |
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231 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; |
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232 if (surface->flags & SDL_SRCALPHA |
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233 && (surface->format->alpha != SDL_ALPHA_OPAQUE |
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234 || surface->format->Amask)) { |
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235 blit_index |= 2; |
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236 } |
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237 |
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238 /* Check for special "identity" case -- copy blit */ |
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239 if (surface->map->identity && blit_index == 0) { |
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240 surface->map->sw_data->blit = SDL_BlitCopy; |
0 | 241 |
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242 /* Handle overlapping blits on the same surface */ |
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243 if (surface == surface->map->dst) { |
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244 surface->map->sw_data->blit = SDL_BlitCopyOverlap; |
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245 } |
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246 } else { |
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247 if (surface->format->BitsPerPixel < 8) { |
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248 surface->map->sw_data->blit = |
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249 SDL_CalculateBlit0(surface, blit_index); |
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250 } else { |
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251 switch (surface->format->BytesPerPixel) { |
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252 case 1: |
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253 surface->map->sw_data->blit = |
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254 SDL_CalculateBlit1(surface, blit_index); |
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255 break; |
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256 case 2: |
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257 case 3: |
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258 case 4: |
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259 surface->map->sw_data->blit = |
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260 SDL_CalculateBlitN(surface, blit_index); |
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261 break; |
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262 default: |
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263 surface->map->sw_data->blit = NULL; |
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264 break; |
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265 } |
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266 } |
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267 } |
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268 /* Make sure we have a blit function */ |
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269 if (surface->map->sw_data->blit == NULL) { |
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270 SDL_InvalidateMap(surface->map); |
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271 SDL_SetError("Blit combination not supported"); |
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272 return (-1); |
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273 } |
0 | 274 |
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275 /* Choose software blitting function */ |
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276 if (surface->flags & SDL_RLEACCELOK) { |
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277 if (surface->map->identity |
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278 && (blit_index == 1 |
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279 || (blit_index == 3 && !surface->format->Amask))) { |
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280 if (SDL_RLESurface(surface) == 0) |
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281 surface->map->sw_blit = SDL_RLEBlit; |
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282 } else if (blit_index == 2 && surface->format->Amask) { |
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283 if (SDL_RLESurface(surface) == 0) |
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284 surface->map->sw_blit = SDL_RLEAlphaBlit; |
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285 } |
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286 } |
0 | 287 |
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288 if (surface->map->sw_blit == NULL) { |
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289 surface->map->sw_blit = SDL_SoftBlit; |
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290 } |
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291 return (0); |
0 | 292 } |
293 | |
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294 /* vi: set ts=4 sw=4 expandtab: */ |