Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 21:75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 10 May 2001 20:13:29 +0000 |
parents | 74212992fb08 |
children | d3bc792e136d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
43 #if defined(unix) && \ | |
44 !defined(linux) && !defined(__FreeBSD__) && !defined(__CYGWIN32__) \ | |
45 && !defined(__bsdi__) | |
46 &AUDIO_bootstrap, | |
47 #endif | |
48 #ifdef OSS_SUPPORT | |
49 &DSP_bootstrap, | |
50 &DMA_bootstrap, | |
51 #endif | |
52 #ifdef ALSA_SUPPORT | |
53 &ALSA_bootstrap, | |
54 #endif | |
55 #ifdef ARTSC_SUPPORT | |
56 &ARTSC_bootstrap, | |
57 #endif | |
58 #ifdef ESD_SUPPORT | |
59 &ESD_bootstrap, | |
60 #endif | |
61 #ifdef NAS_SUPPORT | |
62 &NAS_bootstrap, | |
63 #endif | |
64 #ifdef ENABLE_DIRECTX | |
65 &DSOUND_bootstrap, | |
66 #endif | |
67 #ifdef ENABLE_WINDIB | |
68 &WAVEOUT_bootstrap, | |
69 #endif | |
70 #ifdef __BEOS__ | |
71 &BAUDIO_bootstrap, | |
72 #endif | |
73 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
74 &SNDMGR_bootstrap, | |
75 #endif | |
76 #ifdef _AIX | |
77 &Paud_bootstrap, | |
78 #endif | |
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79 #ifdef ENABLE_AHI |
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80 &AHI_bootstrap, |
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81 #endif |
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82 |
0 | 83 NULL |
84 }; | |
85 SDL_AudioDevice *current_audio = NULL; | |
86 | |
87 /* Various local functions */ | |
88 int SDL_AudioInit(const char *driver_name); | |
89 void SDL_AudioQuit(void); | |
90 | |
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91 #ifdef ENABLE_AHI |
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92 static int audio_configured = 0; |
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93 #endif |
0 | 94 |
95 /* The general mixing thread function */ | |
96 int SDL_RunAudio(void *audiop) | |
97 { | |
98 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
99 Uint8 *stream; | |
100 int stream_len; | |
101 void *udata; | |
102 void (*fill)(void *userdata,Uint8 *stream, int len); | |
103 int silence; | |
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104 #ifdef ENABLE_AHI |
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105 int started = 0; |
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106 |
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107 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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108 |
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109 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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110 |
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111 D(bug("Before Openaudio...")); |
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112 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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113 { |
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114 D(bug("Open audio failed...\n")); |
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115 return(-1); |
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116 } |
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117 D(bug("OpenAudio...OK\n")); |
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118 #endif |
0 | 119 |
120 /* Perform any thread setup */ | |
121 if ( audio->ThreadInit ) { | |
122 audio->ThreadInit(audio); | |
123 } | |
124 audio->threadid = SDL_ThreadID(); | |
125 | |
126 /* Set up the mixing function */ | |
127 fill = audio->spec.callback; | |
128 udata = audio->spec.userdata; | |
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129 |
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130 #ifdef ENABLE_AHI |
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131 audio_configured = 1; |
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132 |
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133 D(bug("Audio configured... Checking for conversion\n")); |
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134 SDL_mutexP(audio->mixer_lock); |
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135 D(bug("Semaphore obtained...\n")); |
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136 #endif |
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137 |
0 | 138 if ( audio->convert.needed ) { |
139 if ( audio->convert.src_format == AUDIO_U8 ) { | |
140 silence = 0x80; | |
141 } else { | |
142 silence = 0; | |
143 } | |
144 stream_len = audio->convert.len; | |
145 } else { | |
146 silence = audio->spec.silence; | |
147 stream_len = audio->spec.size; | |
148 } | |
149 stream = audio->fake_stream; | |
150 | |
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151 #ifdef ENABLE_AHI |
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152 SDL_mutexV(audio->mixer_lock); |
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153 D(bug("Entering audio loop...\n")); |
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154 #endif |
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155 |
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156 |
0 | 157 /* Loop, filling the audio buffers */ |
158 while ( audio->enabled ) { | |
159 | |
160 /* Wait for new current buffer to finish playing */ | |
161 if ( stream == audio->fake_stream ) { | |
162 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
163 } else { | |
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164 #ifdef ENABLE_AHI |
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165 if ( started > 1 ) |
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166 #endif |
0 | 167 audio->WaitAudio(audio); |
168 } | |
169 | |
170 /* Fill the current buffer with sound */ | |
171 if ( audio->convert.needed ) { | |
172 if ( audio->convert.buf ) { | |
173 stream = audio->convert.buf; | |
174 } else { | |
175 continue; | |
176 } | |
177 } else { | |
178 stream = audio->GetAudioBuf(audio); | |
179 if ( stream == NULL ) { | |
180 stream = audio->fake_stream; | |
181 } | |
182 } | |
183 memset(stream, silence, stream_len); | |
184 | |
185 if ( ! audio->paused ) { | |
186 SDL_mutexP(audio->mixer_lock); | |
187 (*fill)(udata, stream, stream_len); | |
188 SDL_mutexV(audio->mixer_lock); | |
189 } | |
190 | |
191 /* Convert the audio if necessary */ | |
192 if ( audio->convert.needed ) { | |
193 SDL_ConvertAudio(&audio->convert); | |
194 stream = audio->GetAudioBuf(audio); | |
195 if ( stream == NULL ) { | |
196 stream = audio->fake_stream; | |
197 } | |
198 memcpy(stream, audio->convert.buf, | |
199 audio->convert.len_cvt); | |
200 } | |
201 | |
202 /* Ready current buffer for play and change current buffer */ | |
203 if ( stream != audio->fake_stream ) { | |
204 audio->PlayAudio(audio); | |
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205 #ifdef ENABLE_AHI |
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206 /* AmigaOS don't have to wait the first time audio is played! */ |
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207 started++; |
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208 #endif |
0 | 209 } |
210 } | |
211 /* Wait for the audio to drain.. */ | |
212 if ( audio->WaitDone ) { | |
213 audio->WaitDone(audio); | |
214 } | |
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215 |
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216 #ifdef ENABLE_AHI |
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217 D(bug("WaitAudio...Done\n")); |
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218 |
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219 audio->CloseAudio(audio); |
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220 |
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221 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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222 audio_configured = 0; |
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223 #endif |
0 | 224 return(0); |
225 } | |
226 | |
227 int SDL_AudioInit(const char *driver_name) | |
228 { | |
229 SDL_AudioDevice *audio; | |
230 int i = 0, idx; | |
231 | |
232 /* Check to make sure we don't overwrite 'current_audio' */ | |
233 if ( current_audio != NULL ) { | |
234 SDL_AudioQuit(); | |
235 } | |
236 | |
237 /* Select the proper audio driver */ | |
238 audio = NULL; | |
239 idx = 0; | |
240 #ifdef unix | |
241 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
242 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
243 to use ESD, but don't start it if it's not already running. | |
244 This probably isn't the place to do this, but... Shh! :) | |
245 */ | |
246 for ( i=0; bootstrap[i]; ++i ) { | |
247 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
248 const char *esd_no_spawn; | |
249 | |
250 /* Don't start ESD if it's not running */ | |
251 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
252 if ( esd_no_spawn == NULL ) { | |
253 putenv("ESD_NO_SPAWN=1"); | |
254 } | |
255 if ( bootstrap[i]->available() ) { | |
256 audio = bootstrap[i]->create(0); | |
257 break; | |
258 } | |
259 #ifdef linux /* No unsetenv() on most platforms */ | |
260 if ( esd_no_spawn == NULL ) { | |
261 unsetenv("ESD_NO_SPAWN"); | |
262 } | |
263 #endif | |
264 } | |
265 } | |
266 } | |
267 #endif /* unix */ | |
268 if ( audio == NULL ) { | |
269 if ( driver_name != NULL ) { | |
270 #if 0 /* This will be replaced with a better driver selection API */ | |
271 if ( strrchr(driver_name, ':') != NULL ) { | |
272 idx = atoi(strrchr(driver_name, ':')+1); | |
273 } | |
274 #endif | |
275 for ( i=0; bootstrap[i]; ++i ) { | |
276 if (strncmp(bootstrap[i]->name, driver_name, | |
277 strlen(bootstrap[i]->name)) == 0) { | |
278 if ( bootstrap[i]->available() ) { | |
279 audio=bootstrap[i]->create(idx); | |
280 break; | |
281 } | |
282 } | |
283 } | |
284 } else { | |
285 for ( i=0; bootstrap[i]; ++i ) { | |
286 if ( bootstrap[i]->available() ) { | |
287 audio = bootstrap[i]->create(idx); | |
288 if ( audio != NULL ) { | |
289 break; | |
290 } | |
291 } | |
292 } | |
293 } | |
294 if ( audio == NULL ) { | |
295 SDL_SetError("No available audio device"); | |
296 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
297 SDL_OpenAudio() will handle it at that point. *sigh* | |
298 */ | |
299 return(-1); | |
300 #endif | |
301 } | |
302 } | |
303 current_audio = audio; | |
304 if ( current_audio ) { | |
305 current_audio->name = bootstrap[i]->name; | |
306 } | |
307 return(0); | |
308 } | |
309 | |
310 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
311 { | |
312 if ( current_audio != NULL ) { | |
313 strncpy(namebuf, current_audio->name, maxlen-1); | |
314 namebuf[maxlen-1] = '\0'; | |
315 return(namebuf); | |
316 } | |
317 return(NULL); | |
318 } | |
319 | |
320 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
321 { | |
322 SDL_AudioDevice *audio; | |
323 | |
324 /* Start up the audio driver, if necessary */ | |
325 if ( ! current_audio ) { | |
326 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
327 (current_audio == NULL) ) { | |
328 return(-1); | |
329 } | |
330 } | |
331 audio = current_audio; | |
332 | |
333 /* Verify some parameters */ | |
334 if ( desired->callback == NULL ) { | |
335 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
336 return(-1); | |
337 } | |
338 switch ( desired->channels ) { | |
339 case 1: /* Mono */ | |
340 case 2: /* Stereo */ | |
341 break; | |
342 default: | |
343 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
344 return(-1); | |
345 } | |
346 | |
347 #ifdef macintosh | |
348 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
349 #else | |
350 /* Create a semaphore for locking the sound buffers */ | |
351 audio->mixer_lock = SDL_CreateMutex(); | |
352 if ( audio->mixer_lock == NULL ) { | |
353 SDL_SetError("Couldn't create mixer lock"); | |
354 SDL_CloseAudio(); | |
355 return(-1); | |
356 } | |
357 #endif | |
358 | |
359 /* Calculate the silence and size of the audio specification */ | |
360 SDL_CalculateAudioSpec(desired); | |
361 | |
362 /* Open the audio subsystem */ | |
363 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
364 audio->convert.needed = 0; | |
365 audio->enabled = 1; | |
366 audio->paused = 1; | |
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367 |
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368 #ifndef ENABLE_AHI |
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369 |
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370 /* AmigaOS opens audio inside the main loop */ |
0 | 371 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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372 |
0 | 373 if ( ! audio->opened ) { |
374 SDL_CloseAudio(); | |
375 return(-1); | |
376 } | |
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377 #else |
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378 D(bug("Locking semaphore...")); |
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379 SDL_mutexP(audio->mixer_lock); |
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380 |
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381 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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382 D(bug("Created thread...\n")); |
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383 |
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384 if ( audio->thread == NULL ) { |
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385 SDL_mutexV(audio->mixer_lock); |
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386 SDL_CloseAudio(); |
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387 SDL_SetError("Couldn't create audio thread"); |
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388 return(-1); |
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389 } |
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390 |
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391 while(!audio_configured) |
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392 SDL_Delay(100); |
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393 #endif |
0 | 394 |
395 /* If the audio driver changes the buffer size, accept it */ | |
396 if ( audio->spec.samples != desired->samples ) { | |
397 desired->samples = audio->spec.samples; | |
398 SDL_CalculateAudioSpec(desired); | |
399 } | |
400 | |
401 /* Allocate a fake audio memory buffer */ | |
402 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
403 if ( audio->fake_stream == NULL ) { | |
404 SDL_CloseAudio(); | |
405 SDL_OutOfMemory(); | |
406 return(-1); | |
407 } | |
408 | |
409 /* See if we need to do any conversion */ | |
410 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
411 /* Just copy over the desired audio specification */ | |
412 if ( obtained != NULL ) { | |
413 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
414 } | |
415 } else { | |
416 /* Copy over the audio specification if possible */ | |
417 if ( obtained != NULL ) { | |
418 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
419 } else { | |
420 /* Build an audio conversion block */ | |
421 if ( SDL_BuildAudioCVT(&audio->convert, | |
422 desired->format, desired->channels, | |
423 desired->freq, | |
424 audio->spec.format, audio->spec.channels, | |
425 audio->spec.freq) < 0 ) { | |
426 SDL_CloseAudio(); | |
427 return(-1); | |
428 } | |
429 if ( audio->convert.needed ) { | |
430 audio->convert.len = desired->size; | |
431 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
432 audio->convert.len*audio->convert.len_mult); | |
433 if ( audio->convert.buf == NULL ) { | |
434 SDL_CloseAudio(); | |
435 SDL_OutOfMemory(); | |
436 return(-1); | |
437 } | |
438 } | |
439 } | |
440 } | |
441 | |
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442 #ifndef ENABLE_AHI |
0 | 443 /* Start the audio thread if necessary */ |
444 switch (audio->opened) { | |
445 case 1: | |
446 /* Start the audio thread */ | |
447 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
448 if ( audio->thread == NULL ) { | |
449 SDL_CloseAudio(); | |
450 SDL_SetError("Couldn't create audio thread"); | |
451 return(-1); | |
452 } | |
453 break; | |
454 | |
455 default: | |
456 /* The audio is now playing */ | |
457 break; | |
458 } | |
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459 #else |
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460 SDL_mutexV(audio->mixer_lock); |
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461 D(bug("SDL_OpenAudio USCITA...\n")); |
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462 |
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463 #endif |
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464 |
0 | 465 return(0); |
466 } | |
467 | |
468 SDL_audiostatus SDL_GetAudioStatus(void) | |
469 { | |
470 SDL_AudioDevice *audio = current_audio; | |
471 SDL_audiostatus status; | |
472 | |
473 status = SDL_AUDIO_STOPPED; | |
474 if ( audio && audio->enabled ) { | |
475 if ( audio->paused ) { | |
476 status = SDL_AUDIO_PAUSED; | |
477 } else { | |
478 status = SDL_AUDIO_PLAYING; | |
479 } | |
480 } | |
481 return(status); | |
482 } | |
483 | |
484 void SDL_PauseAudio (int pause_on) | |
485 { | |
486 SDL_AudioDevice *audio = current_audio; | |
487 | |
488 if ( audio ) { | |
489 audio->paused = pause_on; | |
490 } | |
491 } | |
492 | |
493 void SDL_LockAudio (void) | |
494 { | |
495 SDL_AudioDevice *audio = current_audio; | |
496 | |
497 /* Obtain a lock on the mixing buffers */ | |
498 if ( audio ) { | |
499 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
500 return; | |
501 } | |
502 SDL_mutexP(audio->mixer_lock); | |
503 } | |
504 } | |
505 | |
506 void SDL_UnlockAudio (void) | |
507 { | |
508 SDL_AudioDevice *audio = current_audio; | |
509 | |
510 /* Release lock on the mixing buffers */ | |
511 if ( audio ) { | |
512 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
513 return; | |
514 } | |
515 SDL_mutexV(audio->mixer_lock); | |
516 } | |
517 } | |
518 | |
519 void SDL_CloseAudio (void) | |
520 { | |
521 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
522 } | |
523 | |
524 void SDL_AudioQuit(void) | |
525 { | |
526 SDL_AudioDevice *audio = current_audio; | |
527 | |
528 if ( audio ) { | |
529 audio->enabled = 0; | |
530 if ( audio->thread != NULL ) { | |
531 SDL_WaitThread(audio->thread, NULL); | |
532 } | |
533 if ( audio->mixer_lock != NULL ) { | |
534 SDL_DestroyMutex(audio->mixer_lock); | |
535 } | |
536 if ( audio->fake_stream != NULL ) { | |
537 SDL_FreeAudioMem(audio->fake_stream); | |
538 } | |
539 if ( audio->convert.needed ) { | |
540 SDL_FreeAudioMem(audio->convert.buf); | |
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541 |
0 | 542 } |
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543 #ifndef ENABLE_AHI |
0 | 544 if ( audio->opened ) { |
545 audio->CloseAudio(audio); | |
546 audio->opened = 0; | |
547 } | |
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548 #endif |
0 | 549 /* Free the driver data */ |
550 audio->free(audio); | |
551 current_audio = NULL; | |
552 } | |
553 } | |
554 | |
555 #define NUM_FORMATS 6 | |
556 static int format_idx; | |
557 static int format_idx_sub; | |
558 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
559 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
560 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
561 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
562 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
563 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
564 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
565 }; | |
566 | |
567 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
568 { | |
569 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
570 if ( format_list[format_idx][0] == format ) { | |
571 break; | |
572 } | |
573 } | |
574 format_idx_sub = 0; | |
575 return(SDL_NextAudioFormat()); | |
576 } | |
577 | |
578 Uint16 SDL_NextAudioFormat(void) | |
579 { | |
580 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
581 return(0); | |
582 } | |
583 return(format_list[format_idx][format_idx_sub++]); | |
584 } | |
585 | |
586 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
587 { | |
588 switch (spec->format) { | |
589 case AUDIO_U8: | |
590 spec->silence = 0x80; | |
591 break; | |
592 default: | |
593 spec->silence = 0x00; | |
594 break; | |
595 } | |
596 spec->size = (spec->format&0xFF)/8; | |
597 spec->size *= spec->channels; | |
598 spec->size *= spec->samples; | |
599 } |