annotate src/audio/SDL_audio.c @ 21:75a95f82bc1f

Updated the Amiga OS port of SDL (thanks Gabriele)
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 20:13:29 +0000
parents 74212992fb08
children d3bc792e136d
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Allow access to a raw mixing buffer */
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29 #include <stdlib.h>
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30 #include <stdio.h>
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31 #include <string.h>
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32
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33 #include "SDL.h"
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34 #include "SDL_audio.h"
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35 #include "SDL_timer.h"
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36 #include "SDL_error.h"
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37 #include "SDL_audio_c.h"
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38 #include "SDL_audiomem.h"
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39 #include "SDL_sysaudio.h"
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40
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41 /* Available audio drivers */
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42 static AudioBootStrap *bootstrap[] = {
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43 #if defined(unix) && \
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44 !defined(linux) && !defined(__FreeBSD__) && !defined(__CYGWIN32__) \
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45 && !defined(__bsdi__)
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46 &AUDIO_bootstrap,
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47 #endif
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48 #ifdef OSS_SUPPORT
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49 &DSP_bootstrap,
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50 &DMA_bootstrap,
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51 #endif
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52 #ifdef ALSA_SUPPORT
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53 &ALSA_bootstrap,
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54 #endif
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55 #ifdef ARTSC_SUPPORT
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56 &ARTSC_bootstrap,
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57 #endif
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58 #ifdef ESD_SUPPORT
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59 &ESD_bootstrap,
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60 #endif
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61 #ifdef NAS_SUPPORT
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62 &NAS_bootstrap,
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63 #endif
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64 #ifdef ENABLE_DIRECTX
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65 &DSOUND_bootstrap,
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66 #endif
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67 #ifdef ENABLE_WINDIB
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68 &WAVEOUT_bootstrap,
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69 #endif
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70 #ifdef __BEOS__
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71 &BAUDIO_bootstrap,
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72 #endif
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73 #if defined(macintosh) || TARGET_API_MAC_CARBON
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74 &SNDMGR_bootstrap,
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75 #endif
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76 #ifdef _AIX
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77 &Paud_bootstrap,
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78 #endif
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79 #ifdef ENABLE_AHI
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80 &AHI_bootstrap,
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81 #endif
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82
0
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83 NULL
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84 };
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85 SDL_AudioDevice *current_audio = NULL;
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86
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87 /* Various local functions */
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88 int SDL_AudioInit(const char *driver_name);
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89 void SDL_AudioQuit(void);
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90
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91 #ifdef ENABLE_AHI
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92 static int audio_configured = 0;
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93 #endif
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94
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95 /* The general mixing thread function */
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96 int SDL_RunAudio(void *audiop)
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97 {
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98 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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99 Uint8 *stream;
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100 int stream_len;
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101 void *udata;
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102 void (*fill)(void *userdata,Uint8 *stream, int len);
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103 int silence;
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104 #ifdef ENABLE_AHI
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105 int started = 0;
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106
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107 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
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108
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109 D(bug("Task audio started audio struct:<%lx>...\n",audiop));
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110
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111 D(bug("Before Openaudio..."));
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112 if(audio->OpenAudio(audio, &audio->spec)==-1)
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113 {
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114 D(bug("Open audio failed...\n"));
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115 return(-1);
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116 }
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117 D(bug("OpenAudio...OK\n"));
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118 #endif
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119
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120 /* Perform any thread setup */
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121 if ( audio->ThreadInit ) {
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122 audio->ThreadInit(audio);
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123 }
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124 audio->threadid = SDL_ThreadID();
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125
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126 /* Set up the mixing function */
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127 fill = audio->spec.callback;
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128 udata = audio->spec.userdata;
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129
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130 #ifdef ENABLE_AHI
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131 audio_configured = 1;
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132
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133 D(bug("Audio configured... Checking for conversion\n"));
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134 SDL_mutexP(audio->mixer_lock);
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135 D(bug("Semaphore obtained...\n"));
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136 #endif
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137
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138 if ( audio->convert.needed ) {
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139 if ( audio->convert.src_format == AUDIO_U8 ) {
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140 silence = 0x80;
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141 } else {
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142 silence = 0;
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143 }
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144 stream_len = audio->convert.len;
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145 } else {
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146 silence = audio->spec.silence;
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147 stream_len = audio->spec.size;
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148 }
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149 stream = audio->fake_stream;
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150
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151 #ifdef ENABLE_AHI
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152 SDL_mutexV(audio->mixer_lock);
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153 D(bug("Entering audio loop...\n"));
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154 #endif
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156
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157 /* Loop, filling the audio buffers */
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158 while ( audio->enabled ) {
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159
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160 /* Wait for new current buffer to finish playing */
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161 if ( stream == audio->fake_stream ) {
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162 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
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163 } else {
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164 #ifdef ENABLE_AHI
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165 if ( started > 1 )
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166 #endif
0
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167 audio->WaitAudio(audio);
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168 }
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169
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170 /* Fill the current buffer with sound */
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171 if ( audio->convert.needed ) {
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172 if ( audio->convert.buf ) {
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173 stream = audio->convert.buf;
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174 } else {
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175 continue;
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176 }
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177 } else {
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178 stream = audio->GetAudioBuf(audio);
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179 if ( stream == NULL ) {
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180 stream = audio->fake_stream;
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181 }
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182 }
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183 memset(stream, silence, stream_len);
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184
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185 if ( ! audio->paused ) {
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186 SDL_mutexP(audio->mixer_lock);
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187 (*fill)(udata, stream, stream_len);
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188 SDL_mutexV(audio->mixer_lock);
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189 }
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190
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191 /* Convert the audio if necessary */
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192 if ( audio->convert.needed ) {
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193 SDL_ConvertAudio(&audio->convert);
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194 stream = audio->GetAudioBuf(audio);
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195 if ( stream == NULL ) {
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196 stream = audio->fake_stream;
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197 }
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198 memcpy(stream, audio->convert.buf,
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199 audio->convert.len_cvt);
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200 }
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201
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202 /* Ready current buffer for play and change current buffer */
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203 if ( stream != audio->fake_stream ) {
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204 audio->PlayAudio(audio);
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205 #ifdef ENABLE_AHI
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206 /* AmigaOS don't have to wait the first time audio is played! */
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207 started++;
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208 #endif
0
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209 }
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210 }
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211 /* Wait for the audio to drain.. */
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212 if ( audio->WaitDone ) {
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213 audio->WaitDone(audio);
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214 }
21
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215
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216 #ifdef ENABLE_AHI
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217 D(bug("WaitAudio...Done\n"));
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218
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219 audio->CloseAudio(audio);
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220
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diff changeset
221 D(bug("CloseAudio..Done, subtask exiting...\n"));
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222 audio_configured = 0;
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diff changeset
223 #endif
0
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224 return(0);
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225 }
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226
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227 int SDL_AudioInit(const char *driver_name)
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228 {
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229 SDL_AudioDevice *audio;
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230 int i = 0, idx;
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diff changeset
231
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232 /* Check to make sure we don't overwrite 'current_audio' */
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233 if ( current_audio != NULL ) {
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234 SDL_AudioQuit();
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235 }
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236
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237 /* Select the proper audio driver */
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diff changeset
238 audio = NULL;
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diff changeset
239 idx = 0;
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diff changeset
240 #ifdef unix
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241 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
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242 /* Ahem, we know that if ESPEAKER is set, user probably wants
74212992fb08 Initial revision
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243 to use ESD, but don't start it if it's not already running.
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244 This probably isn't the place to do this, but... Shh! :)
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245 */
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246 for ( i=0; bootstrap[i]; ++i ) {
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247 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
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248 const char *esd_no_spawn;
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249
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diff changeset
250 /* Don't start ESD if it's not running */
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diff changeset
251 esd_no_spawn = getenv("ESD_NO_SPAWN");
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diff changeset
252 if ( esd_no_spawn == NULL ) {
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diff changeset
253 putenv("ESD_NO_SPAWN=1");
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diff changeset
254 }
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diff changeset
255 if ( bootstrap[i]->available() ) {
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diff changeset
256 audio = bootstrap[i]->create(0);
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diff changeset
257 break;
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parents:
diff changeset
258 }
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diff changeset
259 #ifdef linux /* No unsetenv() on most platforms */
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parents:
diff changeset
260 if ( esd_no_spawn == NULL ) {
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diff changeset
261 unsetenv("ESD_NO_SPAWN");
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parents:
diff changeset
262 }
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parents:
diff changeset
263 #endif
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parents:
diff changeset
264 }
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diff changeset
265 }
74212992fb08 Initial revision
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parents:
diff changeset
266 }
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diff changeset
267 #endif /* unix */
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diff changeset
268 if ( audio == NULL ) {
74212992fb08 Initial revision
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diff changeset
269 if ( driver_name != NULL ) {
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diff changeset
270 #if 0 /* This will be replaced with a better driver selection API */
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diff changeset
271 if ( strrchr(driver_name, ':') != NULL ) {
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272 idx = atoi(strrchr(driver_name, ':')+1);
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diff changeset
273 }
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diff changeset
274 #endif
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parents:
diff changeset
275 for ( i=0; bootstrap[i]; ++i ) {
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diff changeset
276 if (strncmp(bootstrap[i]->name, driver_name,
74212992fb08 Initial revision
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parents:
diff changeset
277 strlen(bootstrap[i]->name)) == 0) {
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parents:
diff changeset
278 if ( bootstrap[i]->available() ) {
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diff changeset
279 audio=bootstrap[i]->create(idx);
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diff changeset
280 break;
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parents:
diff changeset
281 }
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diff changeset
282 }
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diff changeset
283 }
74212992fb08 Initial revision
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diff changeset
284 } else {
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diff changeset
285 for ( i=0; bootstrap[i]; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
286 if ( bootstrap[i]->available() ) {
74212992fb08 Initial revision
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diff changeset
287 audio = bootstrap[i]->create(idx);
74212992fb08 Initial revision
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parents:
diff changeset
288 if ( audio != NULL ) {
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diff changeset
289 break;
74212992fb08 Initial revision
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parents:
diff changeset
290 }
74212992fb08 Initial revision
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diff changeset
291 }
74212992fb08 Initial revision
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parents:
diff changeset
292 }
74212992fb08 Initial revision
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parents:
diff changeset
293 }
74212992fb08 Initial revision
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parents:
diff changeset
294 if ( audio == NULL ) {
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parents:
diff changeset
295 SDL_SetError("No available audio device");
74212992fb08 Initial revision
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parents:
diff changeset
296 #if 0 /* Don't fail SDL_Init() if audio isn't available.
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parents:
diff changeset
297 SDL_OpenAudio() will handle it at that point. *sigh*
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parents:
diff changeset
298 */
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diff changeset
299 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
300 #endif
74212992fb08 Initial revision
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parents:
diff changeset
301 }
74212992fb08 Initial revision
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parents:
diff changeset
302 }
74212992fb08 Initial revision
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parents:
diff changeset
303 current_audio = audio;
74212992fb08 Initial revision
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parents:
diff changeset
304 if ( current_audio ) {
74212992fb08 Initial revision
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parents:
diff changeset
305 current_audio->name = bootstrap[i]->name;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
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parents:
diff changeset
307 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309
74212992fb08 Initial revision
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parents:
diff changeset
310 char *SDL_AudioDriverName(char *namebuf, int maxlen)
74212992fb08 Initial revision
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parents:
diff changeset
311 {
74212992fb08 Initial revision
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parents:
diff changeset
312 if ( current_audio != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
313 strncpy(namebuf, current_audio->name, maxlen-1);
74212992fb08 Initial revision
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parents:
diff changeset
314 namebuf[maxlen-1] = '\0';
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 return(namebuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
74212992fb08 Initial revision
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parents:
diff changeset
320 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 {
74212992fb08 Initial revision
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parents:
diff changeset
322 SDL_AudioDevice *audio;
74212992fb08 Initial revision
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parents:
diff changeset
323
74212992fb08 Initial revision
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parents:
diff changeset
324 /* Start up the audio driver, if necessary */
74212992fb08 Initial revision
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parents:
diff changeset
325 if ( ! current_audio ) {
74212992fb08 Initial revision
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parents:
diff changeset
326 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
74212992fb08 Initial revision
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parents:
diff changeset
327 (current_audio == NULL) ) {
74212992fb08 Initial revision
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parents:
diff changeset
328 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
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331 audio = current_audio;
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parents:
diff changeset
332
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parents:
diff changeset
333 /* Verify some parameters */
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parents:
diff changeset
334 if ( desired->callback == NULL ) {
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diff changeset
335 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
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parents:
diff changeset
336 return(-1);
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parents:
diff changeset
337 }
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parents:
diff changeset
338 switch ( desired->channels ) {
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parents:
diff changeset
339 case 1: /* Mono */
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parents:
diff changeset
340 case 2: /* Stereo */
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parents:
diff changeset
341 break;
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parents:
diff changeset
342 default:
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parents:
diff changeset
343 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
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parents:
diff changeset
344 return(-1);
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parents:
diff changeset
345 }
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parents:
diff changeset
346
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parents:
diff changeset
347 #ifdef macintosh
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parents:
diff changeset
348 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
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parents:
diff changeset
349 #else
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parents:
diff changeset
350 /* Create a semaphore for locking the sound buffers */
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diff changeset
351 audio->mixer_lock = SDL_CreateMutex();
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parents:
diff changeset
352 if ( audio->mixer_lock == NULL ) {
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parents:
diff changeset
353 SDL_SetError("Couldn't create mixer lock");
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parents:
diff changeset
354 SDL_CloseAudio();
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parents:
diff changeset
355 return(-1);
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parents:
diff changeset
356 }
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parents:
diff changeset
357 #endif
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parents:
diff changeset
358
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parents:
diff changeset
359 /* Calculate the silence and size of the audio specification */
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parents:
diff changeset
360 SDL_CalculateAudioSpec(desired);
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parents:
diff changeset
361
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parents:
diff changeset
362 /* Open the audio subsystem */
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parents:
diff changeset
363 memcpy(&audio->spec, desired, sizeof(audio->spec));
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parents:
diff changeset
364 audio->convert.needed = 0;
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parents:
diff changeset
365 audio->enabled = 1;
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parents:
diff changeset
366 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
367
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
368 #ifndef ENABLE_AHI
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
369
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
370 /* AmigaOS opens audio inside the main loop */
0
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parents:
diff changeset
371 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
372
0
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parents:
diff changeset
373 if ( ! audio->opened ) {
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parents:
diff changeset
374 SDL_CloseAudio();
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parents:
diff changeset
375 return(-1);
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parents:
diff changeset
376 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
377 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
378 D(bug("Locking semaphore..."));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
379 SDL_mutexP(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
380
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
381 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
382 D(bug("Created thread...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
383
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
384 if ( audio->thread == NULL ) {
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
385 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
386 SDL_CloseAudio();
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
387 SDL_SetError("Couldn't create audio thread");
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
388 return(-1);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
389 }
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
391 while(!audio_configured)
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 SDL_Delay(100);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
393 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
394
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parents:
diff changeset
395 /* If the audio driver changes the buffer size, accept it */
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parents:
diff changeset
396 if ( audio->spec.samples != desired->samples ) {
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parents:
diff changeset
397 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 SDL_CalculateAudioSpec(desired);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* Allocate a fake audio memory buffer */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 /* See if we need to do any conversion */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* Just copy over the desired audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 /* Copy over the audio specification if possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Build an audio conversion block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( SDL_BuildAudioCVT(&audio->convert,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 desired->format, desired->channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 desired->freq,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 audio->spec.format, audio->spec.channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 audio->spec.freq) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 audio->convert.len = desired->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 audio->convert.len*audio->convert.len_mult);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 if ( audio->convert.buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
442 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 /* Start the audio thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
459 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
460 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
461 D(bug("SDL_OpenAudio USCITA...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
462
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
463 #endif
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
464
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 status = SDL_AUDIO_PLAYING;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 return(status);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 void SDL_PauseAudio (int pause_on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 audio->paused = pause_on;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 void SDL_LockAudio (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 /* Obtain a lock on the mixing buffers */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 if ( audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 SDL_mutexP(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 void SDL_UnlockAudio (void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 SDL_AudioDevice *audio = current_audio;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Release lock on the mixing buffers */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 if ( audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 SDL_mutexV(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 void SDL_CloseAudio (void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 SDL_QuitSubSystem(SDL_INIT_AUDIO);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 void SDL_AudioQuit(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_AudioDevice *audio = current_audio;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 if ( audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 audio->enabled = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( audio->thread != NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 SDL_WaitThread(audio->thread, NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( audio->convert.needed ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
541
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
543 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
548 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 /* Free the driver data */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 current_audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 #define NUM_FORMATS 6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 static int format_idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 static int format_idx_sub;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 Uint16 SDL_FirstAudioFormat(Uint16 format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 if ( format_list[format_idx][0] == format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 format_idx_sub = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 return(SDL_NextAudioFormat());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 Uint16 SDL_NextAudioFormat(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 return(format_list[format_idx][format_idx_sub++]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 switch (spec->format) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 spec->silence = 0x80;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 spec->silence = 0x00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 spec->size = (spec->format&0xFF)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 spec->size *= spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 spec->size *= spec->samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 }