Mercurial > sdl-ios-xcode
annotate .DISABLED-hgeol @ 5237:74bc160186a8
Added a simple GLSL example using SDL
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Feb 2011 22:11:16 -0800 |
parents | 2936fc46b015 |
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rev | line source |
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5054
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Added .hgeol to handle file EOL conversion.
Ryan C. Gordon <icculus@icculus.org>
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1 [patterns] |
8af42aba8e17
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Ryan C. Gordon <icculus@icculus.org>
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2 .hgeol = native |
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3 .hgignore = native |
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Ryan C. Gordon <icculus@icculus.org>
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4 BUGS = native |
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5 CREDITS = native |
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Ryan C. Gordon <icculus@icculus.org>
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6 INSTALL = native |
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Ryan C. Gordon <icculus@icculus.org>
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7 NOTES = native |
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Ryan C. Gordon <icculus@icculus.org>
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8 TODO = native |
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Ryan C. Gordon <icculus@icculus.org>
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9 WhatsNew = native |
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Ryan C. Gordon <icculus@icculus.org>
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10 **COPYING = native |
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Ryan C. Gordon <icculus@icculus.org>
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11 **README = native |
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Ryan C. Gordon <icculus@icculus.org>
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12 **doxyfile = native |
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13 **Doxyfile = native |
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Ryan C. Gordon <icculus@icculus.org>
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14 **install-sh = LF |
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15 **mkinstalldirs = LF |
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Ryan C. Gordon <icculus@icculus.org>
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16 **Makefile = LF |
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17 **Makefile.* = LF |
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18 test/automated/rwops/read = LF |
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Ryan C. Gordon <icculus@icculus.org>
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19 **README.* = native |
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Ryan C. Gordon <icculus@icculus.org>
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20 **.S = native |
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Ryan C. Gordon <icculus@icculus.org>
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21 **.bmp = BIN |
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Ryan C. Gordon <icculus@icculus.org>
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22 **.c = native |
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23 **.cc = native |
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24 **.cpp = native |
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25 **.csh = LF |
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26 **.dat = BIN |
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Ryan C. Gordon <icculus@icculus.org>
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27 **.gdbinit = LF |
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28 build-scripts/config.guess = LF |
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29 **.h = native |
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30 **.htm = native |
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31 **.html = native |
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32 **.icns = BIN |
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33 **.in = LF |
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34 **.java = native |
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35 **.m = native |
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36 **.m4 = native |
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37 **.mk = LF |
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38 **.nib = BIN |
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39 **.pch = BIN |
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40 **.pdf = BIN |
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41 **.pl = native |
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42 **.plist = native |
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43 **.png = BIN |
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44 .indent.pro = LF |
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45 **.rc = native |
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46 **.rtf = BIN |
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47 **.sh = LF |
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48 **.sln = native |
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49 **.txt = native |
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50 **.vcp = native |
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51 **.vcproj = native |
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52 **.vcw = native |
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53 **.vcxproj = native |
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54 **.wav = BIN |
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55 **.xbm = BIN |
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56 **.xml = native |
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57 **.zip = BIN |