Mercurial > sdl-ios-xcode
annotate src/thread/generic/SDL_systhread.c @ 843:748f441d7d9f
Updated SDL_opengl.h to include the latest version of glext.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2004 23:29:52 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Thread management routines for SDL */ | |
29 | |
30 #include "SDL_error.h" | |
31 #include "SDL_thread.h" | |
32 #include "SDL_systhread.h" | |
33 | |
34 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) | |
35 { | |
36 SDL_SetError("Threads are not supported on this platform"); | |
37 return(-1); | |
38 } | |
39 | |
40 void SDL_SYS_SetupThread(void) | |
41 { | |
42 return; | |
43 } | |
44 | |
45 Uint32 SDL_ThreadID(void) | |
46 { | |
47 return(0); | |
48 } | |
49 | |
50 void SDL_SYS_WaitThread(SDL_Thread *thread) | |
51 { | |
52 return; | |
53 } | |
54 | |
55 void SDL_SYS_KillThread(SDL_Thread *thread) | |
56 { | |
57 return; | |
58 } | |
59 |