0
|
1 /*
|
|
2 SDL - Simple DirectMedia Layer
|
|
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
|
4
|
|
5 This library is free software; you can redistribute it and/or
|
|
6 modify it under the terms of the GNU Library General Public
|
|
7 License as published by the Free Software Foundation; either
|
|
8 version 2 of the License, or (at your option) any later version.
|
|
9
|
|
10 This library is distributed in the hope that it will be useful,
|
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
13 Library General Public License for more details.
|
|
14
|
|
15 You should have received a copy of the GNU Library General Public
|
|
16 License along with this library; if not, write to the Free
|
|
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
18
|
|
19 Sam Lantinga
|
|
20 slouken@devolution.com
|
|
21 */
|
|
22
|
|
23 #ifdef SAVE_RCSID
|
|
24 static char rcsid =
|
|
25 "@(#) $Id$";
|
|
26 #endif
|
|
27
|
|
28 /* System independent thread management routines for SDL */
|
|
29
|
|
30 #include <stdio.h>
|
|
31 #include <stdlib.h>
|
|
32 #include <string.h>
|
|
33
|
|
34 #include "SDL_error.h"
|
|
35 #include "SDL_mutex.h"
|
|
36 #include "SDL_thread.h"
|
|
37 #include "SDL_thread_c.h"
|
|
38 #include "SDL_systhread.h"
|
|
39
|
|
40 #define ARRAY_CHUNKSIZE 32
|
|
41 /* The array of threads currently active in the application
|
|
42 (except the main thread)
|
|
43 The manipulation of an array here is safer than using a linked list.
|
|
44 */
|
|
45 static int SDL_maxthreads = 0;
|
|
46 static int SDL_numthreads = 0;
|
|
47 static SDL_Thread **SDL_Threads = NULL;
|
|
48 static SDL_mutex *thread_lock = NULL;
|
|
49 int _creating_thread_lock = 0;
|
|
50
|
|
51 int SDL_ThreadsInit(void)
|
|
52 {
|
|
53 int retval;
|
|
54
|
|
55 retval = 0;
|
|
56 /* Set the thread lock creation flag so that we can reuse an
|
|
57 existing lock on the system - since this mutex never gets
|
|
58 destroyed (see SDL_ThreadsQuit()), we want to reuse it.
|
|
59 */
|
|
60 _creating_thread_lock = 1;
|
|
61 thread_lock = SDL_CreateMutex();
|
|
62 _creating_thread_lock = 0;
|
|
63 if ( thread_lock == NULL ) {
|
|
64 retval = -1;
|
|
65 }
|
|
66 return(retval);
|
|
67 }
|
|
68
|
|
69 /* This should never be called...
|
|
70 If this is called by SDL_Quit(), we don't know whether or not we should
|
|
71 clean up threads here. If any threads are still running after this call,
|
|
72 they will no longer have access to any per-thread data.
|
|
73 */
|
|
74 void SDL_ThreadsQuit()
|
|
75 {
|
|
76 SDL_mutex *mutex;
|
|
77
|
|
78 mutex = thread_lock;
|
|
79 thread_lock = NULL;
|
|
80 if ( mutex != NULL ) {
|
|
81 SDL_DestroyMutex(mutex);
|
|
82 }
|
|
83 }
|
|
84
|
|
85 /* Routines for manipulating the thread list */
|
|
86 static void SDL_AddThread(SDL_Thread *thread)
|
|
87 {
|
|
88 SDL_Thread **threads;
|
|
89
|
|
90 /* WARNING:
|
|
91 If the very first threads are created simultaneously, then
|
|
92 there could be a race condition causing memory corruption.
|
|
93 In practice, this isn't a problem because by definition there
|
|
94 is only one thread running the first time this is called.
|
|
95 */
|
|
96 if ( thread_lock == NULL ) {
|
|
97 if ( SDL_ThreadsInit() < 0 ) {
|
|
98 return;
|
|
99 }
|
|
100 }
|
|
101 SDL_mutexP(thread_lock);
|
|
102
|
|
103 /* Expand the list of threads, if necessary */
|
|
104 #ifdef DEBUG_THREADS
|
|
105 printf("Adding thread (%d already - %d max)\n",
|
|
106 SDL_numthreads, SDL_maxthreads);
|
|
107 #endif
|
|
108 if ( SDL_numthreads == SDL_maxthreads ) {
|
|
109 threads=(SDL_Thread **)malloc((SDL_maxthreads+ARRAY_CHUNKSIZE)*
|
|
110 (sizeof *threads));
|
|
111 if ( threads == NULL ) {
|
|
112 SDL_OutOfMemory();
|
|
113 goto done;
|
|
114 }
|
|
115 memcpy(threads, SDL_Threads, SDL_numthreads*(sizeof *threads));
|
|
116 SDL_maxthreads += ARRAY_CHUNKSIZE;
|
|
117 if ( SDL_Threads ) {
|
|
118 free(SDL_Threads);
|
|
119 }
|
|
120 SDL_Threads = threads;
|
|
121 }
|
|
122 SDL_Threads[SDL_numthreads++] = thread;
|
|
123 done:
|
|
124 SDL_mutexV(thread_lock);
|
|
125 }
|
|
126
|
|
127 static void SDL_DelThread(SDL_Thread *thread)
|
|
128 {
|
|
129 int i;
|
|
130
|
|
131 if ( thread_lock ) {
|
|
132 SDL_mutexP(thread_lock);
|
|
133 for ( i=0; i<SDL_numthreads; ++i ) {
|
|
134 if ( thread == SDL_Threads[i] ) {
|
|
135 break;
|
|
136 }
|
|
137 }
|
|
138 if ( i < SDL_numthreads ) {
|
|
139 --SDL_numthreads;
|
|
140 while ( i < SDL_numthreads ) {
|
|
141 SDL_Threads[i] = SDL_Threads[i+1];
|
|
142 ++i;
|
|
143 }
|
|
144 #ifdef DEBUG_THREADS
|
|
145 printf("Deleting thread (%d left - %d max)\n",
|
|
146 SDL_numthreads, SDL_maxthreads);
|
|
147 #endif
|
|
148 }
|
|
149 SDL_mutexV(thread_lock);
|
|
150 }
|
|
151 }
|
|
152
|
|
153 /* The default (non-thread-safe) global error variable */
|
|
154 static SDL_error SDL_global_error;
|
|
155
|
|
156 /* Routine to get the thread-specific error variable */
|
|
157 SDL_error *SDL_GetErrBuf(void)
|
|
158 {
|
|
159 SDL_error *errbuf;
|
|
160
|
|
161 errbuf = &SDL_global_error;
|
|
162 if ( SDL_Threads ) {
|
|
163 int i;
|
|
164 Uint32 this_thread;
|
|
165
|
|
166 this_thread = SDL_ThreadID();
|
|
167 SDL_mutexP(thread_lock);
|
|
168 for ( i=0; i<SDL_numthreads; ++i ) {
|
|
169 if ( this_thread == SDL_Threads[i]->threadid ) {
|
|
170 errbuf = &SDL_Threads[i]->errbuf;
|
|
171 break;
|
|
172 }
|
|
173 }
|
|
174 SDL_mutexV(thread_lock);
|
|
175 }
|
|
176 return(errbuf);
|
|
177 }
|
|
178
|
|
179
|
|
180 /* Arguments and callback to setup and run the user thread function */
|
|
181 typedef struct {
|
|
182 int (*func)(void *);
|
|
183 void *data;
|
|
184 SDL_Thread *info;
|
|
185 SDL_sem *wait;
|
|
186 } thread_args;
|
|
187
|
|
188 void SDL_RunThread(void *data)
|
|
189 {
|
|
190 thread_args *args;
|
|
191 int (*userfunc)(void *);
|
|
192 void *userdata;
|
|
193 int *statusloc;
|
|
194
|
|
195 /* Perform any system-dependent setup
|
|
196 - this function cannot fail, and cannot use SDL_SetError()
|
|
197 */
|
|
198 SDL_SYS_SetupThread();
|
|
199
|
|
200 /* Get the thread id */
|
|
201 args = (thread_args *)data;
|
|
202 args->info->threadid = SDL_ThreadID();
|
|
203
|
|
204 /* Figure out what function to run */
|
|
205 userfunc = args->func;
|
|
206 userdata = args->data;
|
|
207 statusloc = &args->info->status;
|
|
208
|
|
209 /* Wake up the parent thread */
|
|
210 SDL_SemPost(args->wait);
|
|
211
|
|
212 /* Run the function */
|
|
213 *statusloc = userfunc(userdata);
|
|
214 }
|
|
215
|
|
216 SDL_Thread *SDL_CreateThread(int (*fn)(void *), void *data)
|
|
217 {
|
|
218 SDL_Thread *thread;
|
|
219 thread_args *args;
|
|
220 int ret;
|
|
221
|
|
222 /* Allocate memory for the thread info structure */
|
|
223 thread = (SDL_Thread *)malloc(sizeof(*thread));
|
|
224 if ( thread == NULL ) {
|
|
225 SDL_OutOfMemory();
|
|
226 return(NULL);
|
|
227 }
|
|
228 memset(thread, 0, (sizeof *thread));
|
|
229 thread->status = -1;
|
|
230
|
|
231 /* Set up the arguments for the thread */
|
|
232 args = (thread_args *)malloc(sizeof(*args));
|
|
233 if ( args == NULL ) {
|
|
234 SDL_OutOfMemory();
|
|
235 free(thread);
|
|
236 return(NULL);
|
|
237 }
|
|
238 args->func = fn;
|
|
239 args->data = data;
|
|
240 args->info = thread;
|
|
241 args->wait = SDL_CreateSemaphore(0);
|
|
242 if ( args->wait == NULL ) {
|
|
243 free(thread);
|
|
244 free(args);
|
|
245 return(NULL);
|
|
246 }
|
|
247
|
|
248 /* Add the thread to the list of available threads */
|
|
249 SDL_AddThread(thread);
|
|
250
|
|
251 /* Create the thread and go! */
|
|
252 ret = SDL_SYS_CreateThread(thread, args);
|
|
253 if ( ret >= 0 ) {
|
|
254 /* Wait for the thread function to use arguments */
|
|
255 SDL_SemWait(args->wait);
|
|
256 } else {
|
|
257 /* Oops, failed. Gotta free everything */
|
|
258 SDL_DelThread(thread);
|
|
259 free(thread);
|
|
260 thread = NULL;
|
|
261 }
|
|
262 SDL_DestroySemaphore(args->wait);
|
|
263 free(args);
|
|
264
|
|
265 /* Everything is running now */
|
|
266 return(thread);
|
|
267 }
|
|
268
|
|
269 void SDL_WaitThread(SDL_Thread *thread, int *status)
|
|
270 {
|
|
271 if ( thread ) {
|
|
272 SDL_SYS_WaitThread(thread);
|
|
273 if ( status ) {
|
|
274 *status = thread->status;
|
|
275 }
|
|
276 SDL_DelThread(thread);
|
|
277 free(thread);
|
|
278 }
|
|
279 }
|
|
280
|
|
281 Uint32 SDL_GetThreadID(SDL_Thread *thread)
|
|
282 {
|
|
283 Uint32 id;
|
|
284
|
|
285 if ( thread ) {
|
|
286 id = thread->threadid;
|
|
287 } else {
|
|
288 id = SDL_ThreadID();
|
|
289 }
|
|
290 return(id);
|
|
291 }
|
|
292
|
|
293 void SDL_KillThread(SDL_Thread *thread)
|
|
294 {
|
|
295 if ( thread ) {
|
|
296 SDL_SYS_KillThread(thread);
|
|
297 SDL_WaitThread(thread, NULL);
|
|
298 }
|
|
299 }
|
|
300
|