0
|
1 .TH "SDL_MouseButtonEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
|
|
2 .SH "NAME"
|
|
3 SDL_MouseButtonEvent\- Mouse button event structure
|
|
4 .SH "STRUCTURE DEFINITION"
|
|
5 .PP
|
|
6 .nf
|
|
7 \f(CWtypedef struct{
|
|
8 Uint8 type;
|
|
9 Uint8 button;
|
|
10 Uint8 state;
|
|
11 Uint16 x, y;
|
|
12 } SDL_MouseButtonEvent;\fR
|
|
13 .fi
|
|
14 .PP
|
|
15 .SH "STRUCTURE DATA"
|
|
16 .TP 20
|
|
17 \fBtype\fR
|
|
18 \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP
|
|
19 .TP 20
|
|
20 \fBbutton\fR
|
|
21 The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)
|
|
22 .TP 20
|
|
23 \fBstate\fR
|
|
24 \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP
|
|
25 .TP 20
|
|
26 \fBx\fR, \fBy\fR
|
|
27 The X/Y coordinates of the mouse at press/release time
|
|
28 .SH "DESCRIPTION"
|
|
29 .PP
|
|
30 \fBSDL_MouseButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP is reported\&.
|
|
31 .PP
|
|
32 When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&.
|
|
33 .SH "SEE ALSO"
|
|
34 .PP
|
|
35 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR
|
|
36 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03
|