annotate docs/html/sdlcdtrack.html @ 0:74212992fb08

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author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_CDtrack</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="CD-ROM"
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14 HREF="cdrom.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_CD"
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17 HREF="sdlcd.html"><LINK
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18 REL="NEXT"
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19 TITLE="Multi-threaded Programming"
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20 HREF="thread.html"></HEAD
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21 ><BODY
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22 CLASS="REFENTRY"
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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26 VLINK="#551a8b"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 WIDTH="100%"
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32 BORDER="0"
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33 CELLPADDING="0"
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34 CELLSPACING="0"
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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44 ALIGN="left"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlcd.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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52 ALIGN="center"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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57 ALIGN="right"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="thread.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLCDTRACK"
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71 >SDL_CDtrack</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN7003"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_CDtrack&nbsp;--&nbsp;CD Track Information Structure</DIV
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81 ><DIV
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82 CLASS="REFSECT1"
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83 ><A
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84 NAME="AEN7006"
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85 ></A
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86 ><H2
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87 >Structure Definition</H2
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88 ><PRE
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89 CLASS="PROGRAMLISTING"
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90 >typedef struct{
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91 Uint8 id;
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92 Uint8 type;
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93 Uint32 length;
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94 Uint32 offset;
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95 } SDL_CDtrack;</PRE
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96 ></DIV
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97 ><DIV
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98 CLASS="REFSECT1"
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99 ><A
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100 NAME="AEN7009"
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101 ></A
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102 ><H2
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103 >Structure Data</H2
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104 ><DIV
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105 CLASS="INFORMALTABLE"
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106 ><A
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107 NAME="AEN7011"
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108 ></A
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109 ><P
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110 ></P
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111 ><TABLE
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112 BORDER="0"
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113 CLASS="CALSTABLE"
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114 ><TBODY
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115 ><TR
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116 ><TD
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117 ALIGN="LEFT"
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118 VALIGN="TOP"
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119 ><TT
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120 CLASS="STRUCTFIELD"
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121 ><I
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122 >id</I
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123 ></TT
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124 ></TD
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125 ><TD
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126 ALIGN="LEFT"
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127 VALIGN="TOP"
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128 >Track number (0-99)</TD
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129 ></TR
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130 ><TR
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131 ><TD
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132 ALIGN="LEFT"
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133 VALIGN="TOP"
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134 ><TT
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135 CLASS="STRUCTFIELD"
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136 ><I
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137 >type</I
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138 ></TT
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139 ></TD
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140 ><TD
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141 ALIGN="LEFT"
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142 VALIGN="TOP"
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143 ><TT
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144 CLASS="LITERAL"
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145 >SDL_AUDIO_TRACK</TT
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146 > or <TT
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147 CLASS="LITERAL"
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148 >SDL_DATA_TRACK</TT
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149 ></TD
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150 ></TR
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151 ><TR
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152 ><TD
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153 ALIGN="LEFT"
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154 VALIGN="TOP"
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155 ><TT
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156 CLASS="STRUCTFIELD"
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157 ><I
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158 >length</I
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159 ></TT
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160 ></TD
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161 ><TD
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162 ALIGN="LEFT"
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163 VALIGN="TOP"
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164 >Length, in frames, of this track</TD
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165 ></TR
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166 ><TR
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167 ><TD
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168 ALIGN="LEFT"
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169 VALIGN="TOP"
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170 ><TT
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171 CLASS="STRUCTFIELD"
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172 ><I
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173 >offset</I
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174 ></TT
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175 ></TD
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176 ><TD
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177 ALIGN="LEFT"
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178 VALIGN="TOP"
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179 >Frame offset to the beginning of this track</TD
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180 ></TR
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181 ></TBODY
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182 ></TABLE
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183 ><P
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184 ></P
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185 ></DIV
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186 ></DIV
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187 ><DIV
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188 CLASS="REFSECT1"
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189 ><A
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190 NAME="AEN7032"
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191 ></A
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192 ><H2
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193 >Description</H2
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194 ><P
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195 ><SPAN
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196 CLASS="STRUCTNAME"
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197 >SDL_CDtrack</SPAN
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198 > stores data on each track on a CD, its fields should be pretty self explainatory. It is a member a the <A
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199 HREF="sdlcd.html"
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200 ><SPAN
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201 CLASS="STRUCTNAME"
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202 >SDL_CD</SPAN
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203 ></A
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204 > structure.</P
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205 ><DIV
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206 CLASS="NOTE"
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207 ><BLOCKQUOTE
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208 CLASS="NOTE"
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209 ><P
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210 ><B
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211 >Note: </B
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212 >Frames can be converted to standard timings. There are <TT
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213 CLASS="LITERAL"
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214 >CD_FPS</TT
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215 > frames per second, so <SPAN
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216 CLASS="STRUCTNAME"
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217 >SDL_CDtrack</SPAN
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218 >.<TT
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219 CLASS="STRUCTFIELD"
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220 ><I
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221 >length</I
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222 ></TT
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223 >/<TT
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224 CLASS="LITERAL"
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225 >CD_FPS</TT
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226 >=length_in_seconds.</P
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227 ></BLOCKQUOTE
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228 ></DIV
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229 ></DIV
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230 ><DIV
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Sam Lantinga <slouken@lokigames.com>
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231 CLASS="REFSECT1"
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232 ><A
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Sam Lantinga <slouken@lokigames.com>
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233 NAME="AEN7044"
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234 ></A
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235 ><H2
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236 >See Also</H2
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237 ><P
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238 ><A
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Sam Lantinga <slouken@lokigames.com>
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239 HREF="sdlcd.html"
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240 ><SPAN
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Sam Lantinga <slouken@lokigames.com>
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241 CLASS="STRUCTNAME"
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242 >SDL_CD</SPAN
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243 ></A
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244 ></P
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245 ></DIV
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246 ><DIV
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Sam Lantinga <slouken@lokigames.com>
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247 CLASS="NAVFOOTER"
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248 ><HR
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Sam Lantinga <slouken@lokigames.com>
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249 ALIGN="LEFT"
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Sam Lantinga <slouken@lokigames.com>
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250 WIDTH="100%"><TABLE
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251 WIDTH="100%"
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Sam Lantinga <slouken@lokigames.com>
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252 BORDER="0"
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Sam Lantinga <slouken@lokigames.com>
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253 CELLPADDING="0"
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Sam Lantinga <slouken@lokigames.com>
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254 CELLSPACING="0"
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255 ><TR
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256 ><TD
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257 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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258 ALIGN="left"
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Sam Lantinga <slouken@lokigames.com>
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259 VALIGN="top"
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260 ><A
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261 HREF="sdlcd.html"
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262 >Prev</A
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263 ></TD
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264 ><TD
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265 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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266 ALIGN="center"
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267 VALIGN="top"
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268 ><A
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269 HREF="index.html"
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270 >Home</A
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271 ></TD
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272 ><TD
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273 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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274 ALIGN="right"
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Sam Lantinga <slouken@lokigames.com>
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275 VALIGN="top"
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276 ><A
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277 HREF="thread.html"
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278 >Next</A
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279 ></TD
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280 ></TR
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281 ><TR
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282 ><TD
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283 WIDTH="33%"
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284 ALIGN="left"
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285 VALIGN="top"
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286 >SDL_CD</TD
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287 ><TD
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288 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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289 ALIGN="center"
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Sam Lantinga <slouken@lokigames.com>
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290 VALIGN="top"
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291 ><A
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292 HREF="cdrom.html"
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293 >Up</A
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294 ></TD
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295 ><TD
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Sam Lantinga <slouken@lokigames.com>
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296 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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297 ALIGN="right"
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Sam Lantinga <slouken@lokigames.com>
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298 VALIGN="top"
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299 >Multi-threaded Programming</TD
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300 ></TR
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301 ></TABLE
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302 ></DIV
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303 ></BODY
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304 ></HTML
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305 >