annotate test/COPYING @ 4143:73e7e7f5b5a1 SDL-1.2

Don't recreate the GL content in windib target if SDL_SetVideoMode() is being called in response to a window resize event...prevents loss of GL state and objects.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 12 Mar 2008 22:01:48 +0000
parents e8157fcb3114
children
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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74212992fb08 Initial revision
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2 The test programs in this directory tree are for demonstrating and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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3 testing the functionality of the SDL library, and are placed in the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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4 public domain.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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5
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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6 October 28, 1997
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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7 --
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e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
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8 Sam Lantinga (slouken@libsdl.org)