Mercurial > sdl-ios-xcode
annotate src/video/os2fslib/SDL_os2fslib.h @ 3178:72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2. SDL_CreateTextureFromSurface() now has best texture format search for non-alpha pixel formats.
3. Added comparision for pixels packed order to the video mode sorting callback to avoid mixing 1555/565/4444 pixel formats.
4. Added sorting call for current video mode list after each new video mode addition, because SDL_GetClosestDisplayMode() requires video modes to be sorted, and this is one place only where we can detect video modes addition.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 09 Jun 2009 08:56:43 +0000 |
parents | 99210400e8b9 |
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rev | line source |
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1190 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1190 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
1190 | 23 |
24 #ifndef _SDL_os2fslib_h | |
25 #define _SDL_os2fslib_h | |
26 | |
27 | |
28 // OS2 specific includes | |
29 #define INCL_TYPES | |
30 #define INCL_DOS | |
31 #define INCL_DOSERRORS | |
32 #define INCL_DOSPROCESS | |
33 #define INCL_WIN | |
34 #define INCL_GPI | |
35 #include <os2.h> | |
36 | |
37 #include <FSLib.h> | |
38 | |
39 /* Hidden "this" pointer for the video functions */ | |
40 #define _THIS SDL_VideoDevice *_this | |
41 | |
42 /* Private display data */ | |
43 struct SDL_PrivateVideoData | |
44 { | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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45 FSLib_VideoMode_p pAvailableFSLibVideoModes; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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46 SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API |
1190 | 47 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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48 FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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49 char *pchSrcBuffer; // The source image buffer itself |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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50 SDL_Surface *pSDLSurface; // The SDL surface describing the buffer |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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51 HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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52 HWND hwndFrame, hwndClient; // Window handle of frame and client |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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53 int iPMThreadStatus; // 0: Not running |
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54 // 1: Running |
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55 // Other: Not running, had an error |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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56 int tidPMThread; // Thread ID of PM Thread |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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57 int fInFocus; // True if we're in focus! |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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58 int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip! |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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59 int iMouseVisible; // |
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Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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60 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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61 PFNWP pfnOldFrameProc; // Old window frame procedure |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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62 int bProportionalResize; // 0: No proportional resizing |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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63 // 1: Do proportional resizing |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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64 ULONG ulResizingFlag; // First resizing flag value |
1190 | 65 }; |
66 | |
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Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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67 /* OS/2 specific backdoor function to be able to set FrameControlFlags of */ |
e3242177fe4a
Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
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68 /* the SDL window before creating it. */ |
1190 | 69 extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF); |
70 | |
71 #endif /* _SDL_os2fslib_h */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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72 /* vi: set ts=4 sw=4 expandtab: */ |