Mercurial > sdl-ios-xcode
annotate test/automated/common/common.h @ 3261:72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions
are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I
need someone to work on the Mac OS X version.
I'm afraid that this check in will break QNX (Sorry!)
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 17 Sep 2009 20:35:12 +0000 |
parents | 22ac66da0765 |
children | 9f62f47d989b |
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1 /** |
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2 * Automated SDL test common framework. |
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3 * |
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4 * Written by Edgar Simo "bobbens" |
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5 * |
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6 * Released under Public Domain. |
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7 */ |
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8 |
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9 |
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10 #ifndef COMMON_H |
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11 # define COMMON_H |
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12 |
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13 |
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14 #if (SDL_BYTEORDER == SDL_BIG_ENDIAN) |
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15 # define RMASK 0xff000000 /**< Red bit mask. */ |
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16 # define GMASK 0x00ff0000 /**< Green bit mask. */ |
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17 # define BMASK 0x0000ff00 /**< Blue bit mask. */ |
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18 # define AMASK 0x000000ff /**< Alpha bit mask. */ |
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19 #else |
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20 # define RMASK 0x000000ff /**< Red bit mask. */ |
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21 # define GMASK 0x0000ff00 /**< Green bit mask. */ |
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22 # define BMASK 0x00ff0000 /**< Blue bit mask. */ |
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23 # define AMASK 0xff000000 /**< Alpha bit mask. */ |
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24 #endif |
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25 |
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26 |
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27 typedef struct SurfaceImage_s { |
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28 int width; |
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29 int height; |
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30 unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ |
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31 const unsigned char pixel_data[]; |
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32 } SurfaceImage_t; |
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33 |
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34 |
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35 /** |
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36 * @brief Compares a surface and a surface image for equality. |
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37 * |
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38 * @param sur Surface to compare. |
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39 * @param img Image to compare against. |
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40 * @return 0 if they are the same, -1 on error and positive if different. |
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41 */ |
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42 int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img ); |
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45 #endif /* COMMON_H */ |
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46 |