annotate docs/html/sdlinitsubsystem.html @ 3261:72b542f34739

The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops. The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I need someone to work on the Mac OS X version. I'm afraid that this check in will break QNX (Sorry!)
author Bob Pendleton <bob@pendleton.com>
date Thu, 17 Sep 2009 20:35:12 +0000
parents 355632dca928
children
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1 <HTML
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3 ><TITLE
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4 >SDL_InitSubSystem</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="General"
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15 REL="PREVIOUS"
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16 TITLE="SDL_Init"
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17 HREF="sdlinit.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_QuitSubSystem"
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20 HREF="sdlquitsubsystem.html"></HEAD
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 SUMMARY="Header navigation table"
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33 BORDER="0"
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34 CELLPADDING="0"
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35 CELLSPACING="0"
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36 ><TR
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37 ><TH
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38 COLSPAN="3"
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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42 ><TR
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46 VALIGN="bottom"
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47 ><A
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48 HREF="sdlinit.html"
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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52 ><TD
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57 ><TD
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58 WIDTH="10%"
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60 VALIGN="bottom"
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61 ><A
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62 HREF="sdlquitsubsystem.html"
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63 ACCESSKEY="N"
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64 >Next</A
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65 ></TD
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66 ></TR
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67 ></TABLE
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70 WIDTH="100%"></DIV
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71 ><H1
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72 ><A
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73 NAME="SDLINITSUBSYSTEM"
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74 ></A
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75 >SDL_InitSubSystem</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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78 ><A
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80 ></A
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81 ><H2
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82 >Name</H2
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83 >SDL_InitSubSystem&nbsp;--&nbsp;Initialize subsystems</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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88 ></A
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89 ><H2
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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93 ><A
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95 ></A
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96 ><P
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97 ></P
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98 ><PRE
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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102 ><CODE
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103 ><CODE
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104 CLASS="FUNCDEF"
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105 >int <B
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106 CLASS="FSFUNC"
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107 >SDL_InitSubSystem</B
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108 ></CODE
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109 >(Uint32 flags);</CODE
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110 ></P
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111 ><P
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112 ></P
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113 ></DIV
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114 ></DIV
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115 ><DIV
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116 CLASS="REFSECT1"
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117 ><A
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118 NAME="AEN520"
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119 ></A
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >After SDL has been initialized with <A
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124 HREF="sdlinit.html"
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125 ><TT
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126 CLASS="FUNCTION"
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127 >SDL_Init</TT
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128 ></A
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129 > you may initialize uninitialized subsystems with <TT
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130 CLASS="FUNCTION"
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131 >SDL_InitSubSystem</TT
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132 >. The <TT
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133 CLASS="PARAMETER"
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134 ><I
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135 >flags</I
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136 ></TT
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137 > parameter is the same as that used in <A
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138 HREF="sdlinit.html"
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139 ><TT
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140 CLASS="FUNCTION"
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141 >SDL_Init</TT
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142 ></A
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143 >.</P
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144 ></DIV
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145 ><DIV
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146 CLASS="REFSECT1"
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147 ><A
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148 NAME="AEN529"
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149 ></A
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150 ><H2
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151 >Examples</H2
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152 ><PRE
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153 CLASS="PROGRAMLISTING"
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154 >/* Seperating Joystick and Video initialization. */
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155 SDL_Init(SDL_INIT_VIDEO);
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156 .
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157 .
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158 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
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159 .
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160 /* Do Some Video stuff */
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161 .
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162 .
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163 /* Initialize the joystick subsystem */
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164 SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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165
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166 /* Do some stuff with video and joystick */
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167 .
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168 .
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169 .
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170 /* Shut them both down */
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171 SDL_Quit();</PRE
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172 ></DIV
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173 ><DIV
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174 CLASS="REFSECT1"
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175 ><A
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176 NAME="AEN532"
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177 ></A
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178 ><H2
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179 >Return Value</H2
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180 ><P
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181 >Returns <SPAN
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182 CLASS="RETURNVALUE"
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183 >-1</SPAN
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184 > on an error or <SPAN
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185 CLASS="RETURNVALUE"
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186 >0</SPAN
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187 > on success.</P
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188 ></DIV
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189 ><DIV
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190 CLASS="REFSECT1"
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191 ><A
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192 NAME="AEN537"
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193 ></A
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194 ><H2
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195 >See Also</H2
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196 ><P
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197 ><A
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198 HREF="sdlinit.html"
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199 ><TT
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200 CLASS="FUNCTION"
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201 >SDL_Init</TT
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202 ></A
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203 >,
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204 <A
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205 HREF="sdlquit.html"
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206 ><TT
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207 CLASS="FUNCTION"
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208 >SDL_Quit</TT
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209 ></A
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210 >,
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211 <A
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212 HREF="sdlquitsubsystem.html"
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213 ><TT
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214 CLASS="FUNCTION"
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215 >SDL_QuitSubSystem</TT
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216 ></A
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217 ></P
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218 ></DIV
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219 ><DIV
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220 CLASS="NAVFOOTER"
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221 ><HR
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222 ALIGN="LEFT"
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223 WIDTH="100%"><TABLE
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224 SUMMARY="Footer navigation table"
0
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225 WIDTH="100%"
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226 BORDER="0"
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227 CELLPADDING="0"
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228 CELLSPACING="0"
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229 ><TR
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230 ><TD
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231 WIDTH="33%"
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232 ALIGN="left"
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233 VALIGN="top"
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234 ><A
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235 HREF="sdlinit.html"
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236 ACCESSKEY="P"
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237 >Prev</A
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238 ></TD
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239 ><TD
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240 WIDTH="34%"
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241 ALIGN="center"
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242 VALIGN="top"
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243 ><A
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244 HREF="index.html"
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245 ACCESSKEY="H"
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246 >Home</A
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247 ></TD
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248 ><TD
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249 WIDTH="33%"
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250 ALIGN="right"
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251 VALIGN="top"
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252 ><A
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253 HREF="sdlquitsubsystem.html"
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254 ACCESSKEY="N"
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255 >Next</A
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256 ></TD
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257 ></TR
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258 ><TR
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259 ><TD
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260 WIDTH="33%"
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261 ALIGN="left"
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262 VALIGN="top"
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263 >SDL_Init</TD
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264 ><TD
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265 WIDTH="34%"
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266 ALIGN="center"
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267 VALIGN="top"
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268 ><A
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269 HREF="general.html"
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270 ACCESSKEY="U"
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271 >Up</A
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272 ></TD
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273 ><TD
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274 WIDTH="33%"
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275 ALIGN="right"
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276 VALIGN="top"
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277 >SDL_QuitSubSystem</TD
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278 ></TR
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279 ></TABLE
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280 ></DIV
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281 ></BODY
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282 ></HTML
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283 >