annotate docs/html/sdlgetappstate.html @ 3261:72b542f34739

The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops. The linux code appears to be complete and *should* be the base of all Unix and GCC based versions. The macosx and win32 versions are currently just copies of the dummy code. I will begin working on the windows version as soon as this check in is done. I need someone to work on the Mac OS X version. I'm afraid that this check in will break QNX (Sorry!)
author Bob Pendleton <bob@pendleton.com>
date Thu, 17 Sep 2009 20:35:12 +0000
parents 355632dca928
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4 >SDL_GetAppState</TITLE
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39 ALIGN="center"
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40 >SDL Library Documentation</TH
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41 ></TR
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49 ACCESSKEY="P"
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50 >Prev</A
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51 ></TD
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62 HREF="sdljoystickeventstate.html"
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64 >Next</A
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65 ></TD
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71 ><H1
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72 ><A
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73 NAME="SDLGETAPPSTATE"
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74 ></A
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75 >SDL_GetAppState</H1
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76 ><DIV
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77 CLASS="REFNAMEDIV"
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81 ><H2
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82 >Name</H2
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83 ><TT
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84 CLASS="FUNCTION"
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85 >SDL_GetAppState</TT
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86 >&nbsp;--&nbsp;Get the state of the application</DIV
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87 ><DIV
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88 CLASS="REFSYNOPSISDIV"
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92 ><H2
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93 >Synopsis</H2
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94 ><DIV
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95 CLASS="FUNCSYNOPSIS"
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96 ><A
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99 ><P
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100 ></P
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101 ><PRE
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102 CLASS="FUNCSYNOPSISINFO"
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103 >#include "SDL.h"</PRE
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104 ><P
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105 ><CODE
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106 ><CODE
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107 CLASS="FUNCDEF"
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108 >Uint8 <B
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109 CLASS="FSFUNC"
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110 >SDL_GetAppState</B
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111 ></CODE
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112 >(void);</CODE
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113 ></P
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114 ><P
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116 ></DIV
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117 ></DIV
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118 ><DIV
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119 CLASS="REFSECT1"
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120 ><A
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123 ><H2
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124 >Description</H2
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125 ><P
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126 >This function returns the current state of the application. The value returned is a bitwise combination of:</P
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127 ><DIV
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128 CLASS="INFORMALTABLE"
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129 ><A
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131 ></A
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132 ><P
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133 ></P
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134 ><TABLE
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135 BORDER="0"
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136 CLASS="CALSTABLE"
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137 ><TBODY
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138 ><TR
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139 ><TD
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140 ALIGN="LEFT"
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141 VALIGN="TOP"
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142 ><TT
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143 CLASS="LITERAL"
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144 >SDL_APPMOUSEFOCUS</TT
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145 ></TD
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146 ><TD
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147 ALIGN="LEFT"
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148 VALIGN="TOP"
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149 >The application has mouse focus.</TD
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150 ></TR
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151 ><TR
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152 ><TD
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153 ALIGN="LEFT"
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154 VALIGN="TOP"
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155 ><TT
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156 CLASS="LITERAL"
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157 >SDL_APPINPUTFOCUS</TT
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158 ></TD
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159 ><TD
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160 ALIGN="LEFT"
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161 VALIGN="TOP"
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162 >The application has keyboard focus</TD
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163 ></TR
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164 ><TR
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165 ><TD
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166 ALIGN="LEFT"
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167 VALIGN="TOP"
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168 ><TT
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169 CLASS="LITERAL"
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170 >SDL_APPACTIVE</TT
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171 ></TD
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172 ><TD
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173 ALIGN="LEFT"
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174 VALIGN="TOP"
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175 >The application is visible</TD
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176 ></TR
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177 ></TBODY
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178 ></TABLE
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179 ><P
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180 ></P
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181 ></DIV
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182 ></DIV
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183 ><DIV
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184 CLASS="REFSECT1"
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185 ><A
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186 NAME="AEN5960"
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187 ></A
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188 ><H2
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189 >See Also</H2
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190 ><P
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191 ><A
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192 HREF="sdlactiveevent.html"
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193 ><SPAN
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194 CLASS="STRUCTNAME"
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195 >SDL_ActiveEvent</SPAN
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196 ></A
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197 ></P
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198 ></DIV
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199 ><DIV
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200 CLASS="NAVFOOTER"
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201 ><HR
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202 ALIGN="LEFT"
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203 WIDTH="100%"><TABLE
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204 SUMMARY="Footer navigation table"
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205 WIDTH="100%"
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206 BORDER="0"
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207 CELLPADDING="0"
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208 CELLSPACING="0"
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209 ><TR
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210 ><TD
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211 WIDTH="33%"
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212 ALIGN="left"
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213 VALIGN="top"
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214 ><A
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215 HREF="sdlgetrelativemousestate.html"
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216 ACCESSKEY="P"
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217 >Prev</A
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218 ></TD
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219 ><TD
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220 WIDTH="34%"
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221 ALIGN="center"
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222 VALIGN="top"
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223 ><A
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224 HREF="index.html"
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225 ACCESSKEY="H"
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226 >Home</A
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227 ></TD
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228 ><TD
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229 WIDTH="33%"
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230 ALIGN="right"
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231 VALIGN="top"
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232 ><A
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233 HREF="sdljoystickeventstate.html"
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234 ACCESSKEY="N"
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235 >Next</A
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236 ></TD
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237 ></TR
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238 ><TR
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239 ><TD
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240 WIDTH="33%"
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241 ALIGN="left"
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242 VALIGN="top"
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243 >SDL_GetRelativeMouseState</TD
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244 ><TD
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245 WIDTH="34%"
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246 ALIGN="center"
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247 VALIGN="top"
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248 ><A
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249 HREF="eventfunctions.html"
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250 ACCESSKEY="U"
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251 >Up</A
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252 ></TD
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253 ><TD
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254 WIDTH="33%"
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255 ALIGN="right"
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256 VALIGN="top"
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257 >SDL_JoystickEventState</TD
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258 ></TR
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259 ></TABLE
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260 ></DIV
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261 ></BODY
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262 ></HTML
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263 >