annotate src/thread/SDL_thread_c.h @ 4390:725e506f6243 SDL-1.2

Fixed bug #895 Markus Rothe 2009-12-07 09:32:46 PST Check if libspe2 is available Building on PowerPC64 results in: [...] In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:34:21: error: libspe2.h: No such file or directory In file included from ./src/video/ps3/SDL_ps3events_c.h:33, from ./src/video/ps3/SDL_ps3video.c:32: ./src/video/ps3/SDL_ps3video.h:75: error: expected specifier-qualifier-list before 'spe_context_ptr_t' ./src/video/ps3/SDL_ps3video.c:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'fb_writer_spu' ./src/video/ps3/SDL_ps3video.c: In function 'PS3_VideoInit': ./src/video/ps3/SDL_ps3video.c:167: error: 'spu_data_t' has no member named 'program' ./src/video/ps3/SDL_ps3video.c:167: error: 'fb_writer_spu' undeclared (first use in this function) [...] The problem is that the ps3 video driver is being build regardless if libspe2 is installed or not. The attached patch fixes this problem. [ Note: The other headers that are being checked for are coming from the linux headers package on powerpc64. As a result these are also available if you're on a generic powerpc64 machine and not a PS3 only. ]
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:14:13 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_thread_c_h
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25 #define _SDL_thread_c_h
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26
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27 /* Need the definitions of SYS_ThreadHandle */
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28 #if SDL_THREADS_DISABLED
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29 #include "generic/SDL_systhread_c.h"
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30 #elif SDL_THREAD_BEOS
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31 #include "beos/SDL_systhread_c.h"
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32 #elif SDL_THREAD_DC
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33 #include "dc/SDL_systhread_c.h"
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34 #elif SDL_THREAD_OS2
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35 #include "os2/SDL_systhread_c.h"
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36 #elif SDL_THREAD_PTH
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37 #include "pth/SDL_systhread_c.h"
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38 #elif SDL_THREAD_PTHREAD
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39 #include "pthread/SDL_systhread_c.h"
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40 #elif SDL_THREAD_SPROC
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41 #include "irix/SDL_systhread_c.h"
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42 #elif SDL_THREAD_WIN32
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43 #include "win32/SDL_systhread_c.h"
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44 #elif SDL_THREAD_SYMBIAN
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45 #include "symbian/SDL_systhread_c.h"
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46 #else
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47 #error Need thread implementation for this platform
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48 #include "generic/SDL_systhread_c.h"
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49 #endif
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50 #include "../SDL_error_c.h"
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51
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52 /* This is the system-independent thread info structure */
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53 struct SDL_Thread {
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54 Uint32 threadid;
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55 SYS_ThreadHandle handle;
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56 int status;
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57 SDL_error errbuf;
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58 void *data;
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59 };
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60
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61 /* This is the function called to run a thread */
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62 extern void SDL_RunThread(void *data);
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63
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64 #endif /* _SDL_thread_c_h */